Пример #1
0
        public override void Exec(Processor processor)
        {
            var duration = Duration.Evaluate(processor);

            if (duration > 0)
            {
                NintendoSwitch.GetInstance().Press(Key, duration);
                Thread.Sleep(duration);
            }
        }
Пример #2
0
 public override void Exec(Processor processor)
 {
     if (Operater.Compare(Left.Evaluate(processor), Right.Evaluate(processor)))
     {
         // do nothing
     }
     else
     {
         // jump
         if (Else != null)
         {
             processor.PC = Else.Address + 1;
         }
         else
         {
             processor.PC = EndIf.Address + 1;
         }
     }
 }
Пример #3
0
 public override void Exec(Processor processor)
 {
     processor.Register[RegDst] = Value.Evaluate(processor);
 }
Пример #4
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 protected override void Init(Processor processor)
 {
     processor.Register[RegIter] = InitVal.Evaluate(processor);
     processor.LoopCount[this]   = Count.Evaluate(processor);
 }
Пример #5
0
 public override void Exec(Processor processor)
 {
     Thread.Sleep(Duration.Evaluate(processor));
 }
Пример #6
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 public override void Exec(Processor processor)
 {
     processor.Register[RegDst] = MetaInfo.Function(processor.Register[RegDst], Value.Evaluate(processor));
 }