public static int MobileNotoriety(Mobile source, IDamageable damageable) { if (damageable is PublicMoongate) { return(Notoriety.Innocent); } Mobile target = damageable as Mobile; if (target == null) { return(Notoriety.CanBeAttacked); } if (target.Blessed) { return(Notoriety.Invulnerable); } if (target is BaseVendor && ((BaseVendor)target).IsInvulnerable) { return(Notoriety.Invulnerable); } if (target is PlayerVendor || target is TownCrier) { return(Notoriety.Invulnerable); } EnemyOfOneContext context = EnemyOfOneSpell.GetContext(source); if (context != null && context.IsEnemy(target)) { return(Notoriety.Enemy); } if (PVPArenaSystem.IsEnemy(source, target)) { return(Notoriety.Enemy); } if (PVPArenaSystem.IsFriendly(source, target)) { return(Notoriety.Ally); } if (target.IsStaff()) { return(Notoriety.CanBeAttacked); } if (source.Player && target is BaseCreature) { BaseCreature bc = (BaseCreature)target; Mobile master = bc.GetMaster(); if (master != null && master.IsStaff()) { return(Notoriety.CanBeAttacked); } master = bc.ControlMaster; if (master != null && !bc.ForceNotoriety) { if (source == master && CheckAggressor(target.Aggressors, source)) { return(Notoriety.CanBeAttacked); } if (CheckAggressor(source.Aggressors, bc)) { return(Notoriety.CanBeAttacked); } return(MobileNotoriety(source, master)); } } if (target.Murderer) { return(Notoriety.Murderer); } if (target.Body.IsMonster && IsSummoned(target as BaseCreature)) { if (!(target is BaseFamiliar) && !(target is ArcaneFey) && !(target is Golem)) { return(Notoriety.Murderer); } } if (target is BaseCreature) { if (((BaseCreature)target).AlwaysMurderer || ((BaseCreature)target).IsAnimatedDead) { return(Notoriety.Murderer); } } if (source.Player && target is BaseEscort) { return(Notoriety.Innocent); } if (target.Criminal) { return(Notoriety.Criminal); } Guild sourceGuild = GetGuildFor(source.Guild as Guild, source); Guild targetGuild = GetGuildFor(target.Guild as Guild, target); if (sourceGuild != null && targetGuild != null) { if (sourceGuild == targetGuild) { return(Notoriety.Ally); } if (sourceGuild.IsAlly(targetGuild)) { return(Notoriety.Ally); } if (sourceGuild.IsEnemy(targetGuild)) { return(Notoriety.Enemy); } } if (ViceVsVirtueSystem.Enabled && ViceVsVirtueSystem.IsEnemy(source, target) && (ViceVsVirtueSystem.EnhancedRules || source.Map == ViceVsVirtueSystem.Facet)) { return(Notoriety.Enemy); } if (Stealing.ClassicMode && target is PlayerMobile && ((PlayerMobile)target).PermaFlags.Contains(source)) { return(Notoriety.CanBeAttacked); } if (target is BaseCreature && ((BaseCreature)target).AlwaysAttackable) { return(Notoriety.CanBeAttacked); } if (CheckHouseFlag(source, target, target.Location, target.Map)) { return(Notoriety.CanBeAttacked); } //If Target is NOT A baseCreature, OR it's a BC and the BC is initial innocent... if (!(target is BaseCreature && ((BaseCreature)target).InitialInnocent)) { if (!target.Body.IsHuman && !target.Body.IsGhost && !IsPet(target as BaseCreature) && !(target is PlayerMobile)) { return(Notoriety.CanBeAttacked); } } if (CheckAggressor(source.Aggressors, target)) { return(Notoriety.CanBeAttacked); } if (source is PlayerMobile && CheckPetAggressor((PlayerMobile)source, target)) { return(Notoriety.CanBeAttacked); } if (CheckAggressed(source.Aggressed, target)) { return(Notoriety.CanBeAttacked); } if (source is PlayerMobile && CheckPetAggressed((PlayerMobile)source, target)) { return(Notoriety.CanBeAttacked); } if (target is BaseCreature) { BaseCreature bc = (BaseCreature)target; if (bc.Controlled && bc.ControlOrder == OrderType.Guard && bc.ControlTarget == source) { return(Notoriety.CanBeAttacked); } } if (source is BaseCreature) { BaseCreature bc = (BaseCreature)source; Mobile master = bc.GetMaster(); if (master != null) { if (CheckAggressor(master.Aggressors, target)) { return(Notoriety.CanBeAttacked); } if (MobileNotoriety(master, target) == Notoriety.CanBeAttacked) { return(Notoriety.CanBeAttacked); } if (target is BaseCreature) { return(Notoriety.CanBeAttacked); } } } return(Notoriety.Innocent); }
