Пример #1
0
	internal void handleSendData () {

		//yield return null;

		string _data = VRDataObjectBuilder.buildVRDataString(false);
		Debug.Log (_data);
		VRDataObject.clearAllData ();

		StartCoroutine (sendDataCo (_data));

		/*
		if (Session.connectionActive) {

			//TODO: Wait for vr data to build
			//string _data = yield return VRDataObjectBuilder.buildVRDataString(false);
			string _data = VRDataObjectBuilder.buildVRDataString(false);
			Debug.Log (_data);
			VRDataObject.clearAllData ();
			StartCoroutine (sendDataCo (_data));

		} else {

			string _data = VRDataObjectBuilder.buildVRDataString(true);
			Debug.Log (_data);
			VRDataObject.clearAllData ();

		}*/

	}
Пример #2
0
			public VRDataObject(string _modelType, Transform _targetObj, Dictionary <string, string> _args) {

				//Keep room for different models
				switch (_modelType) {

				case ("A"):

					objData = VRDataObjectBuilder.buildModel_A(_targetObj, _args);
					break;

				default:
					Debug.LogError("VR data model type not defined, check your VRDataObject");
					break;

				}

				//HACK: Not handling async properly
				allDataObjs.Add(this);

				if(allDataObjs.Count >= OBJS_PER_REQUEST) {

					if (OnSendRequest != null) {

						Debug.Log ("Sufficient objects in data list, sending now.");
						OnSendRequest ();

					}

				}

			}
Пример #3
0
	IEnumerator HTTPRequest(WWW www, string _flag){

		yield return www;

		// check for errors
		if (www.error == null)
		{
			
			Session.connectionActive = true;

			msg = www.text;

			//Check type of request
			switch (_flag) {

			case ("initRequest"):

				Debug.Log ("API init success!");
				canLook = true;

				//TODO: hook coroutine to event
				//Start listening to sendDataRequests
				//VRDataObject.OnSendRequest += handleSendData;
				VRDataObject.OnSendRequest += handleSendData;
				break;

			case("dataRequest"):

				Debug.Log ("Data sent successfully!\n" + VRDataObjectBuilder.buildVRDataString (false));

				break;

			}

		} else {
			
			Debug.Log("Error: "+ www.error);

			Session.connectionActive = false;

			switch (_flag) {

			case ("initRequest"):
				
				OnConnectionUnavailable ();
                //HACK: Handle canLook differently in offline mode
                canLook = true;
				break;

			case("dataRequest"):
				//TODO: write to file
				break;

			}

		}

	}