Пример #1
0
        public static void SetValue <T>(this ListTreeNode <JsonValue> node, string key, T value)
        {
            var f = new JsonFormatter();

            f.Serialize(value);
            var p     = Utf8String.From(key);
            var bytes = f.GetStoreBytes();

            node.SetValue(p, bytes);
        }
Пример #2
0
        public static void SetValue <T>(this JsonNode node, string key, T value, Action <JsonFormatter, T> serialize)
        {
            var f = new JsonFormatter();

            serialize(f, value);
            var p     = Utf8String.From(key);
            var bytes = f.GetStoreBytes();

            node.SetValue(p, bytes);
        }
Пример #3
0
        public void RegisterInterface(Type methods, object self)
        {
            if (!methods.IsInterface)
            {
                throw new Exception();
            }

            foreach (var mi in methods.GetMethods())
            {
                var call = CreateCall(mi, self);
                m_map.Add(Utf8String.From(mi.Name), call);
            }
        }
Пример #4
0
        public void GlTFToJsonTest()
        {
            var gltf = new glTF();

            using (var exporter = new gltfExporter(gltf))
            {
                exporter.Prepare(CreateSimpleScene());
                exporter.Export();
            }

            var expected = gltf.ToJson().ParseAsJson();

            expected.AddKey(Utf8String.From("meshes"));
            expected.AddValue(default(ArraySegment <byte>), ValueNodeType.Array);
            expected["meshes"].AddValue(default(ArraySegment <byte>), ValueNodeType.Object);

            var mesh = expected["meshes"][0];

            mesh.AddKey(Utf8String.From("name"));
            mesh.AddValue(Utf8String.From(JsonString.Quote("test")).Bytes, ValueNodeType.String);
            mesh.AddKey(Utf8String.From("primitives"));
            mesh.AddValue(default(ArraySegment <byte>), ValueNodeType.Array);
            mesh["primitives"].AddValue(default(ArraySegment <byte>), ValueNodeType.Object);

            var primitive = mesh["primitives"][0];

            primitive.AddKey(Utf8String.From("mode"));
            primitive.AddValue(Utf8String.From("0").Bytes, ValueNodeType.Integer);
            primitive.AddKey(Utf8String.From("indices"));
            primitive.AddValue(Utf8String.From("0").Bytes, ValueNodeType.Integer);
            primitive.AddKey(Utf8String.From("material"));
            primitive.AddValue(Utf8String.From("0").Bytes, ValueNodeType.Integer);
            primitive.AddKey(Utf8String.From("attributes"));
            primitive.AddValue(default(ArraySegment <byte>), ValueNodeType.Object);
            primitive["attributes"].AddKey(Utf8String.From("POSITION"));
            primitive["attributes"].AddValue(Utf8String.From("0").Bytes, ValueNodeType.Integer);
            primitive.AddKey(Utf8String.From("targets"));
            primitive.AddValue(default(ArraySegment <byte>), ValueNodeType.Array);
            primitive["targets"].AddValue(default(ArraySegment <byte>), ValueNodeType.Object);
            primitive["targets"][0].AddKey(Utf8String.From("POSITION"));
            primitive["targets"][0].AddValue(Utf8String.From("1").Bytes, ValueNodeType.Integer);
            primitive["targets"].AddValue(default(ArraySegment <byte>), ValueNodeType.Object);
            primitive["targets"][1].AddKey(Utf8String.From("POSITION"));
            primitive["targets"][1].AddValue(Utf8String.From("2").Bytes, ValueNodeType.Integer);
            primitive["targets"][1].AddKey(Utf8String.From("TANGENT"));
            primitive["targets"][1].AddValue(Utf8String.From("0").Bytes, ValueNodeType.Integer);

            gltf.meshes.Add(new glTFMesh("test")
            {
                primitives = new List <glTFPrimitives>
                {
                    new glTFPrimitives
                    {
                        indices    = 0,
                        attributes = new glTFAttributes
                        {
                            POSITION = 0,
                            TANGENT  = -1 // should be removed
                        },
                        targets = new List <gltfMorphTarget>
                        {
                            new gltfMorphTarget
                            {
                                POSITION = 1,
                                TANGENT  = -1 // should be removed
                            },
                            new gltfMorphTarget
                            {
                                POSITION = 2,
                                TANGENT  = 0
                            }
                        }
                    }
                }
            });
            var actual = gltf.ToJson().ParseAsJson();

