Пример #1
0
        public static void RemoveAllUnwantedVehicles()
        {
            var r = new Randomizer();

            for (ushort vehicleId = 1; vehicleId < Singleton <VehicleManager> .instance.m_vehicles.m_size; vehicleId++)
            {
                if ((Singleton <VehicleManager> .instance.m_vehicles.m_buffer[vehicleId].m_flags & Vehicle.Flags.Created) != 0)
                {
                    ref Vehicle vehicle     = ref Singleton <VehicleManager> .instance.m_vehicles.m_buffer[vehicleId];
                    VehicleInfo vehicleInfo = vehicle.Info;
                    if (vehicleInfo != null && !VehicleUtils.IsTrailer(vehicleInfo) && vehicle.m_transportLine == 0 && vehicle.m_sourceBuilding > 0)
                    {
                        var buildingSsd = ServiceSystemDefinition.from(vehicleInfo);
                        if (buildingSsd != null)
                        {
                            if (!ExtensionStaticExtensionMethods.IsModelCompatible(vehicle.m_sourceBuilding, vehicleInfo, ref buildingSsd))
                            {
                                if (vehicleInfo.m_vehicleAI is CarAI)
                                {
                                    var model = buildingSsd.GetAModel(ref r, vehicle.m_sourceBuilding);
                                    VehicleUtils.ReplaceVehicleModel(vehicleId, model);
                                }
                                else
                                {
                                    Singleton <VehicleManager> .instance.ReleaseVehicle(vehicleId);
                                }
                            }
                        }
                    }
                }
            }
Пример #2
0
        public void SetVehicleCapacity(string assetName, int newCapacity)
        {
            VehicleInfo vehicle = PrefabCollection <VehicleInfo> .FindLoaded(assetName);

            if (vehicle != null && !VehicleUtils.IsTrailer(vehicle))
            {
                Dictionary <string, MutableTuple <float, int> > assetsCapacitiesPercentagePerTrailer = GetCapacityRelative(vehicle);
                int capacityUsed = 0;
                foreach (KeyValuePair <string, MutableTuple <float, int> > entry in assetsCapacitiesPercentagePerTrailer)
                {
                    SafeGetAsset(entry.Key).Capacity = Mathf.RoundToInt(newCapacity <= 0 ? -1f : entry.Value.First *newCapacity);
                    capacityUsed += SafeGetAsset(entry.Key).Capacity *entry.Value.Second;
                }
                if (newCapacity > 0 && capacityUsed != newCapacity)
                {
                    SafeGetAsset(assetsCapacitiesPercentagePerTrailer.Keys.ElementAt(0)).Capacity += (newCapacity - capacityUsed) / assetsCapacitiesPercentagePerTrailer[assetsCapacitiesPercentagePerTrailer.Keys.ElementAt(0)].Second;
                }
                foreach (string entry in assetsCapacitiesPercentagePerTrailer.Keys)
                {
                    VehicleAI vai = PrefabCollection <VehicleInfo> .FindLoaded(entry).m_vehicleAI;

                    SetVehicleCapacity(vai, SafeGetAsset(entry).Capacity);
                }
                SimulationManager.instance.StartCoroutine(TLMVehicleUtils.UpdateCapacityUnitsFromTSD());
            }
        }
Пример #3
0
        //    public static void RemoveAllUnwantedVehicles() { using var x = new EnumerableActionThread(new Func<ThreadBase, IEnumerator>(RemoveAllUnwantedVehicles)); }
        public static IEnumerator RemoveAllUnwantedVehicles(ThreadBase t)
        {
            ushort num = 0;

