Пример #1
0
 static int GetIndex(VTile tile, int x, int y, int z)
 {
     for (int i = tile.GetLayerCount() - 1; i >= 0; i--)
     {
         indexTemp = tile.GetChunk(i, tile.GetAnimationIndex(), tile.GetFrameIndex()).GetPaletteIndexAt(x, y, z);
         if (indexTemp != 0)
         {
             return(indexTemp);
         }
     }
     return(0);
 }