            Assert.AreEqual(expected, actual);
        }
Пример #5
0
        public void ImportExportTest()
        {
            var path   = AliciaPath;
            var parser = new GltfParser();

            parser.ParseGlb(File.ReadAllBytes(path));

            using (var context = new VRMImporterContext(parser))
            {
                context.Load();
                context.ShowMeshes();
                context.EnableUpdateWhenOffscreen();

                var importedJson = JsonParser.Parse(context.Json);
                importedJson.SetValue("/extensions/VRM/exporterVersion", VRMVersion.VRM_VERSION, (f, x) => f.Value(x));
                importedJson.SetValue("/asset/generator", UniGLTF.UniGLTFVersion.UNIGLTF_VERSION, (f, x) => f.Value(x));
                importedJson.SetValue("/scene", 0, (f, x) => f.Value(x));
                importedJson.SetValue("/materials/*/doubleSided", false, (f, x) => f.Value(x));
                //importJson.SetValue("/materials/*/pbrMetallicRoughness/roughnessFactor", 0);
                //importJson.SetValue("/materials/*/pbrMetallicRoughness/baseColorFactor", new float[] { 1, 1, 1, 1 });
                importedJson.SetValue("/accessors/*/normalized", false, (f, x) => f.Value(x));
                importedJson.RemoveValue(Utf8String.From("/nodes/*/extras"));

                /*
                 * importJson.SetValue("/bufferViews/12/byteStride", 4);
                 * importJson.SetValue("/bufferViews/13/byteStride", 4);
                 * importJson.SetValue("/bufferViews/14/byteStride", 4);
                 * importJson.SetValue("/bufferViews/15/byteStride", 4);
                 * importJson.SetValue("/bufferViews/22/byteStride", 4);
                 * importJson.SetValue("/bufferViews/29/byteStride", 4);
                 * importJson.SetValue("/bufferViews/45/byteStride", 4);
                 * importJson.SetValue("/bufferViews/46/byteStride", 4);
                 * importJson.SetValue("/bufferViews/47/byteStride", 4);
                 * importJson.SetValue("/bufferViews/201/byteStride", 4);
                 * importJson.SetValue("/bufferViews/202/byteStride", 4);
                 * importJson.SetValue("/bufferViews/203/byteStride", 4);
                 * importJson.SetValue("/bufferViews/204/byteStride", 4);
                 * importJson.SetValue("/bufferViews/211/byteStride", 4);
                 * importJson.SetValue("/bufferViews/212/byteStride", 4);
                 * importJson.SetValue("/bufferViews/213/byteStride", 4);
                 * importJson.SetValue("/bufferViews/214/byteStride", 4);
                 * importJson.SetValue("/bufferViews/215/byteStride", 4);
                 * importJson.SetValue("/bufferViews/243/byteStride", 4);
                 * importJson.SetValue("/bufferViews/247/byteStride", 64);
                 * importJson.SetValue("/bufferViews/248/byteStride", 64);
                 * importJson.SetValue("/bufferViews/249/byteStride", 64);
                 * importJson.SetValue("/bufferViews/250/byteStride", 64);
                 * importJson.SetValue("/bufferViews/251/byteStride", 64);
                 * importJson.SetValue("/bufferViews/252/byteStride", 64);
                 * importJson.SetValue("/bufferViews/253/byteStride", 64);
                 */
                importedJson.RemoveValue(Utf8String.From("/bufferViews/*/byteStride"));

                var vrm = VRMExporter.Export(UniGLTF.MeshExportSettings.Default, context.Root);

                // TODO: Check contents in JSON
                /*var exportJson = */
                JsonParser.Parse(vrm.ToJson());

                // TODO: Check contents in JSON
                /*var newExportedJson = */
                // JsonParser.Parse(JsonSchema.FromType<glTF>().Serialize(vrm));

