public void can_find_distance_in_both_directions() { var a = new Vector2F(1, 2); var b = new Vector2F(3, 5); var expected = a.GetDistance(b); var actual = b.GetDistance(a); Assert.Equal(expected, actual); }
public void can_find_distance() { var a = new Vector2F(1, 2); var b = new Vector2F(3, 5); var expected = (float)Math.Sqrt(13); var actual = a.GetDistance(b); Assert.Equal(expected, actual); }