public static bool Mobile_AllowHarmful(Mobile from, IDamageable damageable) { Mobile target = damageable as Mobile; if (from == null || target == null || from.IsStaff() || target.IsStaff()) { return(true); } Map map = from.Map; if (map != null && (map.Rules & MapRules.HarmfulRestrictions) == 0) { return(true); // In felucca, anything goes } // Summons should follow the same rules as their masters if (from is BaseCreature && ((BaseCreature)from).Summoned && ((BaseCreature)from).SummonMaster != null) { from = ((BaseCreature)from).SummonMaster; } if (target is BaseCreature && ((BaseCreature)target).Summoned && ((BaseCreature)target).SummonMaster != null) { target = ((BaseCreature)target).SummonMaster; } BaseCreature bc = from as BaseCreature; if (!from.Player && !(bc != null && bc.GetMaster() != null && bc.GetMaster().IsPlayer())) { if (!CheckAggressor(from.Aggressors, target) && !CheckAggressed(from.Aggressed, target) && target is PlayerMobile && ((PlayerMobile)target).CheckYoungProtection(from)) { return(false); } return(true); // Uncontrolled NPCs are only restricted by the young system } Guild fromGuild = GetGuildFor(from.Guild as Guild, from); Guild targetGuild = GetGuildFor(target.Guild as Guild, target); if (fromGuild != null && targetGuild != null) { if (fromGuild == targetGuild || fromGuild.IsAlly(targetGuild) || fromGuild.IsEnemy(targetGuild)) { return(true); // Guild allies or enemies can be harmful } } if (ViceVsVirtueSystem.Enabled && ViceVsVirtueSystem.EnhancedRules && ViceVsVirtueSystem.IsEnemy(from, damageable)) { return(true); } if (target is BaseCreature) { if (((BaseCreature)target).Controlled) { return(false); // Cannot harm other controlled mobiles } if (((BaseCreature)target).Summoned && from != ((BaseCreature)target).SummonMaster) { return(false); // Cannot harm other controlled mobiles } } if (target.Player) { return(false); // Cannot harm other players } if (!(target is BaseCreature && ((BaseCreature)target).InitialInnocent)) { if (Notoriety.Compute(from, target) == Notoriety.Innocent) { return(false); // Cannot harm innocent mobiles } } return(true); }
public static int CorpseNotoriety(Mobile source, Corpse target) { if (target.AccessLevel > AccessLevel.VIP) { return(Notoriety.CanBeAttacked); } Body body = target.Amount; BaseCreature cretOwner = target.Owner as BaseCreature; if (cretOwner != null) { Guild sourceGuild = GetGuildFor(source.Guild as Guild, source); Guild targetGuild = GetGuildFor(target.Guild, target.Owner); if (sourceGuild != null && targetGuild != null) { if (sourceGuild == targetGuild) { return(Notoriety.Ally); } if (sourceGuild.IsAlly(targetGuild)) { return(Notoriety.Ally); } if (sourceGuild.IsEnemy(targetGuild)) { return(Notoriety.Enemy); } } if (ViceVsVirtueSystem.Enabled && ViceVsVirtueSystem.IsEnemy(source, cretOwner) && (ViceVsVirtueSystem.EnhancedRules || source.Map == ViceVsVirtueSystem.Facet)) { return(Notoriety.Enemy); } if (CheckHouseFlag(source, cretOwner, target.Location, target.Map)) { return(Notoriety.CanBeAttacked); } int actual = Notoriety.CanBeAttacked; if (target.Murderer) { actual = Notoriety.Murderer; } else if (body.IsMonster && IsSummoned(cretOwner)) { actual = Notoriety.Murderer; } else if (cretOwner.AlwaysMurderer || cretOwner.IsAnimatedDead) { actual = Notoriety.Murderer; } if (DateTime.UtcNow >= (target.TimeOfDeath + Corpse.MonsterLootRightSacrifice)) { return(actual); } Party sourceParty = Party.Get(source); foreach (Mobile m in target.Aggressors) { if (m == source || (sourceParty != null && Party.Get(m) == sourceParty) || (sourceGuild != null && m.Guild == sourceGuild)) { return(actual); } } return(Notoriety.Innocent); } else { if (target.Murderer) { return(Notoriety.Murderer); } if (target.Criminal && target.Map != null && ((target.Map.Rules & MapRules.HarmfulRestrictions) == 0)) { return(Notoriety.Criminal); } Guild sourceGuild = GetGuildFor(source.Guild as Guild, source); Guild targetGuild = GetGuildFor(target.Guild, target.Owner); if (sourceGuild != null && targetGuild != null) { if (sourceGuild == targetGuild || sourceGuild.IsAlly(targetGuild)) { return(Notoriety.Ally); } if (sourceGuild.IsEnemy(targetGuild)) { return(Notoriety.Enemy); } } if (CheckHouseFlag(source, target.Owner, target.Location, target.Map)) { return(Notoriety.CanBeAttacked); } if (!