public void Start() { LoggingManager.startLogging(); VariablesManager.getConfigValues(); Debug.Log("HidingDuration = " + VariablesManager.HidingDuration + "\nRoundSpeed = " + VariablesManager.RoundSpeed); Debug.Log("DoubleFileTotalBugs = " + VariablesManager.DoubleFileTotalBugs); secondsForFirtstPart = 3000; secondsForSecondPart = 3000; secondsForThirdPart = 15000; currentStage = Globals.STAGE_STARTING; guiTimerManager = Globals.guiTimerManager; treeManager = Globals.treeManager; cameraManager = Globals.cameraManager; //shieldManager = Globals.shieldManager; hazardManager = Globals.hazardManager; totalSeconds = secondsForFirtstPart; guiTimerManager.SetTotalSeconds(totalSeconds); lives = 1f; GameStart(); }