                /*
                 * foreach (var kv in importJson.Diff(exportJson))
                 * {
                 *  Debug.Log(kv);
                 * }
                 *
                 * Assert.AreEqual(importJson, exportJson);
                 */
            }
        }
Пример #6
0
        public void ImportExportTest()
        {
            var path = AliciaPath;
            var data = new GlbFileParser(path).Parse();

            using (var context = new VRMImporterContext(new VRMData(data)))
                using (var loaded = context.Load())
                {
                    loaded.ShowMeshes();
                    loaded.EnableUpdateWhenOffscreen();

                    // mesh
                    {
                        foreach (var renderer in loaded.GetComponentsInChildren <Renderer>())
                        {
                            Mesh mesh = default;
                            if (renderer is MeshRenderer)
                            {
                                var f = renderer.GetComponent <MeshFilter>();
                                mesh = f.sharedMesh;
                            }
                            else if (renderer is SkinnedMeshRenderer smr)
                            {
                                mesh = smr.sharedMesh;
                            }

                            var gltfMesh = data.GLTF.meshes.Find(x => x.name == mesh.name);
                            Assert.AreEqual(gltfMesh.name, mesh.name);

                            // materials
                            foreach (var material in renderer.sharedMaterials)
                            {
                                var gltfMaterial = data.GLTF.materials.Find(x => x.name == material.name);
                                Assert.AreEqual(gltfMaterial.name, material.name);

                                var materialIndex = data.GLTF.materials.IndexOf(gltfMaterial);
                                var vrmMaterial   = context.VRM.materialProperties[materialIndex];
                                // Debug.Log($"shaderName: '{vrmMaterial.shader}'");
                                if (vrmMaterial.shader == "VRM/MToon")
                                {
                                    // MToon
                                    // Debug.Log($"{material.name} is MToon");
                                    foreach (var kv in vrmMaterial.textureProperties)
                                    {
                                        var texture = material.GetTexture(kv.Key);
                                        // Debug.Log($"{kv.Key}: {texture}");
                                        Assert.NotNull(texture);
                                    }
                                }
                                else if (glTF_KHR_materials_unlit.IsEnable(gltfMaterial))
                                {
                                    // Unlit
                                    // Debug.Log($"{material.name} is unlit");
                                    throw new NotImplementedException();
                                }
                                else
                                {
                                    // PBR
                                    // Debug.Log($"{material.name} is PBR");
                                    throw new NotImplementedException();
                                }
                            }
                        }
                    }

                    // meta
                    {
                        var meta = loaded.GetComponent <VRMMeta>();
                    }

                    // humanoid
                    {
                        var animator = loaded.GetComponent <Animator>();
                    }


                    // blendshape
                    {
                        var blendshapeProxy = loaded.GetComponent <VRMBlendShapeProxy>();
                        for (int i = 0; i < context.VRM.blendShapeMaster.blendShapeGroups.Count; ++i)
                        {
                            var gltfBlendShapeClip  = context.VRM.blendShapeMaster.blendShapeGroups[i];
                            var unityBlendShapeClip = blendshapeProxy.BlendShapeAvatar.Clips[i];
                            Assert.AreEqual(Enum.Parse(typeof(BlendShapePreset), gltfBlendShapeClip.presetName, true), unityBlendShapeClip.Preset);
                        }
                    }

                    var importedJson = JsonParser.Parse(context.Json);
                    importedJson.SetValue("/extensions/VRM/exporterVersion", VRMVersion.VRM_VERSION, (f, x) => f.Value(x));
                    importedJson.SetValue("/asset/generator", UniGLTF.UniGLTFVersion.UNIGLTF_VERSION, (f, x) => f.Value(x));
                    importedJson.SetValue("/scene", 0, (f, x) => f.Value(x));
                    importedJson.SetValue("/materials/*/doubleSided", false, (f, x) => f.Value(x));
                    //importJson.SetValue("/materials/*/pbrMetallicRoughness/roughnessFactor", 0);
                    //importJson.SetValue("/materials/*/pbrMetallicRoughness/baseColorFactor", new float[] { 1, 1, 1, 1 });
                    importedJson.SetValue("/accessors/*/normalized", false, (f, x) => f.Value(x));
                    importedJson.RemoveValue(Utf8String.From("/nodes/*/extras"));

