public bool IsCompleted(UserVillageData villageData) => default;
public QuestCompletionProgress CalcProgress(UserVillageData villageData) => default;
// Methods public bool IsDone(UserVillageData villageData) => default;
public UserPower(long userId, UserAccount account, UserHeroData heroData, UserArtifactData artifactData, UserVillageData villageData, UserArenaData arenaData) { }
public static int CalcHeroPower(this Hero hero, long userId, UserAccount account, UserArtifactData artifactData, UserVillageData villageData, UserArenaData arenaData) => default;
public QuestCompletionProgress CalcProgress(long userId, int userLevel, UserArtifactData artifactData, UserHeroData heroData, UserVillageData villageData, UserArenaData arenaData) => default;
public bool IsCompleted(long userId, int userLevel, UserArtifactData artifactData, UserHeroData heroData, UserVillageData villageData, UserArenaData arenaData) => default;