private void InitTeam()
        {
            var     team    = teamService.Team(TEAM_TYPE);
            Vehicle vehicle = null;

            if (team != null)
            {
                vehicle = vehicleService.AvailableVehicle(team.vehicleId);
                hero1   = heroService.AvailableHero(team.hero1Id);
                hero2   = heroService.AvailableHero(team.hero2Id);
                hero3   = heroService.AvailableHero(team.hero3Id);
                hero4   = heroService.AvailableHero(team.hero4Id);
            }

            SelectHero1(hero1);
            SelectHero2(hero2);
            SelectHero3(hero3);
            SelectHero4(hero4);

            if (vehicle == null)
            {
                vehicle = vehicleService.AvailableVehicle();
            }
            vehicleAvatarPrefab = Instantiate(vehicleAvatarPrefab, vehicleCanvas);
            vehicleAvatarPrefab.SetVehicle(vehicle);
            vehicleAvatarPrefab.ActivateNextAvailableOnClick();

            CheckButton();
        }