static void Postfix(VRPointer __instance) { #if DEBUG Logger.Log("VRPointer Start"); #endif Instance = __instance; }
void InitializeVariables() { pointer = GetComponent <VRPointer>(); pointer.TurnPointerOn(); teleporter = GetComponent <VRTeleport>(); }
private void SnapCameraToPointer(VRPointer pointer) { Transform laserCaster = pointer.laserPointer.reference; uiCamera.position = laserCaster.position; uiCamera.rotation = Quaternion.LookRotation(laserCaster.up, -laserCaster.forward); }
public void Init(ChatHandler chatHandler, Image lockImage, Transform lockSphere) { _this = this; _vrPointer = GetComponent <VRPointer>(); _lockSphere = lockSphere; _lockImage = lockImage; _chatHandler = chatHandler; }
public virtual void Init(Transform moveable) { _moveable = moveable; _realPos = moveable.position; _realRot = moveable.rotation; _realScale = moveable.localScale.x; _vrPointer = GetComponent <VRPointer>(); }
public virtual void Init(FloatingScreen floatingScreen) { _floatingScreen = floatingScreen; _screenHandle = floatingScreen.handle.transform; _realPos = floatingScreen.transform.position; _realRot = floatingScreen.transform.rotation; _vrPointer = GetComponent <VRPointer>(); }
public virtual void Init(CameraPlusBehaviour cameraPlus, Transform cameraCube) { _cameraPlus = cameraPlus; _cameraCube = cameraCube; _realPos = Plugin.Instance.Config.Position; _realRot = Quaternion.Euler(Plugin.Instance.Config.Rotation); _vrPointer = GetComponent <VRPointer>(); }
public virtual void Init(FloatingScreen floatingScreen, VRPointer pointer) { _floatingScreen = floatingScreen; _screenHandle = floatingScreen.handle.transform; _realPos = floatingScreen.transform.position; _realRot = floatingScreen.transform.rotation; _vrPointer = pointer; _isFpfc = Environment.CommandLine.Contains("fpfc"); }
protected void OnDestroy() { OnGrab = null; OnRelease = null; _vrPointer = null; _floatingScreen = null; _screenHandle = null; _grabbingController = null; }
public virtual void Init(FloatingScreen floatingScreen, VRPointer pointer) { _floatingScreen = floatingScreen; _screenHandle = floatingScreen.handle.transform; _realPos = floatingScreen.transform.position; _realRot = floatingScreen.transform.rotation; _vrPointer = pointer; _fpfc = Resources.FindObjectsOfTypeAll <FirstPersonFlyingController>().FirstOrDefault(); }
internal void Init() { _vrPointer = Resources.FindObjectsOfTypeAll <VRPointer>().First(); _triggerTime = 0; _vrControllerTriggerd = false; _state = CalState.WebCamPosition; if (_vrPointer == null) { Logger.log.Error($"VRController Null"); } }
public void init(RakugakiController instance) { _rakugakiParent = instance; _vrPointer = GetComponent <VRPointer>(); Logger.log?.Debug($"{name}: init()"); if (_vrPointer == null) { Logger.log?.Debug($"{name}: vrPointer Null"); } _triggerTime = 0; }
private void PointerOnEnabled(VRPointer obj) { try { var mover = this._chatScreen.gameObject.GetComponent <FloatingScreenMoverPointer>(); if (!mover) { mover = this._chatScreen.gameObject.AddComponent <FloatingScreenMoverPointer>(); Destroy(this._chatScreen.screenMover); } this._chatScreen.screenMover = mover; this._chatScreen.screenMover.Init(this._chatScreen, obj); } catch (Exception e) { Logger.Error(e); } }
