Пример #1
0
        /// <summary>
        /// Returns the current pointer of specified Attribute Index in current bound VertexArrayObject.
        /// </summary>
        /// <param name="index"></param>
        /// <param name="pname"></param>
        /// <returns></returns>
        public static IntPtr GetVertexAttribPointerv(uint index, VertexAttribPointerParameters pname)
        {
            IntPtr ptr;

            Delegates.glGetVertexAttribPointerv(index, pname, out ptr);
            return(ptr);
        }
Пример #2
0
 /// <summary>
 /// Returns the current pointer of specified Attribute Index in current bound VertexArrayObject.
 /// </summary>
 /// <param name="index"></param>
 /// <param name="pname"></param>
 /// <returns></returns>
 public static IntPtr GetVertexAttribPointerv(uint index, VertexAttribPointerParameters pname)
 {
     IntPtr ptr;
     Delegates.glGetVertexAttribPointerv(index, pname, out ptr);
     return ptr;
 }
Пример #3
0
 /// <summary>
 /// Returns the current pointer of specified Attribute Index in current bound VertexArrayObject.
 /// </summary>
 /// <param name="index"></param>
 /// <param name="pname"></param>
 /// <param name="ptr"></param>
 public static void GetVertexAttribPointerv(uint index, VertexAttribPointerParameters pname, out IntPtr ptr)
 {
     Delegates.glGetVertexAttribPointerv(index, pname, out ptr);
 }
Пример #4
0
 /// <summary>
 /// Returns the current pointer of specified Attribute Index in current bound VertexArrayObject.
 /// </summary>
 /// <param name="index"></param>
 /// <param name="pname"></param>
 /// <param name="ptr"></param>
 public static void GetVertexAttribPointerv(uint index, VertexAttribPointerParameters pname, out IntPtr ptr)
 {
     Delegates.glGetVertexAttribPointerv(index, pname, out ptr);
 }