Пример #1
0
    public void SetVNectModel(VNectModel avatar)
    {
        VNectModel  = avatar;
        jointPoints = avatar.JointPoints;

        VNectModel.Show();
    }
Пример #2
0
 public AvatarSetting()
 {
     AvatarType      = 0;
     VRMFilePath     = "";
     FBXFilePath     = "";
     AvatarName      = "New Avatar";
     PosX            = 0f;
     PosY            = 0f;
     PosZ            = 0f;
     DepthScale      = 1.0f;
     Scale           = 1.0f;
     FaceOriX        = 0.0f;
     FaceOriY        = -0.001f;
     FaceOriZ        = 0.01f;
     SkeletonVisible = 0;
     SkeletonPosX    = -0.8f;
     SkeletonPosY    = 0.9f;
     SkeletonPosZ    = 0f;
     SkeletonScale   = 0.005f;
     Avatar          = null;
 }
Пример #3
0
 VNectModel VNectModel; //Scriptが入る変数
 void Start()
 {
     //外部スクリプトを取得する処理
     unitychan  = GameObject.Find("unitychan");
     VNectModel = unitychan.GetComponent <VNectModel>();
 }
Пример #4
0
 public void InitVNectModel(VNectModel avatar, ConfigurationSetting config)
 {
     VNectModel  = avatar;
     jointPoints = VNectModel.Init(InputImageSize, config);
 }
 public void InitVNectModel(VNectModel avatar)
 {
     VNectModel  = avatar;
     jointPoints = VNectModel.Init(InputImageSize);
 }