            while (num < Singleton <VehicleManager> .instance.m_vehicles.m_size)
            {
                VehicleInfo vehicleInfo = Singleton <VehicleManager> .instance.m_vehicles.m_buffer[num].Info;
                if (vehicleInfo != null && !VehicleUtils.IsTrailer(vehicleInfo) && Singleton <VehicleManager> .instance.m_vehicles.m_buffer[num].m_transportLine == 0 && Singleton <VehicleManager> .instance.m_vehicles.m_buffer[num].m_sourceBuilding > 0)
                {
                    BuildingInfo buildingInfo = Singleton <BuildingManager> .instance.m_buildings.m_buffer[Singleton <VehicleManager> .instance.m_vehicles.m_buffer[num].m_sourceBuilding].Info;
                    var          buildingSsd  = ServiceSystemDefinition.from(buildingInfo, vehicleInfo.m_vehicleType);
                    if (buildingSsd != null)
                    {
                        if (!ExtensionStaticExtensionMethods.IsModelCompatible(Singleton <VehicleManager> .instance.m_vehicles.m_buffer[num].m_sourceBuilding, vehicleInfo, ref buildingSsd))
                        {
                            Singleton <VehicleManager> .instance.ReleaseVehicle(num);
                        }
                    }
                }
                if (num % 256 == 255)
                {
                    yield return(num);
                }
                num++;
            }
            yield break;
        }
Пример #4
0
        public static IEnumerator RemoveAllUnwantedVehicles(ThreadBase t)
        {
            ushort vehId = 1;

            while (vehId < Singleton <VehicleManager> .instance.m_vehicles.m_size)
            {
                Vehicle     vehicle     = Singleton <VehicleManager> .instance.m_vehicles.m_buffer[vehId];
                VehicleInfo vehicleInfo = vehicle.Info;
                if (vehicleInfo != null && !VehicleUtils.IsTrailer(vehicleInfo) && vehicle.m_transportLine == 0)
                {
                    uint citizenOwner = vehicle.Info.m_vehicleAI.GetOwnerID(vehId, ref vehicle).Citizen;
                    if (citizenOwner > 0)
                    {
                        var ownerWealth = CitizenWealthDefinition.from(CitizenManager.instance.m_citizens.m_buffer[citizenOwner].WealthLevel);
                        if (ownerWealth != null)
                        {
                            var ext = ownerWealth.GetVehicleExtension();
                            if (!ext.IsModelCompatible(vehicleInfo))
                            {
                                Singleton <VehicleManager> .instance.ReleaseVehicle(vehId);
                            }
                        }
                    }
                }
                if (vehId % 256 == 255)
                {
                    yield return(vehId);
                }
                vehId++;
            }

            vehId = 1;
            while (vehId < Singleton <VehicleManager> .instance.m_parkedVehicles.m_size)
            {
                VehicleParked vehicle     = Singleton <VehicleManager> .instance.m_parkedVehicles.m_buffer[vehId];
                VehicleInfo   vehicleInfo = vehicle.Info;
                if (vehicleInfo != null && !VehicleUtils.IsTrailer(vehicleInfo))
                {
                    uint citizenOwner = vehicle.m_ownerCitizen;
                    if (citizenOwner > 0)
                    {
                        var ownerWealth = CitizenWealthDefinition.from(CitizenManager.instance.m_citizens.m_buffer[citizenOwner].WealthLevel);
                        if (ownerWealth != null)
                        {
                            if (!ownerWealth.GetVehicleExtension().IsModelCompatible(vehicleInfo))
                            {
                                Singleton <VehicleManager> .instance.m_parkedVehicles.m_buffer[vehId].Info = ownerWealth.GetVehicleExtension().GetAModel();
                            }
                        }
                    }
                }
                if (vehId % 256 == 255)
                {
                    yield return(vehId);
                }
                vehId++;
            }
            yield break;
        }
Пример #5
0
 private int UpdateDefaultCapacity <AI>(AI ai) where AI : VehicleAI
 {
     if (!m_defaultCapacities.ContainsKey(ai.m_info.name))
     {
         m_defaultCapacities[ai.m_info.name] = (int)VehicleUtils.GetVehicleCapacityField(ai).GetValue(ai);
         if (CommonProperties.DebugMode)
         {
             LogUtils.DoLog($"STORED DEFAULT VEHICLE CAPACITY {m_defaultCapacities[ai.m_info.name] } for {ai.m_info.name}");
         }
     }
     return(m_defaultCapacities[ai.m_info.name]);
 }
Пример #6
0
        private void SetVehicleCapacity <AI>(AI ai, int newCapacity) where AI : VehicleAI
        {
            int defaultCapacity = UpdateDefaultCapacity(ai);