(target.Owner is PlayerMobile) && !IsPet(target.Owner as BaseCreature)) { return(Notoriety.CanBeAttacked); } List <Mobile> list = target.Aggressors; foreach (Mobile m in list) { if (m == source) { return(Notoriety.CanBeAttacked); } } return(Notoriety.Innocent); } }
protected override void OnTarget(Mobile from, object targeted) { if (targeted is Mobile) { from.SendLocalizedMessage(502816); // You feel that such an action would be inappropriate } else if (targeted is IRemoveTrapTrainingKit) { ((IRemoveTrapTrainingKit)targeted).OnRemoveTrap(from); } else if (targeted is LockableContainer && ((LockableContainer)targeted).Locked) { from.SendLocalizedMessage(501283); // That is locked. } else if (targeted is TrapableContainer) { TrapableContainer targ = (TrapableContainer)targeted; from.Direction = from.GetDirectionTo(targ); if (targ.TrapType == TrapType.None) { from.SendLocalizedMessage(502373); // That doesn't appear to be trapped } else if (targ is TreasureMapChest && TreasureMapInfo.NewSystem) { TreasureMapChest tChest = (TreasureMapChest)targ; if (tChest.Owner != from) { from.SendLocalizedMessage(1159010); // That is not your chest! } else if (IsDisarming(from, tChest)) { from.SendLocalizedMessage(1159059); // You are already manipulating the trigger mechanism... } else if (IsBeingDisarmed(tChest)) { from.SendLocalizedMessage(1159063); // That trap is already being disarmed. } else if (tChest.AncientGuardians.Any(g => !g.Deleted)) { from.PrivateOverheadMessage(MessageType.Regular, 1150, 1159060, from.NetState); // *Your attempt fails as the the mechanism jams and you are attacked by an Ancient Chest Guardian!* } else { from.PlaySound(0x241); from.PrivateOverheadMessage(MessageType.Regular, 1150, 1159057, from.NetState); // *You delicately manipulate the trigger mechanism...* StartChestDisarmTimer(from, tChest); } } else { from.PlaySound(0x241); if (from.CheckTargetSkill(SkillName.RemoveTrap, targ, targ.TrapPower - 10, targ.TrapPower + 10)) { targ.TrapPower = 0; targ.TrapLevel = 0; targ.TrapType = TrapType.None; targ.InvalidateProperties(); from.SendLocalizedMessage(502377); // You successfully render the trap harmless } else { from.SendLocalizedMessage(502372); // You fail to disarm the trap... but you don't set it off } } } else if (targeted is VvVTrap) { VvVTrap trap = targeted as VvVTrap; if (!ViceVsVirtueSystem.IsVvV(from)) { from.SendLocalizedMessage(1155496); // This item can only be used by VvV participants! } else { if (from == trap.Owner || ((from.Skills[SkillName.RemoveTrap].Value - 80.0) / 20.0) > Utility.RandomDouble()) { VvVTrapKit kit = new VvVTrapKit(trap.TrapType); trap.Delete(); if (!from.AddToBackpack(kit)) { kit.MoveToWorld(from.Location, from.Map); } if (trap.Owner != null && from != trap.Owner) { Guild fromG = from.Guild as Guild; Guild ownerG = trap.Owner.Guild as Guild; if (fromG != null && fromG != ownerG && !fromG.IsAlly(ownerG) && ViceVsVirtueSystem.Instance != null && ViceVsVirtueSystem.Instance.Battle != null && ViceVsVirtueSystem.Instance.Battle.OnGoing) { ViceVsVirtueSystem.Instance.Battle.Update(from, UpdateType.Disarm); } } from.PrivateOverheadMessage(MessageType.Regular, 1154, 1155413, from.NetState); } else if (.1 > Utility.RandomDouble()) { trap.Detonate(from); } } } else if (targeted is GoblinFloorTrap) { GoblinFloorTrap targ = (GoblinFloorTrap)targeted; if (from.InRange(targ.Location, 3)) { from.Direction = from.GetDirectionTo(targ); if (targ.Owner == null) { Item item = new FloorTrapComponent(); if (from.Backpack == null || !from.Backpack.TryDropItem(from, item, false)) { item.MoveToWorld(from.Location, from.Map); } } targ.Delete(); from.SendLocalizedMessage(502377); // You successfully render the trap harmless } } else { from.SendLocalizedMessage(502373); // That does'nt appear to be trapped } }
