Пример #1
0
    public void OnGUI()
    {
        //GUI must be painted only if there is a VRPNEdit instance and a VRPNEventManager instance
        if (VRPNEdit.instance != null && VRPNEventManager.instance != null)
        {
            createStyles();
            if (window == null)
            {
                window = GetWindow <VRPNEditorWindow>();
            }

            GUI.BeginGroup(new Rect(0, 0, window.position.width, window.position.height));
            paintHeader();
            paintBody();
            paintFooter();
            GUI.EndGroup();
        }
        else
        {
            EditorGUILayout.HelpBox("There needs to be one active VRPNEdit script and one active VRPNEventManager script on a GameObject in your scene.\nJust add a VRPNEventManager PREFAB to the scene and you will be ready to go!", MessageType.Error);
        }
    }
Пример #2
0
 public static void ShowVRPNRecordingsEditorEditorWindow()
 {
     window = GetWindow<VRPNEditorWindow>();
     window.titleContent.text = "VRPN Editor";
     window.minSize = new Vector2(375,200);
 }
Пример #3
0
    public void OnGUI()
    {
        //GUI must be painted only if there is a VRPNEdit instance and a VRPNEventManager instance
        if (VRPNEdit.instance != null && VRPNEventManager.instance != null)
        {
            createStyles();
            if (window == null)
            {
                window = GetWindow<VRPNEditorWindow>();
            }

            GUI.BeginGroup(new Rect(0, 0, window.position.width, window.position.height));
            paintHeader();
            paintBody();
            paintFooter();
            GUI.EndGroup();
        }
        else
        {
            EditorGUILayout.HelpBox("There needs to be one active VRPNEdit script and one active VRPNEventManager script on a GameObject in your scene.\nJust add a VRPNEventManager PREFAB to the scene and you will be ready to go!", MessageType.Error);
        }
    }
Пример #4
0
 public static void ShowVRPNRecordingsEditorEditorWindow()
 {
     window = GetWindow <VRPNEditorWindow>();
     window.titleContent.text = "VRPN Editor";
     window.minSize           = new Vector2(375, 200);
 }