public verifyFile(Util.SaveManager <Reach.CampaignSave> saveManager, Reach.TagListManager taglistManager, MainWindow mainWindow) { _saveManager = saveManager; _taglistManager = taglistManager; _mainWindow = mainWindow; this.InitializeComponent(); }
public h3EditBiped(Util.SaveManager <Halo3.CampaignSave> saveManager) { _saveManager = saveManager; InitializeComponent(); this.Loaded += new RoutedEventHandler(step2_Loaded); }
public editBiped(Util.SaveManager <Reach.CampaignSave> saveManager, Reach.TagListManager taglistManager) { _saveManager = saveManager; _taglistManager = taglistManager; InitializeComponent(); this.Loaded += new RoutedEventHandler(step2_Loaded); }
public editWeapons(Util.SaveManager <Reach.CampaignSave> saveManager, Reach.TagListManager tagList) { this.InitializeComponent(); _saveManager = saveManager; _tagList = tagList; _weaponBoxes = new ComboBox[] { cbPrimaryWeapon, cbSecondaryWeapon, cbTertiaryWeapon, cbQuaternaryWeapon }; cbPrimaryWeapon.Tag = gridPrimaryAmmo; cbSecondaryWeapon.Tag = gridSecondaryAmmo; cbTertiaryWeapon.Tag = gridTertiaryAmmo; cbQuaternaryWeapon.Tag = gridQuaternaryAmmo; this.Loaded += new RoutedEventHandler(editWeapons_Loaded); }
public h3EditWeapons(Util.SaveManager <Halo3.CampaignSave> saveManager) { _saveManager = saveManager; this.InitializeComponent(); this.Loaded += new RoutedEventHandler(cexEditWeapons_Loaded); }
public h3ODSTVerifyFile(Util.SaveManager <Halo3ODST.CampaignSave> saveManager) { InitializeComponent(); _saveManager = saveManager; }
public TagListManager(Util.SaveManager <CampaignSave> saveManager) { _saveManager = saveManager; }
public cexVerifyFile(Util.SaveManager <HCEX.CampaignSave> saveManager) { InitializeComponent(); _saveManager = saveManager; }
public quickTweaks(Util.SaveManager <CampaignSave> saveManager) { this.InitializeComponent(); this.Loaded += new RoutedEventHandler(quickTweaks_Loaded); _saveManager = saveManager; }
public cexQuickTweaks(Util.SaveManager <HCEX.CampaignSave> saveManager) { _saveManager = saveManager; this.InitializeComponent(); }
public cexEditGrenades(Util.SaveManager <HCEX.CampaignSave> saveManager) { _saveManager = saveManager; this.InitializeComponent(); this.Loaded += new RoutedEventHandler(cexEditGrenades_Loaded); }