public static bool Mobile_AllowBeneficial(Mobile from, Mobile target) { if (from == null || target == null || from.IsStaff() || target.IsStaff()) { return(true); } var map = from.Map; #region Factions/VvV if (Settings.Enabled) { var targetFaction = Faction.Find(target, true); if ((!Core.ML || map == Faction.Facet) && targetFaction != null) { if (Faction.Find(from, true) != targetFaction) { return(false); } } } if (ViceVsVirtueSystem.Enabled && ViceVsVirtueSystem.IsEnemy(from, target)) { return(false); } #endregion if (map != null && (map.Rules & MapRules.BeneficialRestrictions) == 0) { return(true); // In felucca, anything goes } if (!from.Player) { return(true); // NPCs have no restrictions } if (target is BaseCreature && !((BaseCreature)target).Controlled) { return(false); // Players cannot heal uncontrolled mobiles } if (from is PlayerMobile && ((PlayerMobile)from).Young && target is BaseCreature && ((BaseCreature)target).Controlled) { return(true); } if (from is PlayerMobile && ((PlayerMobile)from).Young && (!(target is PlayerMobile) || !((PlayerMobile)target).Young)) { return(false); // Young players cannot perform beneficial actions towards older players } var targetGuild = target.Guild as Guild; if (from.Guild is Guild fromGuild && targetGuild != null) { if (targetGuild == fromGuild || fromGuild.IsAlly(targetGuild)) { return(true); // Guild members can be beneficial } } return(CheckBeneficialStatus(GetGuildStatus(from), GetGuildStatus(target))); }
protected override void OnTarget(Mobile src, object targ) { bool foundAnyone = false; Point3D p; if (targ is Mobile) { p = ((Mobile)targ).Location; } else if (targ is Item) { p = ((Item)targ).Location; } else if (targ is IPoint3D) { p = new Point3D((IPoint3D)targ); } else { p = src.Location; } double srcSkill = src.Skills[SkillName.DetectHidden].Value; int range = (int)(srcSkill / 10.0); if (!src.CheckSkill(SkillName.DetectHidden, 0.0, 100.0)) { range /= 2; } BaseHouse house = BaseHouse.FindHouseAt(p, src.Map, 16); bool inHouse = (house != null && house.IsFriend(src)); if (inHouse) { range = 22; } if (range > 0) { IPooledEnumerable inRange = src.Map.GetMobilesInRange(p, range); foreach (Mobile trg in inRange) { if (trg.Hidden && src != trg) { double ss = srcSkill + Utility.Random(21) - 10; double ts = trg.Skills[SkillName.Hiding].Value + Utility.Random(21) - 10; if (src.AccessLevel >= trg.AccessLevel && (ss >= ts || (inHouse && house.IsInside(trg)))) { if (trg is ShadowKnight && (trg.X != p.X || trg.Y != p.Y)) { continue; } trg.RevealingAction(); trg.SendLocalizedMessage(500814); // You have been revealed! foundAnyone = true; } } } inRange.Free(); bool faction = Faction.Find(src) != null; bool vvv = ViceVsVirtueSystem.IsVvV(src); if (faction || vvv) { IPooledEnumerable itemsInRange = src.Map.GetItemsInRange(p, range); foreach (Item item in itemsInRange) { if (faction && item is BaseFactionTrap) { BaseFactionTrap trap = (BaseFactionTrap)item; if (src.CheckTargetSkill(SkillName.DetectHidden, trap, 80.0, 100.0)) { src.SendLocalizedMessage(1042712, true, " " + (trap.Faction == null ? "" : trap.Faction.Definition.FriendlyName)); // You reveal a trap placed by a faction: trap.Visible = true; trap.BeginConceal(); foundAnyone = true; } } else if (vvv && (item is VvVSigil || item is VvVTrap) && Utility.Random(100) <= srcSkill) { if (item is VvVTrap && item.ItemID == VvVTrap.HiddenID) { ((VvVTrap)item).OnRevealed(src); } else if (!item.Visible) { item.Visible = true; } } } itemsInRange.Free(); } } if (!foundAnyone) { src.SendLocalizedMessage(500817); // You can see nothing hidden there. } }
