private void ToInDropState(EnLsnAct Act, VcTime sTime) { DtMatrix <eRule> rles = VC2WinFmApp.Engine.GetActChangeRule(this.squad, Act, sTime); foreach (SqdScheduleCell cell in Matrix.eachCell()) { //存在重复更新,为简化逻辑,不要管 if (cell.Time == sTime) { cell.CellState = eCellState.isDropSrc; } else if (cell.Act != null && cell.Act.ClsLesson == Act.ClsLesson) { cell.CellState = eCellState.likeDropSrc; } else { cell.CellState = eCellState.inDrop; cell.Rule = rles[cell.Time]; } } RenewRuleGrid(sTime); sTime.CopyFieldTo(DropSrcTime); schState = eSchState.inDrop; //进入拖放状态 if (Act == null || Act.ClsLesson == null) { VC2WinFmApp.MessageSwitch.SetLastTch(null, null); } else { VC2WinFmApp.MessageSwitch.SetLastTch(Act.ClsLesson.Teacher, Act.Time); } }
public EnFailAct(EnLsnAct act, VcTime time) { this.act = act; time.CopyFieldTo(this.time); }