public void Init() { //create some dummy data var date = new DateTime(2019, 1, 1, 8, 0, 0); data = new Dictionary <DateTime, UserRecord>(); while (date < DateTime.Now) { var record = new UserRecord(date); //foreach (var label in dimensionLabels) foreach (UserData.Dimensions label in Enum.GetValues(typeof(Dimensions))) { var res = new UserRecord.Response(); res.narrative = date.ToString() + "\n" + label + "\n" + "Here's my narrative"; record.AddResponse(label, res); } data.Add(record.date, record); date = date.AddDays(UserData.rand.Next(2, 4)); date = date.AddHours(UserData.rand.Next(3, 14)); } }
public void OnCommit() { GameObject.Find("Canvas").GetComponent <UITestbed>().OnHamburgerSelect("splash"); var userData = GameObject.Find("Canvas").GetComponent <UITestbed>().userData; var record = new UserRecord(DateTime.Now); for (var i = 0; i < responses.Length; i++) { var res = new UserRecord.Response(); res.narrative = ""; res.response = responses[i]; record.AddResponse(userData.GetDimensionEnum(i), res); } userData.data.Add(record.date, record); userData.Save(); }