protected override void OnTarget(Mobile from, object targeted) { if (targeted is Mobile) { from.SendLocalizedMessage(502816); // You feel that such an action would be inappropriate } else if (targeted is TrapableContainer) { TrapableContainer targ = (TrapableContainer)targeted; from.Direction = from.GetDirectionTo(targ); if (targ.TrapType == Server.Items.TrapType.None) { from.SendLocalizedMessage(502373); // That doesn't appear to be trapped return; } from.PlaySound(0x241); if (from.CheckTargetSkill(SkillName.RemoveTrap, targ, targ.TrapPower, targ.TrapPower + 30)) { targ.TrapPower = 0; targ.TrapLevel = 0; targ.TrapType = Server.Items.TrapType.None; targ.InvalidateProperties(); from.SendLocalizedMessage(502377); // You successfully render the trap harmless } else { from.SendLocalizedMessage(502372); // You fail to disarm the trap... but you don't set it off } } else if (targeted is BaseFactionTrap) { BaseFactionTrap trap = (BaseFactionTrap)targeted; Faction faction = Faction.Find(from); FactionTrapRemovalKit kit = (from.Backpack == null ? null : from.Backpack.FindItemByType(typeof(FactionTrapRemovalKit)) as FactionTrapRemovalKit); bool isOwner = (trap.Placer == from || (trap.Faction != null && trap.Faction.IsCommander(from))); if (faction == null) { from.SendLocalizedMessage(1010538); // You may not disarm faction traps unless you are in an opposing faction } else if (faction == trap.Faction && trap.Faction != null && !isOwner) { from.SendLocalizedMessage(1010537); // You may not disarm traps set by your own faction! } else if (!isOwner && kit == null) { from.SendLocalizedMessage(1042530); // You must have a trap removal kit at the base level of your pack to disarm a faction trap. } else { if ((Core.ML && isOwner) || (from.CheckTargetSkill(SkillName.RemoveTrap, trap, 80.0, 100.0) && from.CheckTargetSkill(SkillName.Tinkering, trap, 80.0, 100.0))) { from.PrivateOverheadMessage(MessageType.Regular, trap.MessageHue, trap.DisarmMessage, from.NetState); if (!isOwner) { int silver = faction.AwardSilver(from, trap.SilverFromDisarm); if (silver > 0) { from.SendLocalizedMessage(1008113, true, silver.ToString("N0")); // You have been granted faction silver for removing the enemy trap : } } trap.Delete(); } else { from.SendLocalizedMessage(502372); // You fail to disarm the trap... but you don't set it off } if (!isOwner && kit != null) { kit.ConsumeCharge(from); } } } else if (targeted is VvVTrap) { VvVTrap trap = targeted as VvVTrap; if (!ViceVsVirtueSystem.IsVvV(from)) { from.SendLocalizedMessage(1155496); // This item can only be used by VvV participants! } else { if (from == trap.Owner || ((from.Skills[SkillName.RemoveTrap].Value - 80.0) / 20.0) > Utility.RandomDouble()) { VvVTrapKit kit = new VvVTrapKit(trap.TrapType); trap.Delete(); if (!from.AddToBackpack(kit)) { kit.MoveToWorld(from.Location, from.Map); } if (trap.Owner != null && from != trap.Owner) { Guild fromG = from.Guild as Guild; Guild ownerG = trap.Owner.Guild as Guild; if (fromG != null && fromG != ownerG && !fromG.IsAlly(ownerG) && ViceVsVirtueSystem.Instance != null && ViceVsVirtueSystem.Instance.Battle != null && ViceVsVirtueSystem.Instance.Battle.OnGoing) { ViceVsVirtueSystem.Instance.Battle.Update(from, UpdateType.Disarm); } } from.PrivateOverheadMessage(Server.Network.MessageType.Regular, 1154, 1155413, from.NetState); } else if (.1 > Utility.RandomDouble()) { trap.Detonate(from); } } } else if (targeted is GoblinFloorTrap) { GoblinFloorTrap targ = (GoblinFloorTrap)targeted; if (from.InRange(targ.Location, 3)) { from.Direction = from.GetDirectionTo(targ); if (targ.Owner == null) { Item item = new FloorTrapComponent(); if (from.Backpack == null || !from.Backpack.TryDropItem(from, item, false)) { item.MoveToWorld(from.Location, from.Map); } } targ.Delete(); from.SendLocalizedMessage(502377); // You successfully render the trap harmless } } else { from.SendLocalizedMessage(502373); // That does'nt appear to be trapped } }