            if (newCapacity <= 0)
            {
                newCapacity = defaultCapacity;
            }
            VehicleUtils.GetVehicleCapacityField(ai).SetValue(ai, newCapacity);
            if (CommonProperties.DebugMode)
            {
                LogUtils.DoLog($"SET VEHICLE CAPACITY {newCapacity} at {ai.m_info.name}");
            }
        }
Пример #7
0
        internal static List <string> LoadBasicAssets(CitizenWealthDefinition definition)
        {
            var basicAssetsList = new List <string>();

            for (uint num = 0u; num < (ulong)PrefabCollection <VehicleInfo> .PrefabCount(); num += 1u)
            {
                VehicleInfo prefab = PrefabCollection <VehicleInfo> .GetPrefab(num);

                if (!(prefab == null) && definition.isFromSystem(prefab) && !VehicleUtils.IsTrailer(prefab))
                {
                    basicAssetsList.Add(prefab.name);
                }
            }
            return(basicAssetsList);
        }
        private void CapacityEditor_eventTextSubmitted(UIComponent x, string y)
        {
            if (m_isLoading || !int.TryParse(y.IsNullOrWhiteSpace() ? "0" : y, out int value))
            {
                return;
            }
            var         capacityEditor = x as UITextField;
            string      assetName      = x.parent.GetComponentInChildren <UICheckBox>().objectUserData.ToString();
            VehicleInfo info           = PrefabCollection <VehicleInfo> .FindLoaded(assetName);

            TransportSystemDefinition.From(info).GetTransportExtension().SetVehicleCapacity(assetName, value);
            m_isLoading         = true;
            capacityEditor.text = VehicleUtils.GetCapacity(info).ToString("0");
            m_isLoading         = false;
        }
Пример #9
0
        public VehicleInfo GetAModel(ushort lineID)
        {
            VehicleInfo   info      = null;
            List <string> assetList = ExtensionStaticExtensionMethods.GetAssetListForLine(this, lineID);

            while (info == null && assetList.Count > 0)
            {
                info = VehicleUtils.GetRandomModel(assetList, out string modelName);
                if (info == null)
                {
                    ExtensionStaticExtensionMethods.RemoveAssetFromLine(this, lineID, modelName);
                    assetList = ExtensionStaticExtensionMethods.GetAssetListForLine(this, lineID);
                }
            }
            return(info);
        }
Пример #10
0
        internal static List <string> LoadBasicAssets(ref TransportSystemDefinition definition)
        {
            var basicAssetsList = new List <string>();

            TLMUtils.doLog("LoadBasicAssets: pre prefab read");
            for (uint num = 0u; num < (ulong)PrefabCollection <VehicleInfo> .PrefabCount(); num += 1u)
            {
                VehicleInfo prefab = PrefabCollection <VehicleInfo> .GetPrefab(num);

                if (!(prefab == null) && definition.IsFromSystem(prefab) && !VehicleUtils.IsTrailer(prefab))
                {
                    basicAssetsList.Add(prefab.name);
                }
            }
            return(basicAssetsList);
        }
Пример #11
0
        public VehicleInfo GetAModel()
        {
            LogUtils.DoLog("[{0}] GetAModel", typeof(W).Name);
            IEnumerable <string> assetList = GetEffectiveAssetList();
            VehicleInfo          info      = null;

            while (info == null && assetList.Count() > 0)
            {
                info = VehicleUtils.GetRandomModel(assetList, out string modelName);
                if (info == null)
                {
                    RemoveAsset(modelName);
                    assetList = GetEffectiveAssetList();
                }
            }
            return(info);
        }
        public static void RemoveAllUnwantedVehicles()
        {
            VehicleManager vm = Singleton <VehicleManager> .instance;

