Пример #1
0
        public void OnNodeSelected(uint hash, VariantMap eventData)
        {
            Node      node = eventData.Get("Node").GetNode();
            Component comp = eventData.Get("Component").GetComponent();

            if (comp != null)
            {
                Selection = new object[] { comp };
            }
            else if (node != null)
            {
                Selection = new object[] { node };
            }
        }
Пример #2
0
        public void OnNodeDeleted(uint hash, VariantMap eventData)
        {
            Node      node = eventData.Get("Node").GetNode();
            Component comp = eventData.Get("Component").GetComponent();

            if (comp != null)
            {
                if (NodeDeleted != null)
                {
                    NodeDeleted(comp, new EventArgs {
                    });
                }
            }
            else if (node != null)
            {
                if (NodeDeleted != null)
                {
                    NodeDeleted(node, new EventArgs {
                    });
                }
            }
        }
Пример #3
0
 public void OnSceneLoaded(uint eventType, VariantMap eventData)
 {
     Scene = eventData.Get("Scene").GetScene();
     if (SceneChanged != null)
     {
         SceneChanged(Scene, new EventArgs {
         });
     }
     if (TreeRootChanged != null)
     {
         TreeRootChanged(this, new EventArgs {
         });
     }
 }
Пример #4
0
        public static VariantMapList Get(object src, PropertyDescriptor desc, VariantMap map)
        {
            Scene scene = src as Scene;

            if (scene == null)
            {
                Node nd = src as Node;
                if (nd == null)
                {
                    UrhoBackend.Component cp = src as UrhoBackend.Component;
                    scene = cp.GetScene();
                }
                else
                {
                    scene = nd.GetScene();
                }
            }

            VariantMapList    keys     = new VariantMapList(desc, src);
            List <string>     varNames = new List <string>(Enum.GetNames(typeof(VariantType)));
            List <StringHash> hashes   = map.Keys();

            foreach (StringHash sh in hashes)
            {
                Variant          v     = map.Get(sh);
                string           value = v.ToString();
                VariantType      vt    = (VariantType)varNames.IndexOf(v.GetVarType());
                VariantMapRecord rec   = new VariantMapRecord(keys)
                {
                    ExplicitKey = sh, Type = (VariantType)v.GetVarTypeID(), Value = v.ToString()
                };
                if (scene != null)
                {
                    rec.Key = VariableUtils.GetVariableName(scene, rec.ExplicitKey);
                }
                rec.Enabled = true;
                keys.Add(rec);
            }
            return(keys);
        }