private void Init() { _originalPointer = Resources.FindObjectsOfTypeAll <VRPointer>().FirstOrDefault(); if (_originalPointer == null) { return; } _rightController = _originalPointer.GetField <VRController, VRPointer>("_rightVRController"); _leftController = _originalPointer.GetField <VRController, VRPointer>("_leftVRController"); //_rightController = Resources.FindObjectsOfTypeAll<VRController>().FirstOrDefault(x => x.name == "ControllerRight"); //_leftController = Resources.FindObjectsOfTypeAll<VRController>().FirstOrDefault(x => x.name == "ControllerLeft"); _pointerPrefab = _originalPointer.GetField <Transform, VRPointer>("_laserPointerPrefab"); _defaultPointerLength = _originalPointer.GetField <float, VRPointer>("_defaultLaserPointerLength"); _pointerWidth = _originalPointer.GetField <float, VRPointer>("_laserPointerWidth"); IsInitialized = _rightController != null && _leftController != null && _originalPointer != null && _pointerPrefab != null; }
/* * protected void Update() * { * Logger.Warning($"{vrPointer.vrController.horizontalAxisValue} {vrPointer.vrController.verticalAxisValue}"); * * grabbed = false; * if (vrPointer.vrController != null && vrPointer.vrController.triggerValue > 0.9f || Input.GetMouseButton(0)) * { * if (Physics.Raycast(vrPointer.vrController.position, vrPointer.vrController.forward, out var hit)) * { * //Logger.Warning($"POINTERINFO: {vrPointer.name} {vrPointer.vrController?.node} {vrPointer.cursorPosition}"); * //Logger.Warning($"CASTING TO TRANSFORM: {hit.transform}"); * if (hit.transform == dragger.transform) * { * grabbed = true; * Logger.Warning("CASTING TO PROPER"); * * grabbedOrigin = vrPointer.vrController.transform.InverseTransformPoint(dragger.transform.position); * var newRot = Quaternion.Inverse(vrPointer.vrController.transform.rotation) * dragger.transform.rotation; * * //mainCanvas.transform.rotation = newRot; * } * } * } * } * * protected void LateUpdate() * { * if (grabbed) * { * var delta = vrPointer.vrController.verticalAxisValue * Time.unscaledDeltaTime; * if (grabbedOrigin.magnitude > 0.25f) * { * grabbedOrigin -= Vector3.forward * delta; * } * else * { * grabbedOrigin -= Vector3.forward * Mathf.Clamp(delta, float.MinValue, 0); * } * * Logger.Warning($"GRABBED: {delta} {vrPointer.vrController.verticalAxisValue} {Time.unscaledDeltaTime}"); * * dragger.transform.position = vrPointer.vrController.transform.TransformPoint(grabbedOrigin); * } * } */ private void Awake() { Config.LoadConfig(); gameObject.transform.position = Config.Position; gameObject.transform.eulerAngles = Config.Rotation; gameObject.transform.localScale = Config.Scale; vrPointer = Resources.FindObjectsOfTypeAll <VRPointer>().First(); /* * dragger = GameObject.CreatePrimitive(PrimitiveType.Cube); * dragger.transform.localScale = new Vector3(0.15f, 0.15f, 0.22f); * dragger.transform.position = Position + new Vector3(0, 1, 0); * dragger.transform.eulerAngles = Rotation; * DebugTools.LogComponents(dragger.transform, includeScipts: true); * DontDestroyOnLoad(dragger); */ mainCanvas = gameObject.AddComponent <Canvas>(); mainCanvas.renderMode = RenderMode.WorldSpace; var canvasTransform = mainCanvas.transform as RectTransform; canvasTransform.sizeDelta = Config.Size; rawImage = mainCanvas.gameObject.AddComponent <RawImage>(); var imageTransform = rawImage.transform as RectTransform; imageTransform.SetParent(mainCanvas.transform, false); rawImage.color = Color.clear; rawImage.material = Resources.FindObjectsOfTypeAll <Material>().FirstOrDefault(x => x.name == "UINoGlow"); audioSource = gameObject.AddComponent <AudioSource>(); videoPlayer = gameObject.AddComponent <VideoPlayer>(); videoPlayer.playOnAwake = false; videoPlayer.transform.SetParent(mainCanvas.transform, false); videoPlayer.renderMode = VideoRenderMode.RenderTexture; videoPlayer.audioOutputMode = VideoAudioOutputMode.AudioSource; videoPlayer.SetTargetAudioSource(0, audioSource); DontDestroyOnLoad(gameObject); }