            for (ushort lineId = 1; lineId < Singleton <TransportManager> .instance.m_lines.m_size; lineId++)
            {
                if ((Singleton <TransportManager> .instance.m_lines.m_buffer[lineId].m_flags & TransportLine.Flags.Created) != TransportLine.Flags.None)
                {
                    IBasicExtension   extension = TLMLineUtils.GetEffectiveExtensionForLine(lineId);
                    ref TransportLine tl        = ref Singleton <TransportManager> .instance.m_lines.m_buffer[lineId];
                    List <string>     modelList = extension.GetAssetListForLine(lineId);

                    if (TransportLinesManagerMod.DebugMode)
                    {
                        LogUtils.DoLog("removeAllUnwantedVehicles: models found: {0}", modelList == null ? "?!?" : modelList.Count.ToString());
                    }

                    if (modelList.Count > 0)
                    {
                        var vehiclesToRemove = new Dictionary <ushort, VehicleInfo>();
                        for (int i = 0; i < tl.CountVehicles(lineId); i++)
                        {
                            ushort vehicle = tl.GetVehicle(i);
                            if (vehicle != 0)
                            {
                                VehicleInfo info2 = vm.m_vehicles.m_buffer[vehicle].Info;
                                if (!modelList.Contains(info2.name))
                                {
                                    vehiclesToRemove[vehicle] = info2;
                                }
                            }
                        }
                        foreach (KeyValuePair <ushort, VehicleInfo> item in vehiclesToRemove)
                        {
                            if (item.Value.m_vehicleAI is BusAI)
                            {
                                VehicleUtils.ReplaceVehicleModel(item.Key, extension.GetAModel(lineId));
                            }
                            else
                            {
                                item.Value.m_vehicleAI.SetTransportLine(item.Key, ref vm.m_vehicles.m_buffer[item.Key], 0);
                            }
                        }
                    }
                }
            }
Пример #13
0
        private void ProcessExteriorSound()
        {
            if (SourceEntity is Vehicle is false)
            {
                return;
            }

            if (IsExteriorSound is false)
            {
                return;
            }

            // If player is in the source vehicle and use 3rd person mode we use original sound volume
            if (Main.PlayerVehicle == SourceEntity == false || CameraUtils.IsPlayerUseFirstPerson() == false)
            {
                SoundInstances.ForEach(x => x.Volume = _originalVolume);
                return;
            }

            // Define volume based on is car doors open / closed
            SoundInstances.ForEach(x => x.Volume =
                                       VehicleUtils.IsAnyOfFrontDoorsOpen((Vehicle)SourceEntity) ? _originalVolume : _originalVolume / 2);
        }
Пример #14
0
        private void ProcessInteriorSound()
        {
            if (SourceEntity is Vehicle is false)
            {
                return;
            }

            if (IsInteriorSound is false)
            {
                return;
            }

            // If player is in the source vehicle we use original sound volume
            if (Main.PlayerVehicle == SourceEntity)
            {
                SoundInstances.ForEach(x => x.Volume = _originalVolume);
                return;
            }

            // Define volume based on is car doors open / closed
            SoundInstances.ForEach(x => x.Volume =
                                       VehicleUtils.IsAnyOfFrontDoorsOpen((Vehicle)SourceEntity) ? _originalVolume : _originalVolume / 4);
        }
 public static Dictionary <string, string> GetSelectedBasicAssetsForLine <T>(this T it, ushort lineId) where T : IAssetSelectorExtension => it.GetAssetListForLine(lineId).Intersect(it.GetBasicAssetListForLine(lineId)).ToDictionary(x => x, x => string.Format("[Cap={0}] {1}", VehicleUtils.GetCapacity(PrefabCollection <VehicleInfo> .FindLoaded(x)), Locale.Get("VEHICLE_TITLE", x)));
        public void OnSetTarget(Type source)
        {
            if (source == GetType())
            {
                return;
            }