                    /*
                     * importJson.SetValue("/bufferViews/12/byteStride", 4);
                     * importJson.SetValue("/bufferViews/13/byteStride", 4);
                     * importJson.SetValue("/bufferViews/14/byteStride", 4);
                     * importJson.SetValue("/bufferViews/15/byteStride", 4);
                     * importJson.SetValue("/bufferViews/22/byteStride", 4);
                     * importJson.SetValue("/bufferViews/29/byteStride", 4);
                     * importJson.SetValue("/bufferViews/45/byteStride", 4);
                     * importJson.SetValue("/bufferViews/46/byteStride", 4);
                     * importJson.SetValue("/bufferViews/47/byteStride", 4);
                     * importJson.SetValue("/bufferViews/201/byteStride", 4);
                     * importJson.SetValue("/bufferViews/202/byteStride", 4);
                     * importJson.SetValue("/bufferViews/203/byteStride", 4);
                     * importJson.SetValue("/bufferViews/204/byteStride", 4);
                     * importJson.SetValue("/bufferViews/211/byteStride", 4);
                     * importJson.SetValue("/bufferViews/212/byteStride", 4);
                     * importJson.SetValue("/bufferViews/213/byteStride", 4);
                     * importJson.SetValue("/bufferViews/214/byteStride", 4);
                     * importJson.SetValue("/bufferViews/215/byteStride", 4);
                     * importJson.SetValue("/bufferViews/243/byteStride", 4);
                     * importJson.SetValue("/bufferViews/247/byteStride", 64);
                     * importJson.SetValue("/bufferViews/248/byteStride", 64);
                     * importJson.SetValue("/bufferViews/249/byteStride", 64);
                     * importJson.SetValue("/bufferViews/250/byteStride", 64);
                     * importJson.SetValue("/bufferViews/251/byteStride", 64);
                     * importJson.SetValue("/bufferViews/252/byteStride", 64);
                     * importJson.SetValue("/bufferViews/253/byteStride", 64);
                     */
                    importedJson.RemoveValue(Utf8String.From("/bufferViews/*/byteStride"));

                    var vrm = VRMExporter.Export(new GltfExportSettings(), loaded.gameObject, new EditorTextureSerializer());

                    // TODO: Check contents in JSON
                    /*var exportJson = */
                    JsonParser.Parse(vrm.GLTF.ToJson());

                    // TODO: Check contents in JSON
                    /*var newExportedJson = */
                    // JsonParser.Parse(JsonSchema.FromType<glTF>().Serialize(vrm));

                    /*
                     * foreach (var kv in importJson.Diff(exportJson))
                     * {
                     *  Debug.Log(kv);
                     * }
                     *
                     * Assert.AreEqual(importJson, exportJson);
                     */
                }
        }
Пример #7
0
 public static void Notify <A0, A1, A2, A3, A4, A5>(this IRpc rpc, string method, A0 a0, A1 a1, A2 a2, A3 a3,
                                                    A4 a4, A5 a5)
 {
     rpc.Notify(Utf8String.From(method), a0, a1, a2, a3, a4, a5);
 }
Пример #8
0
 public static void Notify <A0, A1, A2, A3>(this IRpc rpc, string method, A0 a0, A1 a1, A2 a2, A3 a3)
 {
     rpc.Notify(Utf8String.From(method), a0, a1, a2, a3);
 }
Пример #9
0
 public static void Notify <A0, A1>(this IRpc rpc, string method, A0 a0, A1 a1)
 {
     rpc.Notify(Utf8String.From(method), a0, a1);
 }
Пример #10
0
 public static void Notify(this IRpc rpc, string method)
 {
     rpc.Notify(Utf8String.From(method));
 }
Пример #11
0
 public static void Request <A0, A1, A2, A3, A4>(this IRpc rpc, string method, A0 a0, A1 a1, A2 a2, A3 a3, A4 a4)
 {
     rpc.Request(Utf8String.From(method), a0, a1, a2, a3, a4);
 }
Пример #12
0
 public static void Request <A0, A1, A2>(this IRpc rpc, string method, A0 a0, A1 a1, A2 a2)
 {
     rpc.Request(Utf8String.From(method), a0, a1, a2);
 }
Пример #13
0
 public static void Request <A0>(this IRpc rpc, string method, A0 a0)
 {
     rpc.Request(Utf8String.From(method), a0);
 }
Пример #14
0
 public static void Request(this IRpc rpc, string method)
 {
     rpc.Request(Utf8String.From(method));
 }
Пример #15
0
        public void ImportExportTest()
        {
            var path    = UniGLTF.UnityPath.FromUnityPath("Models/Alicia_vrm-0.40/AliciaSolid_vrm-0.40.vrm");
            var context = new VRMImporterContext();

