Пример #1
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 public FloatL SqrMagnitude()
 {
     return(Vector4L.Dot(this, this));
 }
Пример #2
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 public static FloatL Magnitude(Vector4L a)
 {
     return(FixPointMath.Sqrt(Vector4L.Dot(a, a)));
 }
Пример #3
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 public static FloatL SqrMagnitude(Vector4L a)
 {
     return(Vector4L.Dot(a, a));
 }
Пример #4
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 public static Vector4L Project(Vector4L a, Vector4L b)
 {
     return(b * Vector4L.Dot(a, b) / Vector4L.Dot(b, b));
 }