/* gets called from controller events when trigger clicked */ public void activateIcosphere() { VRTK_SimplePointer simplePointer = gameObject.GetComponent <VRTK_SimplePointer>(); SequenceChanger sequenceChanger; if (sequenceChanger = simplePointer.pointerTarget.GetComponent <SequenceChanger>()) { sequenceChanger.toggle = !sequenceChanger.toggle; } }
// Use this for initialization void Start() { pointer_script = GetComponent <VRTK_SimplePointer>(); game_manager = GameObject.Find("GameManager").GetComponent <GameManager>(); tracked_object = GetComponent <SteamVR_TrackedObject>(); controller_manager = camera_rig.GetComponent <SteamVR_ControllerManager>(); controller_events = GetComponent <VRTK_ControllerEvents>(); controller_actions = GetComponent <VRTK_ControllerActions>(); trail_renderer = GetComponent <TrailRenderer>(); cast_fx.SetActive(false); }
private void Update() { if (pointer == null) { pointer = GetComponent <VRTK_SimplePointer>(); } //adapt rotation of the selection to track the parent if (updateRotation) { selection.transform.rotation = Quaternion.FromToRotation(initialRotationDiff, selection.transform.position - gameObject.transform.position) * Quaternion.Euler(initialRotationEulerAngles); } //adapt scaling based on the difference in height from the original starting point of the selection if (updateScaling) { float scaleDiff = 1 + (gameObject.transform.position.y - initialPosition.y) * 1.2f; selection.transform.localScale = initialScale * scaleDiff; } }
private void Start() { if (GetComponent <VRTK_SimplePointer>() == null || GetComponent <VRTK_ControllerEvents>() == null) { Debug.LogError("PointerEventListener is required to be attached to a SteamVR Controller that has the VRTK_SimplePointer script attached to it"); return; } pointer = GetComponent <VRTK_SimplePointer>(); controller = GetComponent <VRTK_ControllerEvents>(); //Setup pointer event listeners pointer.DestinationMarkerEnter += new DestinationMarkerEventHandler(selectObject); pointer.DestinationMarkerExit += new DestinationMarkerEventHandler(deselectObject); pointer.DestinationMarkerSet += new DestinationMarkerEventHandler(DoAction); //Setup controller button event Listener; controller.TriggerPressed += new ControllerInteractionEventHandler(triggerPressed); controller.TriggerReleased += new ControllerInteractionEventHandler(triggerReleased); //initial mode MenuAction = defaultMenuAction; }
void Start() { simplePointer = gameObject.GetComponent <VRTK_SimplePointer>(); }
/// <summary> /// Observable DestinationMarkerSet event /// </summary> /// <param name="events"></param> /// <returns></returns> public static IObservable <DestinationMarkerEventArgs> DestinationMarkerSetAsObservable(this VRTK_SimplePointer events) { return(Observable.FromEvent <DestinationMarkerEventHandler, DestinationMarkerEventArgs>( h => (s, e) => h(e), h => events.DestinationMarkerSet += h, h => events.DestinationMarkerSet -= h)); }