public static int MobileNotoriety(Mobile source, IDamageable damageable) { Mobile target = damageable as Mobile; if (target == null) { return(Notoriety.CanBeAttacked); } if (Core.AOS && (target.Blessed || (target is BaseVendor && ((BaseVendor)target).IsInvulnerable) || target is PlayerVendor || target is TownCrier)) { return(Notoriety.Invulnerable); } var context = EnemyOfOneSpell.GetContext(source); if (context != null && context.IsEnemy(target)) { return(Notoriety.Enemy); } if (Server.Engines.ArenaSystem.PVPArenaSystem.IsEnemy(source, target)) { return(Notoriety.Enemy); } if (Server.Engines.ArenaSystem.PVPArenaSystem.IsFriendly(source, target)) { return(Notoriety.Ally); } if (target.IsStaff()) { return(Notoriety.CanBeAttacked); } if (source.Player && !target.Player && source is PlayerMobile && target is BaseCreature) { BaseCreature bc = (BaseCreature)target; Mobile master = bc.GetMaster(); if (master != null && master.IsStaff()) { return(Notoriety.CanBeAttacked); } master = bc.ControlMaster; if (Core.ML && master != null && !bc.ForceNotoriety) { if ((source == master && CheckAggressor(target.Aggressors, source)) || (CheckAggressor(source.Aggressors, bc))) { return(Notoriety.CanBeAttacked); } else { return(MobileNotoriety(source, master)); } } } if (target.Murderer || (target.Body.IsMonster && IsSummoned(target as BaseCreature) && !(target is BaseFamiliar) && !(target is ArcaneFey) && !(target is Golem)) || (target is BaseCreature && (((BaseCreature)target).AlwaysMurderer || ((BaseCreature)target).IsAnimatedDead))) { return(Notoriety.Murderer); } #region Mondain's Legacy if (target is Gregorio) { Gregorio gregorio = (Gregorio)target; if (Gregorio.IsMurderer(source)) { return(Notoriety.Murderer); } return(Notoriety.Innocent); } else if (source.Player && target is Engines.Quests.BaseEscort) { return(Notoriety.Innocent); } #endregion if (target.Criminal) { return(Notoriety.Criminal); } if (XmlPoints.AreTeamMembers(source, target)) { return(Notoriety.Ally); } else if (XmlPoints.AreChallengers(source, target)) { return(Notoriety.Enemy); } Guild sourceGuild = GetGuildFor(source.Guild as Guild, source); Guild targetGuild = GetGuildFor(target.Guild as Guild, target); if (sourceGuild != null && targetGuild != null) { if (sourceGuild == targetGuild || sourceGuild.IsAlly(targetGuild)) { return(Notoriety.Ally); } else if (sourceGuild.IsEnemy(targetGuild)) { return(Notoriety.Enemy); } } if (Factions.Settings.Enabled) { Faction srcFaction = Faction.Find(source, true, true); Faction trgFaction = Faction.Find(target, true, true); if (srcFaction != null && trgFaction != null && srcFaction != trgFaction && source.Map == Faction.Facet) { return(Notoriety.Enemy); } } if (ViceVsVirtueSystem.Enabled && ViceVsVirtueSystem.IsEnemy(source, damageable) && source.Map == Faction.Facet) { return(Notoriety.Enemy); } if (SkillHandlers.Stealing.ClassicMode && target is PlayerMobile && ((PlayerMobile)target).PermaFlags.Contains(source)) { return(Notoriety.CanBeAttacked); } if (target is BaseCreature && ((BaseCreature)target).AlwaysAttackable) { return(Notoriety.CanBeAttacked); } if (CheckHouseFlag(source, target, target.Location, target.Map)) { return(Notoriety.CanBeAttacked); } if (!(target is BaseCreature && ((BaseCreature)target).InitialInnocent)) //If Target is NOT A baseCreature, OR it's a BC and the BC is initial innocent... { if (!target.Body.IsHuman && !target.Body.IsGhost && !IsPet(target as BaseCreature) && !(target is PlayerMobile) || !Core.ML && !target.CanBeginAction(typeof(Server.Spells.Seventh.PolymorphSpell))) { return(Notoriety.CanBeAttacked); } } if (CheckAggressor(source.Aggressors, target) || (source is PlayerMobile && CheckPetAggressor((PlayerMobile)source, target))) { return(Notoriety.CanBeAttacked); } if (CheckAggressed(source.Aggressed, target) || (source is PlayerMobile && CheckPetAggressed((PlayerMobile)source, target))) { return(Notoriety.CanBeAttacked); } if (target is BaseCreature) { BaseCreature bc = (BaseCreature)target; if (bc.Controlled && bc.ControlOrder == OrderType.Guard && bc.ControlTarget == source) { return(Notoriety.CanBeAttacked); } } if (source is BaseCreature) { BaseCreature bc = (BaseCreature)source; Mobile master = bc.GetMaster(); if (master != null) { if (CheckAggressor(master.Aggressors, target) || MobileNotoriety(master, target) == Notoriety.CanBeAttacked || target is BaseCreature) { return(Notoriety.CanBeAttacked); } } } return(Notoriety.Innocent); }
