Пример #1
0
 private void CreateSettings()
 {
     ini.AddSetting("Snapshot", "defaultSnapshotName", "naboo", UtINI.Value.Types.VtString);
     ini.AddSetting("Snapshot", "defaultNodeObjectFilename", "object/tangible/furniture/cheap/shared_armoire_s01.iff", UtINI.Value.Types.VtString);
     ini.AddSetting("Snapshot", "autoEnableSnapshotEditing", "false", UtINI.Value.Types.VtBool);
     ini.AddSetting("Snapshot", "autoAllowTargetEverything", "false", UtINI.Value.Types.VtBool);
 }
Пример #2
0
 private void CreateSettings()
 {
     ini.AddSetting("ObjectBrowser", "width", "525", UtINI.Value.Types.VtInt);
     ini.AddSetting("ObjectBrowser", "height", "510", UtINI.Value.Types.VtInt);
     ini.AddSetting("ObjectBrowser", "keepOnTop", "true", UtINI.Value.Types.VtBool);
     ini.AddSetting("ObjectBrowser", "excludeJunkDirectories", "true", UtINI.Value.Types.VtBool);
 }
Пример #3
0
 public void CreateSettings()
 {
     foreach (var pair in Hotkeys)
     {
         ini.AddSetting("Hotkeys", pair.Key, pair.Value.GetKeyComboString(), UtINI.Value.Types.VtString);
     }
 }
Пример #4
0
 private void CreateSettings(UtINI ini)
 {
     ini.AddSetting("Graphics", "autoEnableWireframe", "false", UtINI.Value.Types.VtBool);
 }
Пример #5
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 private void CreateSettings(UtINI ini)
 {
     ini.AddSetting("Misc", "defaultCreateObjectFilename", "object/tangible/furniture/cheap/shared_armoire_s01.iff", UtINI.Value.Types.VtString);
     ini.AddSetting("Misc", "defaultCreateAppearanceFilename", "appearance/frn_all_chep_cabinet_s01.apt", UtINI.Value.Types.VtString);
 }
Пример #6
0
 private void CreateSettings()
 {
     ini.AddSetting("Scene", "defaultAvatarFilename", "object/creature/player/shared_human_male.iff", UtINI.Value.Types.VtString);
     ini.AddSetting("Scene", "defaultTerrainFilename", "terrain/naboo.trn", UtINI.Value.Types.VtString);
     ini.AddSetting("Scene", "forceModalChat", "true", UtINI.Value.Types.VtBool);
 }