protected static int ToPointsBuffer ( Rhino.Geometry.Point point, out VertexFormatBits vertexFormatBits, out VertexBuffer vb, out int vertexCount, out IndexBuffer ib ) { int pointsCount = 0; if (point.Location.IsValid) { pointsCount = 1; vertexCount = 1; vertexFormatBits = VertexFormatBits.Position; vb = new VertexBuffer(pointsCount * VertexPosition.GetSizeInFloats()); vb.Map(pointsCount * VertexPosition.GetSizeInFloats()); using (var vstream = vb.GetVertexStreamPosition()) { vstream.AddVertex(new VertexPosition(RawEncoder.ToHost(point.Location))); } vb.Unmap(); ib = IndexPointsBuffer(pointsCount); } else { vertexFormatBits = 0; vb = null; vertexCount = 0; ib = null; } return(pointsCount); }
public static int GetVertexSize(VertexFormatBits format) { switch (format) { case VertexFormatBits.Position: return(VertexPosition.GetSizeInFloats()); case VertexFormatBits.PositionColored: return(VertexPositionColored.GetSizeInFloats()); case VertexFormatBits.PositionNormal: return(VertexPositionNormal.GetSizeInFloats()); case VertexFormatBits.PositionNormalColored: return(VertexPositionNormalColored.GetSizeInFloats()); default: break; } return(VertexPosition.GetSizeInFloats()); }
protected static int ToPolylineBuffer ( Rhino.Geometry.Polyline polyline, out VertexFormatBits vertexFormatBits, out VertexBuffer vb, out int vertexCount, out IndexBuffer ib ) { int linesCount = 0; if (polyline.SegmentCount > 0) { linesCount = polyline.SegmentCount; vertexCount = polyline.Count; vertexFormatBits = VertexFormatBits.Position; vb = new VertexBuffer(vertexCount * VertexPosition.GetSizeInFloats()); vb.Map(vertexCount * VertexPosition.GetSizeInFloats()); using (var vstream = vb.GetVertexStreamPosition()) { foreach (var v in polyline) { vstream.AddVertex(new VertexPosition(RawEncoder.ToHost(v))); } } vb.Unmap(); ib = IndexLinesBuffer(vertexCount); } else { vertexFormatBits = 0; vb = null; vertexCount = 0; ib = null; } return(linesCount); }
public static bool HasVertexColors(VertexFormatBits vertexFormatBits) => (((int)vertexFormatBits) & 4) != 0;
public static bool HasVertexNormals(VertexFormatBits vertexFormatBits) => (((int)vertexFormatBits) & 2) != 0;
protected static int ToPointsBuffer ( Rhino.Geometry.PointCloud pointCloud, Primitive.Part part, out VertexFormatBits vertexFormatBits, out VertexBuffer vb, out int vertexCount, out IndexBuffer ib ) { int pointsCount = part.VertexCount; int normalCount = pointCloud.ContainsNormals ? pointsCount : 0; int colorsCount = pointCloud.ContainsColors ? pointsCount : 0; bool hasPoints = pointsCount > 0; bool hasNormals = normalCount == pointsCount; bool hasColors = colorsCount == pointsCount; if (hasPoints) { if (hasNormals) { if (hasColors) { vertexFormatBits = VertexFormatBits.PositionNormalColored; vb = new VertexBuffer(pointsCount * VertexPositionNormalColored.GetSizeInFloats()); vb.Map(pointsCount * VertexPositionNormalColored.GetSizeInFloats()); using (var vstream = vb.GetVertexStreamPositionNormalColored()) { for (int p = part.StartVertexIndex; p < part.EndVertexIndex; ++p) { var point = pointCloud[p]; var c = new ColorWithTransparency(point.Color.R, point.Color.G, point.Color.B, 255u - point.Color.A); vstream.AddVertex(new VertexPositionNormalColored(RawEncoder.ToHost(point.Location), RawEncoder.ToHost(point.Normal), c)); } } vb.Unmap(); } else { vertexFormatBits = VertexFormatBits.PositionNormal; vb = new VertexBuffer(pointsCount * VertexPositionNormal.GetSizeInFloats()); vb.Map(pointsCount * VertexPositionNormal.GetSizeInFloats()); using (var vstream = vb.GetVertexStreamPositionNormal()) { for (int p = part.StartVertexIndex; p < part.EndVertexIndex; ++p) { var point = pointCloud[p]; vstream.AddVertex(new VertexPositionNormal(RawEncoder.ToHost(point.Location), RawEncoder.ToHost(point.Normal))); } } vb.Unmap(); } } else { if (hasColors) { vertexFormatBits = VertexFormatBits.PositionColored; vb = new