public void MakeRandomFloatTest(int count, float min, float max) { var list = VSArrayExtensions.MakeRandomFloat(count, min, max); Assert.That(list.Count, Is.EqualTo(count)); Assert.That(list.Minimum(), Is.GreaterThanOrEqualTo(min)); Assert.That(list.Maximum(), Is.LessThanOrEqualTo(max)); // Stability test Assert.That(list, Is.EqualTo(VSArrayExtensions.MakeRandomFloat(count, min, max))); }
public void MakeNormalizedTest() { var list = VSArrayExtensions.MakeNormalized(VSArrayExtensions.MakeRandomVector(10, -Vector3.one * 100, Vector3.one * 100)); Assert.That(list.Count, Is.EqualTo(10)); foreach (var element in list.elements) { Assert.That(element.magnitude, Is.EqualTo(1.0f).Within(0.001f)); } }
public void MakeRandomBooleanTest(int count, float probability) { var list = VSArrayExtensions.MakeRandomBoolean(count, probability); Assert.That(list.Count, Is.EqualTo(count)); float sum = list.Sum(x => x ? 1 : 0); Assert.That(sum / count, Is.EqualTo(probability).Within(0.1f)); // Stability test Assert.That(list, Is.EqualTo(VSArrayExtensions.MakeRandomBoolean(count, probability))); }
public void MakeRandomQuaternionTest() { var list = VSArrayExtensions.MakeRandomQuaternion(100); Assert.That(list.Count, Is.EqualTo(100)); float sumX = list.Sum(x => x.x); float sumY = list.Sum(x => x.y); float sumZ = list.Sum(x => x.z); Assert.That(sumX / 100, Is.EqualTo(0).Within(0.1f)); Assert.That(sumY / 100, Is.EqualTo(0).Within(0.1f)); Assert.That(sumZ / 100, Is.EqualTo(0).Within(0.1f)); // Stability test Assert.That(list, Is.EqualTo(VSArrayExtensions.MakeRandomQuaternion(100))); }
public void MakeRandomVectorTest(int count, float minX, float minY, float minZ, float maxX, float maxY, float maxZ) { var min = new Vector3(minX, minY, minZ); var max = new Vector3(maxX, maxY, maxZ); var list = VSArrayExtensions.MakeRandomVector(count, min, max); var allX = list.elements.Select(v => v.x).ToList(); var allY = list.elements.Select(v => v.y).ToList(); var allZ = list.elements.Select(v => v.z).ToList(); Assert.That(list.Count, Is.EqualTo(count)); Assert.That(allX.Min, Is.GreaterThanOrEqualTo(min.x)); Assert.That(allX.Max, Is.LessThanOrEqualTo(max.x)); Assert.That(allY.Min, Is.GreaterThanOrEqualTo(min.y)); Assert.That(allY.Max, Is.LessThanOrEqualTo(max.y)); Assert.That(allZ.Min, Is.GreaterThanOrEqualTo(min.z)); Assert.That(allZ.Max, Is.LessThanOrEqualTo(max.z)); // Stability test Assert.That(list, Is.EqualTo(VSArrayExtensions.MakeRandomVector(count, min, max))); }
public void MakeStepTestF(int count, float init, float step, float[] expected) { var list = VSArrayExtensions.MakeStep(count, init, step); Assert.That(list, Is.EqualTo(expected.ToVSArray())); }
public void MakeFibonacciTest(int count, float[] expected) { var list = VSArrayExtensions.MakeFibonacci(count); Assert.That(list, Is.EqualTo(expected.ToVSArray())); }