public int OnEnter() { downloadedBytes = 0; RecodeTime = 0; // GameObject go = Resources.Load<GameObject>("Panel_Hotfix"); // GameObject uiHotFix = GameObject.Instantiate<GameObject>(go); // uiHotFix.SetActive(true); VersionHelper.Clear(); HotFixSystem.I.HotFixPipeline = EHotFixPipeline.None; NextHotFixPipeline = EHotFixPipeline.CheckBuildVersion; return(0); }