public void OnRightHandGrabbed(GameObject grabbedObject) { if (grabbedObject.name != "Rung") { return; } _rightHandGrabbing = true; _lastHand = VRHands.Hand.RIGHT; IsClimbing = true; _playerController.IsClimbing = IsClimbing; }
public void OnRightHandReleased(GameObject grabbedObject) { if (grabbedObject.name != "Rung") { return; } _rightHandGrabbing = false; _lastHand = _leftHandGrabbing ? VRHands.Hand.LEFT : VRHands.Hand.NONE; IsClimbing = _leftHandGrabbing; _playerController.IsClimbing = IsClimbing; }