VertexBuffer(pointsCount * VertexPositionColored.GetSizeInFloats()); vb.Map(pointsCount * VertexPositionColored.GetSizeInFloats()); using (var vstream = vb.GetVertexStreamPositionColored()) { for (int p = part.StartVertexIndex; p < part.EndVertexIndex; ++p) { var point = pointCloud[p]; var c = new ColorWithTransparency(point.Color.R, point.Color.G, point.Color.B, 255u - point.Color.A); vstream.AddVertex(new VertexPositionColored(RawEncoder.ToHost(point.Location), c)); } } vb.Unmap(); } else { vertexFormatBits = VertexFormatBits.Position; vb = new VertexBuffer(pointsCount * VertexPosition.GetSizeInFloats()); vb.Map(pointsCount * VertexPosition.GetSizeInFloats()); using (var vstream = vb.GetVertexStreamPosition()) { for (int p = part.StartVertexIndex; p < part.EndVertexIndex; ++p) { var point = pointCloud[p]; vstream.AddVertex(new VertexPosition(RawEncoder.ToHost(point.Location))); } } vb.Unmap(); } } ib = IndexPointsBuffer(pointsCount); } else { vertexFormatBits = 0; vb = null; ib = null; } vertexCount = pointsCount; return(pointsCount); }
protected static VertexBuffer ToVertexBuffer ( Rhino.Geometry.Mesh mesh, Primitive.Part part, out VertexFormatBits vertexFormatBits, System.Drawing.Color color = default ) { int verticesCount = part.EndVertexIndex - part.StartVertexIndex; int normalCount = mesh.Normals.Count == mesh.Vertices.Count ? verticesCount : 0; int colorsCount = color.IsEmpty ? (mesh.VertexColors.Count == mesh.Vertices.Count ? verticesCount : 0) : verticesCount; bool hasVertices = verticesCount > 0; bool hasNormals = normalCount > 0; bool hasColors = colorsCount > 0; if (hasVertices) { var vertices = mesh.Vertices; if (hasNormals) { var normals = mesh.Normals; if (hasColors) { vertexFormatBits = VertexFormatBits.PositionNormalColored; var colors = mesh.VertexColors; var vb = new VertexBuffer(verticesCount * VertexPositionNormalColored.GetSizeInFloats()); vb.Map(verticesCount * VertexPositionNormalColored.GetSizeInFloats()); using (var stream = vb.GetVertexStreamPositionNormalColored()) { for (int v = part.StartVertexIndex; v < part.EndVertexIndex; ++v) { var c = !color.IsEmpty ? color : colors[v]; uint T = Math.Max(1, 255u - c.A); stream.AddVertex(new VertexPositionNormalColored(RawEncoder.ToHost(vertices[v]), RawEncoder.ToHost(normals[v]), new ColorWithTransparency(c.R, c.G, c.B, T))); } } vb.Unmap(); return(vb); } else { vertexFormatBits = VertexFormatBits.PositionNormal; var vb = new VertexBuffer(verticesCount * VertexPositionNormal.GetSizeInFloats()); vb.Map(verticesCount * VertexPositionNormal.GetSizeInFloats()); using (var stream = vb.GetVertexStreamPositionNormal()) { for (int v = part.StartVertexIndex; v < part.EndVertexIndex; ++v) { stream.AddVertex(new VertexPositionNormal(RawEncoder.ToHost(vertices[v]), RawEncoder.ToHost(normals[v]))); } } vb.Unmap(); return(vb); } } else { if (hasColors) { vertexFormatBits = VertexFormatBits.PositionColored; var colors = mesh.VertexColors; var vb = new VertexBuffer(verticesCount * VertexPositionColored.GetSizeInFloats()); vb.Map(verticesCount * VertexPositionColored.GetSizeInFloats()); using (var stream = vb.GetVertexStreamPositionColored()) { for (int v = part.StartVertexIndex; v < part.EndVertexIndex; ++v) { var c = !color.IsEmpty ? color : colors[v]; uint T = Math.Max(1, 255u - c.A); stream.AddVertex(new VertexPositionColored(RawEncoder.ToHost(vertices[v]), new ColorWithTransparency(c.R, c.G, c.B, T))); } } vb.Unmap(); return(vb); } else { vertexFormatBits = VertexFormatBits.Position; var vb = new VertexBuffer(verticesCount * VertexPosition.GetSizeInFloats()); vb.Map(verticesCount * VertexPosition.GetSizeInFloats()); using (var stream = vb.GetVertexStreamPosition()) { for (int v = part.StartVertexIndex; v < part.EndVertexIndex; ++v) { stream.AddVertex(new VertexPosition(RawEncoder.ToHost(vertices[v]))); } } vb.Unmap(); return(vb); } } } vertexFormatBits = 0; return(null); }