private void Awake() { mRb = GetComponent <Rigidbody2D>(); mSr = GetComponent <SpriteRenderer>(); SrBola = transform.GetChild(1).GetComponent <SpriteRenderer>(); player = GameObject.Find("Player").GetComponent <Transform>(); mA = GetComponent <Animator>(); vidaScrip = GetComponent <VidaEnemigos>(); }
private void Awake() { mRb = GetComponent <Rigidbody2D>(); pivotOrbeRota = transform.GetChild(0).GetComponent <Transform>(); pivotAtaque = transform.GetChild(1).GetComponent <Transform>(); player = GameObject.Find("Player").GetComponent <Transform>(); mSpR = GetComponent <SpriteRenderer>(); vida = GetComponent <VidaEnemigos>(); }
private void Start() { mRb = GetComponent <Rigidbody2D>(); mA = GetComponent <Animator>(); player = GameObject.Find("Player").GetComponent <Transform>(); scripVida = GetComponent <VidaEnemigos>(); colliderAtaque = GetComponent <CircleCollider2D>(); InvokeRepeating("Atacando", 2, coldawnAtaque); }