Пример #1
0
 public Game(ModelState.Game state)
     : base(state)
 {
     this.GameType   = new GameType(state.Type);
     this.characters = new ValueObjectCollection <EntityIdentity, StateIdentity>(this.State.Characters, EntityIdentity.StateFactory, EntityIdentity.ValueObjectFactory);
     this.players    = new ValueObjectCollection <EntityIdentity, StateIdentity>(this.State.Players, EntityIdentity.StateFactory, EntityIdentity.ValueObjectFactory);
 }
Пример #2
0
        private IValueObjectCollection <Money> GetConvertedMoneyCollection(Account account)
        {
            var moneyCollection = new ValueObjectCollection <Money>();

            foreach (var targetCurrency in account.Currencies)
            {
                //ToDo Domain Policy Validation Pattern
                if (targetCurrency == account.Balance.SelectedCurrency)
                {
                    continue;
                }
                var conversionResult = currencyService.GetConversionAmount(account.Balance.SelectedCurrency, targetCurrency, account.Balance.Amount);
                moneyCollection = (ValueObjectCollection <Money>)moneyCollection.AddImmutable(new Money(conversionResult.ConvertedAmountValue, conversionResult.CurrencyTo));
            }
            return(moneyCollection);
        }
Пример #3
0
 public Character(ModelState.Character state) : base(state)
 {
     this.assets   = new ValueObjectCollection <EntityIdentity, StateIdentity>(this.State.Assets, EntityIdentity.StateFactory, EntityIdentity.ValueObjectFactory);
     this.accounts = new ValueObjectCollection <EntityIdentity, StateIdentity>(this.State.Accounts, EntityIdentity.StateFactory, EntityIdentity.ValueObjectFactory);
 }