public static void MyVayneLoad() { Q = new Spell(SpellSlot.Q, 300); E = new Spell(SpellSlot.E, 550); E.SetTargetted(0.25f, 1200f); R = new Spell(SpellSlot.R, float.MaxValue); VayneMenu.LoadMenuVayne(); //Orbwalker.OnAction += Orbwalker_OnAction; Game.OnUpdate += Game_OnUpdate; AntiGapcloser.OnGapcloser += Gapcloser_OnGapcloser; Orbwalker.OnAfterAttack += Orbwalker_OnAfterAttack; Game.OnUpdate += Game_OnUpdate1; }
private static void VayneOnLoad() { VayneMenu.Config = new Menu("hikiMarksman:AIO - Vayne", "hikiMarksman:AIO - Vayne", true).SetFontStyle(System.Drawing.FontStyle.Bold, SharpDX.Color.Gold); { VayneSpells.Init(); VayneMenu.OrbwalkerInit(); VayneMenu.MenuInit(); } Chat.Print("<font color='#ff3232'>hikiMarksman:AIO - Lucian: </font><font color='#00FF00'>loaded! You can rekt everyone with this assembly</font>", ObjectManager.Player.ChampionName); Chat.Print(string.Format("<font color='#ff3232'>hikiMarksman:AIO - </font><font color='#00FF00'>Assembly Version: </font><font color='#ff3232'><b>{0}</b></font> ", typeof(Program).Assembly.GetName().Version)); Chat.Print("<font color='#ff3232'>If you like this assembly feel free to upvote on Assembly Database</font>"); Notifications.AddNotification("hikiMarksman:AIO", 4000); Notifications.AddNotification(String.Format("{0} Loaded", ObjectManager.Player.ChampionName), 5000); Notifications.AddNotification("Gift From Hikigaya", 6000); Game.OnUpdate += VayneOnUpdate; AIHeroClient.OnSpellCast += VayneOnProcessSpellCast; Obj_AI_Base.OnSpellCast += VayneOnSpellCast; Drawing.OnDraw += VayneOnDraw; }