Пример #1
0
    static void Init()
    {
        // Get existing open window or if none, make a new one:
        VertexPainter window = EditorWindow.GetWindow <VertexPainter> ("VertexPainter");

        window.Show();
    }
Пример #2
0
    private static void CreateWindow()
    {
        //Init window
        int x = 150, y = 150, w = 320, h = 150;

        window          = (VertexPainter)GetWindow(typeof(VertexPainter), false);
        window.position = new Rect(x, y, w + x, h + y);
        window.minSize  = new Vector2(w, h);
        window.maxSize  = new Vector2(w + 2, h + 2);
        window.title    = "Vertex Paint";
        window.Show();
    }