Пример #1
0
 /// <summary>
 /// Add a new prize level
 /// </summary>
 /// <param name="model">The prize level model</param>
 /// <returns></returns>
 public bool AddPrizeLevel(PrizeLevelModel model)
 {
     if ((_prizeLevelList ?? (_prizeLevelList = new List <PrizeLevelModel>())).Count < MaxPrizeLevels)
     {
         model.Index = _prizeLevelList.Count;
         if (ValidationRequest != null)
         {
             foreach (var i in ValidationRequest.GetInvocationList())
             {
                 model.SetValidator(i as ValidationRequested);
             }
         }
         _prizeLevelList.Add(model);
         if (PropertyChanged != null)
         {
             PropertyChanged(this, new PropertyChangedEventArgs("NumberOfPrizeLevels"));
             PropertyChanged(this, new PropertyChangedEventArgs("PrizeLevelList"));
             PropertyChanged(this, new PropertyChangedEventArgs("PrizeLevelList2"));
         }
         return(true);
     }
     else
     {
         return(false);
     }
 }
Пример #2
0
        private void PrizeLevelListChanged(object sender, PropertyChangedEventArgs e)
        {
            if (e.PropertyName.Equals("PrizeLevelList"))
            {
                PrizeLevelList.Children.Clear();
                for (int i = 0; i < _model.NumberOfPrizeLevels; ++i)
                {
                    var prizeLevelUC = new PrizeLevelUserControl(_model.PrizeLevelList[i]);
                    prizeLevelUC.SetLocalization(_localization.PrizeLevel);
                    prizeLevelUC.GotFocus             += FocusPrizeLevel;
                    prizeLevelUC.LostFocus            += LostFocusPrizeLevel;
                    prizeLevelUC.CloseButton.IsEnabled = true;
                    if (ValidationRequest != null)
                    {
                        foreach (var validator in ValidationRequest.GetInvocationList())
                        {
                            prizeLevelUC.SetValidator(validator as ValidationRequested);
                        }
                    }
                    PrizeLevelList.Children.Add(prizeLevelUC);
                }
                if (ValidationRequest != null)
                {
                    ValidationRequest();
                }

                if (PrizeLevelList.Children.Count == 2)
                {
                    foreach (UIElement currentPL in PrizeLevelList.Children)
                    {
                        (currentPL as PrizeLevelUserControl).CloseButton.IsEnabled = false;
                    }
                }
            }
        }
Пример #3
0
 /// <summary>
 /// Adds a division to the model
 /// </summary>
 /// <param name="model"></param>
 /// <returns></returns>
 public bool AddDivision(DivisionModel model)
 {
     if ((_divisionList ?? (_divisionList = new List <DivisionModel>())).Count < MaxDivisions)
     {
         if (ValidationRequest != null)
         {
             foreach (var i in ValidationRequest.GetInvocationList())
             {
                 model.SetValidator(i as ValidationRequested);
             }
         }
         _divisionList.Add(model);
         if (PropertyChanged != null)
         {
             PropertyChanged(this, new PropertyChangedEventArgs("DivisionList"));
             PropertyChanged(this, new PropertyChangedEventArgs("NumberOfDivisions"));
         }
         if (ValidationRequest != null)
         {
             ValidationRequest();
         }
         return(true);
     }
     else
     {
         return(false);
     }
 }