Пример #1
0
 void Awake()
 {
     if (gazeLight == null)
     {
         gazeLight = GetComponent <Light>();
     }
     D.Assert(gazeLight != null, "Please assign the gazeLight.");
     lightLerper = new ValueLerper <LightParams>(gameObject, LightParams.Lerp);
 }
Пример #2
0
 void Awake()
 {
     if ( gazeLight == null ) { gazeLight = GetComponent<Light>(); }
     D.Assert( gazeLight != null, "Please assign the gazeLight." );
     lightLerper = new ValueLerper<LightParams>( gameObject, LightParams.Lerp );
 }