public static int CorpseNotoriety(Mobile source, Corpse target) { if (target.AccessLevel > AccessLevel.VIP) { return(Notoriety.CanBeAttacked); } Body body = (Body)target.Amount; BaseCreature cretOwner = target.Owner as BaseCreature; if (cretOwner != null) { Guild sourceGuild = GetGuildFor(source.Guild as Guild, source); Guild targetGuild = GetGuildFor(target.Guild as Guild, target.Owner); if (sourceGuild != null && targetGuild != null) { if (sourceGuild == targetGuild || sourceGuild.IsAlly(targetGuild)) { return(Notoriety.Ally); } else if (sourceGuild.IsEnemy(targetGuild)) { return(Notoriety.Enemy); } } if (Factions.Settings.Enabled) { Faction srcFaction = Faction.Find(source, true, true); Faction trgFaction = Faction.Find(target.Owner, true, true); if (srcFaction != null && trgFaction != null && srcFaction != trgFaction && source.Map == Faction.Facet) { return(Notoriety.Enemy); } } if (ViceVsVirtueSystem.Enabled && ViceVsVirtueSystem.IsEnemy(source, target.Owner) && source.Map == Faction.Facet) { return(Notoriety.Enemy); } if (CheckHouseFlag(source, target.Owner, target.Location, target.Map)) { return(Notoriety.CanBeAttacked); } int actual = Notoriety.CanBeAttacked; if (target.Kills >= 5 || (body.IsMonster && IsSummoned(target.Owner as BaseCreature)) || (target.Owner is BaseCreature && (((BaseCreature)target.Owner).AlwaysMurderer || ((BaseCreature)target.Owner).IsAnimatedDead))) { actual = Notoriety.Murderer; } if (DateTime.UtcNow >= (target.TimeOfDeath + Corpse.MonsterLootRightSacrifice)) { return(actual); } Party sourceParty = Party.Get(source); List <Mobile> list = target.Aggressors; for (int i = 0; i < list.Count; ++i) { if (list[i] == source || (sourceParty != null && Party.Get(list[i]) == sourceParty)) { return(actual); } } return(Notoriety.Innocent); } else { if (target.Kills >= 5 || (body.IsMonster && IsSummoned(target.Owner as BaseCreature)) || (target.Owner is BaseCreature && (((BaseCreature)target.Owner).AlwaysMurderer || ((BaseCreature)target.Owner).IsAnimatedDead))) { return(Notoriety.Murderer); } if (target.Criminal && target.Map != null && ((target.Map.Rules & MapRules.HarmfulRestrictions) == 0)) { return(Notoriety.Criminal); } Guild sourceGuild = GetGuildFor(source.Guild as Guild, source); Guild targetGuild = GetGuildFor(target.Guild as Guild, target.Owner); if (sourceGuild != null && targetGuild != null) { if (sourceGuild == targetGuild || sourceGuild.IsAlly(targetGuild)) { return(Notoriety.Ally); } else if (sourceGuild.IsEnemy(targetGuild)) { return(Notoriety.Enemy); } } Faction srcFaction = Faction.Find(source, true, true); Faction trgFaction = Faction.Find(target.Owner, true, true); if (srcFaction != null && trgFaction != null && srcFaction != trgFaction && source.Map == Faction.Facet) { List <Mobile> secondList = target.Aggressors; for (int i = 0; i < secondList.Count; ++i) { if (secondList[i] == source || secondList[i] is BaseFactionGuard) { return(Notoriety.Enemy); } } } if (target.Owner != null && target.Owner is BaseCreature && ((BaseCreature)target.Owner).AlwaysAttackable) { return(Notoriety.CanBeAttacked); } if (CheckHouseFlag(source, target.Owner, target.Location, target.Map)) { return(Notoriety.CanBeAttacked); } if (!(target.Owner is PlayerMobile) && !IsPet(target.Owner as BaseCreature)) { return(Notoriety.CanBeAttacked); } List <Mobile> list = target.Aggressors; for (int i = 0; i < list.Count; ++i) { if (list[i] == source) { return(Notoriety.CanBeAttacked); } } return(Notoriety.Innocent); } }