            TransportSystemDefinition tsd = TransportSystem;

            if (!tsd.HasVehicles())
            {
                MainPanel.isVisible = false;
                return;
            }
            m_isLoading = true;
            LogUtils.DoLog("tsd = {0}", tsd);
            IBasicExtension config = TLMLineUtils.GetEffectiveExtensionForLine(GetLineID());

            if (TransportSystem != m_lastSystem)
            {
                m_defaultAssets = tsd.GetTransportExtension().GetAllBasicAssetsForLine(0);
                UIPanel[] depotChecks = m_checkboxTemplateList.SetItemCount(m_defaultAssets.Count);

                LogUtils.DoLog("m_defaultAssets Size = {0} ({1})", m_defaultAssets?.Count, string.Join(",", m_defaultAssets.Keys?.ToArray() ?? new string[0]));
                for (int i = 0; i < m_defaultAssets.Count; i++)
                {
                    string     assetName = m_defaultAssets.Keys.ElementAt(i);
                    UICheckBox checkbox  = depotChecks[i].GetComponentInChildren <UICheckBox>();
                    checkbox.objectUserData = assetName;
                    UITextField capacityEditor = depotChecks[i].GetComponentInChildren <UITextField>();
                    capacityEditor.text = VehicleUtils.GetCapacity(PrefabCollection <VehicleInfo> .FindLoaded(assetName)).ToString("0");
                    if (checkbox.label.objectUserData == null)
                    {
                        checkbox.eventCheckChanged += (x, y) =>
                        {
                            if (m_isLoading)
                            {
                                return;
                            }

                            ushort          lineId    = GetLineID();
                            IBasicExtension extension = TLMLineUtils.GetEffectiveExtensionForLine(lineId);

                            LogUtils.DoLog($"checkbox event: {x.objectUserData} => {y} at {extension}[{lineId}]");
                            if (y)
                            {
                                extension.AddAssetToLine(lineId, x.objectUserData.ToString());
                            }
                            else
                            {
                                extension.RemoveAssetFromLine(lineId, x.objectUserData.ToString());
                            }
                        };
                        CreateModelCheckBox(checkbox);
                        KlyteMonoUtils.LimitWidthAndBox(checkbox.label, 280);
                        capacityEditor.eventTextSubmitted += CapacityEditor_eventTextSubmitted;;

                        capacityEditor.eventMouseEnter += (x, y) =>
                        {
                            m_lastInfo = PrefabCollection <VehicleInfo> .FindLoaded(checkbox.objectUserData.ToString());

                            RedrawModel();
                        };
                        checkbox.label.objectUserData = true;
                    }
                    checkbox.text = m_defaultAssets[assetName];
                }
                m_lastSystem = TransportSystem;
            }
            else
            {
                List <string> allowedAssets = config.GetAssetListForLine(GetLineID());
                for (int i = 0; i < m_checkboxTemplateList.items.Count; i++)
                {
                    UICheckBox checkbox = m_checkboxTemplateList.items[i].GetComponentInChildren <UICheckBox>();
                    checkbox.isChecked = allowedAssets.Contains(checkbox.objectUserData.ToString());
                }
            }

            if (TransportLinesManagerMod.DebugMode)
            {
                List <string> allowedAssets = config.GetAssetListForLine(GetLineID());
                LogUtils.DoLog($"selectedAssets Size = {allowedAssets?.Count} ({ string.Join(",", allowedAssets?.ToArray() ?? new string[0])}) {config?.GetType()}");
            }

            if (config is TLMTransportLineConfiguration)
            {
                m_title.text = string.Format(Locale.Get("K45_TLM_ASSET_SELECT_WINDOW_TITLE"), TLMLineUtils.GetLineStringId(GetLineID()));
            }
            else
            {
                int prefix = (int)TLMPrefixesUtils.GetPrefix(GetLineID());
                m_title.text = string.Format(Locale.Get("K45_TLM_ASSET_SELECT_WINDOW_TITLE_PREFIX"), prefix > 0 ? NumberingUtils.GetStringFromNumber(TLMPrefixesUtils.GetStringOptionsForPrefix(tsd), prefix + 1) : Locale.Get("K45_TLM_UNPREFIXED"), tsd.GetTransportName());
            }

            m_isLoading = false;
        }