IEnumerator grabPointer() //Monkeymanboy is a f*****g legend { yield return(new WaitUntil(() => Resources.FindObjectsOfTypeAll <VRPointer>().Any())); try { VRPointer pointer = Resources.FindObjectsOfTypeAll <VRPointer>().FirstOrDefault(); if (pointer.gameObject.GetComponent <Movement>() == null) { var movePointer = pointer.gameObject.AddComponent <Movement>(); movePointer.Init(cube.transform); } found = true; foreach (Moveable hi in FindObjectsOfType <Moveable>()) { hi.found = true; } } catch (Exception e) { Plugin.Log(e.ToString(), Plugin.LogInfo.Error); } }
private void AddToVRPointer() { VRPointer pointer = null; if (_isInGame) { pointer = Resources.FindObjectsOfTypeAll <VRPointer>().Last(); } else { pointer = Resources.FindObjectsOfTypeAll <VRPointer>().First(); } if (_chatScreen.screenMover != null) { DestroyImmediate(_chatScreen.screenMover); _chatScreen.screenMover = pointer.gameObject.AddComponent <FloatingScreenMoverPointer>(); _chatScreen.screenMover.Init(_chatScreen); _chatScreen.screenMover.OnRelease += floatingScreen_OnRelease; _chatScreen.screenMover.transform.SetAsFirstSibling(); } }
protected virtual void Update() { VRPointer pointer = _vrPointer; if (pointer?.vrController != null) { if (pointer.vrController.triggerValue > 0.9f || Input.GetMouseButton(0)) { if (_grabbingController != null) { return; } if (Physics.Raycast(pointer.vrController.position, pointer.vrController.forward, out RaycastHit hit, MaxLaserDistance)) { if (hit.transform != _screenHandle) { return; } _grabbingController = pointer.vrController; _grabPos = pointer.vrController.transform.InverseTransformPoint(_floatingScreen.transform.position); _grabRot = Quaternion.Inverse(pointer.vrController.transform.rotation) * _floatingScreen.transform.rotation; _floatingScreen.OnHandleGrab(pointer); OnGrab?.Invoke(_floatingScreen.transform.position, _floatingScreen.transform.rotation); } } } if (_grabbingController == null || !_isFpfc && _grabbingController.triggerValue > 0.9f || _isFpfc && Input.GetMouseButton(0)) { return; } _grabbingController = null; _floatingScreen.OnHandleReleased(pointer); OnRelease?.Invoke(_floatingScreen.transform.position, _floatingScreen.transform.rotation); }
void InitializeVariables() { pointer = GetComponent <VRPointer>(); _waitForSeconds = new WaitForSeconds(_movementCooldown); }
public void Init(Transform moverCube) { _this = this; _vrPointer = GetComponent <VRPointer>(); _moverCube = moverCube; }
static void Postfix(VRPointer __instance) { Logger.log.Notice("VRPointer Found"); Instance = __instance; }
public static void Postfix(VRPointer __instance) { //ColourManager.RecolourLaserPointer(ColourManager.LaserPointerColour); ColourManager.RecolourMenuStuff(ColourManager.A, ColourManager.B, ColourManager.LightA, ColourManager.LightB, ColourManager.Platform, ColourManager.LaserPointerColour); }
public static void Postfix(VRPointer __instance) { PointerEnabled?.Invoke(__instance); }
public void Start() { vrPointer = Resources.FindObjectsOfTypeAll <VRPointer>().FirstOrDefault(); }
public void Init(Image lockImage, Transform lockSphere) { _vrPointer = GetComponent <VRPointer>(); _lockSphere = lockSphere; _lockImage = lockImage; }
public void Initialize(string message) { this.message = message; vrPointer = Resources.FindObjectsOfTypeAll <VRPointer>().FirstOrDefault(); objectMover = FindObjectOfType <ObjectMover>(); }
public virtual void Init(FloatingScreen floatingScreen) { VRPointer vrPointer = GetComponent <VRPointer>(); Init(floatingScreen, vrPointer); }
public void VRPointerOnEnable(VRPointer __instance) { this.PointerOnEnabled(__instance); }