void UnTouchedPC() { if (Input.GetMouseButtonDown(0)) { mPos = Input.mousePosition; if (mPos.x < activeMin.x || mPos.y < activeMin.y) { return; } if (mPos.x > activeMax.x || mPos.y > activeMax.y) { return; } active = true; //bottomImage.enabled = true; //headImage.enabled = true; active = true; joystickBottom.position = mPos; VRockerManager.SetRockers(rockId, true, Vector2.zero); if (rockerEvent != null) { rockerEvent.Invoke(new RockerEventParam { rockerAction = RockerAction.Down, nowPosition = Vector3.zero }); } } }
void UnTouched() { int count = Input.touchCount; if (count <= 0) { return; } for (int i = 0; i < count; i++) { mPos = Input.GetTouch(i).position; if (mPos.x < activeMin.x || mPos.y < activeMin.y) { continue; } if (mPos.x > activeMax.x || mPos.y > activeMax.y) { continue; } trackFingureID = Input.GetTouch(i).fingerId; active = true; //bottomImage.enabled = true; //headImage.enabled = true; active = true; joystickBottom.position = mPos; VRockerManager.SetRockers(rockId, true, Vector2.zero); if (rockerEvent != null) { rockerEvent.Invoke(new RockerEventParam { rockerAction = RockerAction.Down, nowPosition = Vector3.zero }); } //LGameObject myPlayer = PlayerManager.FindPlayer(PlayerManager.mySeatId); //if (myPlayer != null && myPlayer.GetComponent<Player>() != null && myPlayer.GetComponent<Player>().vPlayer != null) //{ // myPlayer.GetComponent<Player>().vPlayer.preShow(rockId, Vector3.zero); //} break; } }
void TouchedPC() { mPos = Input.mousePosition; Vector3 targetDir = new Vector3(mPos.x, mPos.y, 0) - joystickBottom.position; if (targetDir.magnitude < deadErea) { targetDir = Vector3.zero; } else if (targetDir.magnitude > maxDistance) { targetDir = targetDir.normalized * maxDistance; } //Debug.LogWarning(joystickBottom.position); //targetDir /= maxDistance; joystickHead.position = joystickBottom.position + targetDir; VRockerManager.SetRockers(rockId, true, targetDir / maxDistance); if (rockerEvent != null) { Vector3 pos = joystickHead.localPosition / maxDistance; if (lastPos != joystickHead.localPosition) { rockerEvent.Invoke(new RockerEventParam { rockerAction = RockerAction.Dragging, nowPosition = pos }); } else { rockerEvent.Invoke(new RockerEventParam { rockerAction = RockerAction.Hold, nowPosition = pos }); } lastPos = joystickHead.localPosition; } //LGameObject myPlayer = PlayerManager.FindPlayer(PlayerManager.mySeatId); //if (myPlayer != null && myPlayer.GetComponent<Player>() != null && myPlayer.GetComponent<Player>().vPlayer != null) //{ // myPlayer.GetComponent<Player>().vPlayer.preShow(rockId, new Vector3(targetDir.x, 0, targetDir.y) / maxDistance); //} if (Input.GetMouseButtonUp(0)) { if (rockerEvent != null) { Vector3 pos = joystickHead.localPosition / maxDistance; rockerEvent.Invoke(new RockerEventParam { rockerAction = RockerAction.Up, nowPosition = pos }); } //bottomImage.enabled = false; //headImage.enabled = false; active = false; if (autoZeroOnReleased) { joystickHead.localPosition = Vector3.zero; } joystickBottom.position = obp; VRockerManager.SetRockers(rockId, false, targetDir / maxDistance); } }
void Touched() { int count = Input.touchCount; for (int i = 0; i < count; i++) { try { if (Input.GetTouch(i).phase == TouchPhase.Stationary) { } } catch { Debug.LogError("wwwwwwwwwwwwwwwwww"); } if (Input.GetTouch(i).fingerId == trackFingureID) { id = i; try { if (Input.GetTouch(id).position != null) { mPos = Input.GetTouch(id).position; break; } } catch { Debug.LogWarning("mmmmmmmmmmmmmmmmmmmmmmmmmmmm"); } } } Vector3 targetDir = new Vector3(mPos.x, mPos.y, 0) - joystickBottom.position; if (targetDir.magnitude < deadErea) { targetDir = Vector3.zero; } else if (targetDir.magnitude > maxDistance) { targetDir = targetDir.normalized * maxDistance; } joystickHead.position = joystickBottom.position + targetDir; VRockerManager.SetRockers(rockId, true, targetDir / maxDistance); if (rockerEvent != null) { Vector3 pos = joystickHead.localPosition / maxDistance; if (lastPos != joystickHead.localPosition) { rockerEvent.Invoke(new RockerEventParam { rockerAction = RockerAction.Dragging, nowPosition = pos }); } else { rockerEvent.Invoke(new RockerEventParam { rockerAction = RockerAction.Hold, nowPosition = pos }); } lastPos = joystickHead.localPosition; } //LGameObject myPlayer = PlayerManager.FindPlayer(PlayerManager.mySeatId); //if (myPlayer != null && myPlayer.GetComponent<Player>() != null && myPlayer.GetComponent<Player>().vPlayer != null) //{ // myPlayer.GetComponent<Player>().vPlayer.preShow(rockId, new Vector3(targetDir.x, 0, targetDir.y) / maxDistance); //} if (Input.GetTouch(id).phase == TouchPhase.Ended || Input.GetTouch(id).phase == TouchPhase.Canceled) { //bottomImage.enabled = false; //headImage.enabled = false; if (rockerEvent != null) { Vector3 pos = joystickHead.localPosition / maxDistance; rockerEvent.Invoke(new RockerEventParam { rockerAction = RockerAction.Up, nowPosition = pos }); } active = false; if (autoZeroOnReleased) { joystickHead.localPosition = Vector3.zero; } joystickBottom.position = obp; VRockerManager.SetRockers(rockId, false, targetDir / maxDistance); //myPlayer = PlayerManager.FindPlayer(PlayerManager.mySeatId); //if (myPlayer != null && myPlayer.GetComponent<Player>() != null && myPlayer.GetComponent<Player>().vPlayer != null) //{ // myPlayer.GetComponent<Player>().vPlayer.preShow(rockId, new Vector3(targetDir.x, 0, targetDir.y) / maxDistance, false); //} } }