Пример #1
0
        public List <IEffect> CheckTalk(MapEngine map, VectorF pos)
        {
            var npcs = map.MapMeta.NPCs;

            if (npcs == null)
            {
                return(null);
            }

            var effects = new List <IEffect>();

            foreach (var npc in npcs)
            {
                if (Vector.Distance(npc.Pos, pos.ToVector()) < map.TileWidth + map.TileHeight)
                {
                    effects.Add(new DialogEffect(_graphics, _dialogManager, npc.Dialog));
                }
            }

            return(effects);
        }