public void TestVertexBuilderSkin8() { var v0 = new VERTEXSKINNED8() .WithGeometry(new Vector3(0, 3, 0)) .WithSkinning ( (0, 0.3f), (1, 0.2f), (2, 0.1f), (3, 0.1f), (4, 0.1f), (5, 0.1f), (6, 0.1f) ); v0.Validate(); var v1 = new VERTEXSKINNED8() .WithGeometry(new Vector3(0, 3, 0)) .WithSkinning ( (0, 3), (1, 2), (2, 1), (3, 3), (4, 4), (5, 5), (6, 6) ); v1.Validate(); }