Наследование: MonoBehaviour
    UtilitiesScript Utilities()
    {
        if (null == utilitiesScript)
        {
            utilitiesScript = GameObject.Find("Utilities").GetComponent <UtilitiesScript>();
        }

        return(utilitiesScript);
    }
    UtilitiesScript Utilities()
    {
        if(null == utilitiesScript)
            utilitiesScript = GameObject.Find("Utilities").GetComponent<UtilitiesScript>();

        return utilitiesScript;
    }