/*private static bool CheckHarmfulStatus( GuildStatus from, GuildStatus target ) * { * if ( from == GuildStatus.Waring && target == GuildStatus.Waring ) * return true; * * return false; * }*/ public static bool Mobile_AllowBeneficial(Mobile from, Mobile target) { if (from == null || target == null || from.IsStaff() || target.IsStaff()) { return(true); } #region Dueling PlayerMobile pmFrom = from as PlayerMobile; PlayerMobile pmTarg = target as PlayerMobile; if (pmFrom == null && from is BaseCreature) { BaseCreature bcFrom = (BaseCreature)from; if (bcFrom.Summoned) { pmFrom = bcFrom.SummonMaster as PlayerMobile; } } if (pmTarg == null && target is BaseCreature) { BaseCreature bcTarg = (BaseCreature)target; if (bcTarg.Summoned) { pmTarg = bcTarg.SummonMaster as PlayerMobile; } } if (pmFrom != null && pmTarg != null) { if (pmFrom.DuelContext != pmTarg.DuelContext && ((pmFrom.DuelContext != null && pmFrom.DuelContext.Started) || (pmTarg.DuelContext != null && pmTarg.DuelContext.Started))) { return(false); } if (pmFrom.DuelContext != null && pmFrom.DuelContext == pmTarg.DuelContext && ((pmFrom.DuelContext.StartedReadyCountdown && !pmFrom.DuelContext.Started) || pmFrom.DuelContext.Tied || pmFrom.DuelPlayer.Eliminated || pmTarg.DuelPlayer.Eliminated)) { return(false); } if (pmFrom.DuelPlayer != null && !pmFrom.DuelPlayer.Eliminated && pmFrom.DuelContext != null && pmFrom.DuelContext.IsSuddenDeath) { return(false); } if (pmFrom.DuelContext != null && pmFrom.DuelContext == pmTarg.DuelContext && pmFrom.DuelContext.m_Tournament != null && pmFrom.DuelContext.m_Tournament.IsNotoRestricted && pmFrom.DuelPlayer != null && pmTarg.DuelPlayer != null && pmFrom.DuelPlayer.Participant != pmTarg.DuelPlayer.Participant) { return(false); } if (pmFrom.DuelContext != null && pmFrom.DuelContext == pmTarg.DuelContext && pmFrom.DuelContext.Started) { return(true); } } if ((pmFrom != null && pmFrom.DuelContext != null && pmFrom.DuelContext.Started) || (pmTarg != null && pmTarg.DuelContext != null && pmTarg.DuelContext.Started)) { return(false); } Engines.ConPVP.SafeZone sz = from.Region.GetRegion(typeof(Engines.ConPVP.SafeZone)) as Engines.ConPVP.SafeZone; if (sz != null /*&& sz.IsDisabled()*/) { return(false); } sz = target.Region.GetRegion(typeof(Engines.ConPVP.SafeZone)) as Engines.ConPVP.SafeZone; if (sz != null /*&& sz.IsDisabled()*/) { return(false); } #endregion Map map = from.Map; #region Factions/VvV if (Factions.Settings.Enabled) { Faction targetFaction = Faction.Find(target, true); if ((!Core.ML || map == Faction.Facet) && targetFaction != null) { if (Faction.Find(from, true) != targetFaction) { return(false); } } } if (ViceVsVirtueSystem.Enabled) { if (ViceVsVirtueSystem.IsEnemy(from, target)) { return(false); } } #endregion #region Mondain's Legacy if (target is Gregorio) { return(false); } #endregion if (map != null && (map.Rules & MapRules.BeneficialRestrictions) == 0) { return(true); // In felucca, anything goes } if (!from.Player) { return(true); // NPCs have no restrictions } if (target is BaseCreature && !((BaseCreature)target).Controlled) { return(false); // Players cannot heal uncontrolled mobiles } if (XmlPoints.AreInAnyGame(target)) { return(XmlPoints.AreTeamMembers(from, target)); } if (from is PlayerMobile && ((PlayerMobile)from).Young && target is BaseCreature && ((BaseCreature)target).Controlled) { return(true); } if (from is PlayerMobile && ((PlayerMobile)from).Young && (!(target is PlayerMobile) || !((PlayerMobile)target).Young)) { return(false); // Young players cannot perform beneficial actions towards older players } Guild fromGuild = from.Guild as Guild; Guild targetGuild = target.Guild as Guild; if (fromGuild != null && targetGuild != null && (targetGuild == fromGuild || fromGuild.IsAlly(targetGuild))) { return(true); // Guild members can be beneficial } return(CheckBeneficialStatus(GetGuildStatus(from), GetGuildStatus(target))); }