            context.ParseGlb(File.ReadAllBytes(path.FullPath));
            context.Load();
            context.ShowMeshes();
            context.EnableUpdateWhenOffscreen();

            using (new ActionDisposer(() => { GameObject.DestroyImmediate(context.Root); }))
            {
                var importJson = JsonParser.Parse(context.Json);
                importJson.SetValue("/extensions/VRM/exporterVersion", VRMVersion.VRM_VERSION);
                importJson.SetValue("/asset/generator", UniGLTF.UniGLTFVersion.UNIGLTF_VERSION);
                importJson.SetValue("/scene", 0);
                importJson.SetValue("/materials/*/doubleSided", false);
                //importJson.SetValue("/materials/*/pbrMetallicRoughness/roughnessFactor", 0);
                //importJson.SetValue("/materials/*/pbrMetallicRoughness/baseColorFactor", new float[] { 1, 1, 1, 1 });
                importJson.SetValue("/accessors/*/normalized", false);
                importJson.RemoveValue(Utf8String.From("/nodes/*/extras"));

                /*
                 * importJson.SetValue("/bufferViews/12/byteStride", 4);
                 * importJson.SetValue("/bufferViews/13/byteStride", 4);
                 * importJson.SetValue("/bufferViews/14/byteStride", 4);
                 * importJson.SetValue("/bufferViews/15/byteStride", 4);
                 * importJson.SetValue("/bufferViews/22/byteStride", 4);
                 * importJson.SetValue("/bufferViews/29/byteStride", 4);
                 * importJson.SetValue("/bufferViews/45/byteStride", 4);
                 * importJson.SetValue("/bufferViews/46/byteStride", 4);
                 * importJson.SetValue("/bufferViews/47/byteStride", 4);
                 * importJson.SetValue("/bufferViews/201/byteStride", 4);
                 * importJson.SetValue("/bufferViews/202/byteStride", 4);
                 * importJson.SetValue("/bufferViews/203/byteStride", 4);
                 * importJson.SetValue("/bufferViews/204/byteStride", 4);
                 * importJson.SetValue("/bufferViews/211/byteStride", 4);
                 * importJson.SetValue("/bufferViews/212/byteStride", 4);
                 * importJson.SetValue("/bufferViews/213/byteStride", 4);
                 * importJson.SetValue("/bufferViews/214/byteStride", 4);
                 * importJson.SetValue("/bufferViews/215/byteStride", 4);
                 * importJson.SetValue("/bufferViews/243/byteStride", 4);
                 * importJson.SetValue("/bufferViews/247/byteStride", 64);
                 * importJson.SetValue("/bufferViews/248/byteStride", 64);
                 * importJson.SetValue("/bufferViews/249/byteStride", 64);
                 * importJson.SetValue("/bufferViews/250/byteStride", 64);
                 * importJson.SetValue("/bufferViews/251/byteStride", 64);
                 * importJson.SetValue("/bufferViews/252/byteStride", 64);
                 * importJson.SetValue("/bufferViews/253/byteStride", 64);
                 */
                importJson.RemoveValue(Utf8String.From("/bufferViews/*/byteStride"));

                var vrm        = VRMExporter.Export(context.Root);
                var exportJson = JsonParser.Parse(vrm.ToJson());

                /*
                 * foreach (var kv in importJson.Diff(exportJson))
                 * {
                 *  Debug.Log(kv);
                 * }
                 *
                 * Assert.AreEqual(importJson, exportJson);
                 */
            }
        }