//protected override bool ValidateElement() //{ // return UserHelper.GetKeyWordSubstitution(UserName); //} protected override bool CreateUserRole(out IUser user) { user = null; int MaxLength = ConfigEnvSet.GetInt("User.MaxLength"); int length = System.Text.Encoding.Default.GetByteCount(UserName); if (UserHelper.GetKeyWordSubstitution(UserName)) { ErrorCode = LanguageManager.GetLang().ErrorCode; ErrorInfo = LanguageManager.GetLang().St1005_RegistNameKeyWord; return(false); } if (GameUser.IsNickName(UserName)) { ErrorCode = LanguageManager.GetLang().ErrorCode; ErrorInfo = LanguageManager.GetLang().St1005_Rename; return(false); } if (length <= 0 || length > MaxLength) { ErrorCode = LanguageManager.GetLang().ErrorCode; ErrorInfo = string.Format(LanguageManager.GetLang().St1005_KingNameTooLong, MaxLength); return(false); } Regex re = new Regex(@"^[\u4e00-\u9fa5\w]+$"); if (!re.IsMatch(UserName)) { ErrorCode = LanguageManager.GetLang().ErrorCode; ErrorInfo = LanguageManager.GetLang().St1005_RegistNameExceptional; return(false); } if (!Pid.ToLower().StartsWith("z")) { ErrorCode = LanguageManager.GetLang().ErrorCode; ErrorInfo = LanguageManager.GetLang().St1005_PassportError; return(false); } GeneralInfo general = new ConfigCacheSet <GeneralInfo>().FindKey(generalID); if (general == null) { ErrorCode = LanguageManager.GetLang().ErrorCode; return(false); } CareerInfo careerInfo = new ConfigCacheSet <CareerInfo>().FindKey(general.CareerID); if (careerInfo == null) { ErrorCode = LanguageManager.GetLang().ErrorCode; ErrorInfo = LanguageManager.GetLang().St1005_Professional; return(false); } GameUser userEntity = new GameDataCacheSet <GameUser>().FindKey(Uid); if (userEntity != null) { ErrorCode = LanguageManager.GetLang().ErrorCode; ErrorInfo = LanguageManager.GetLang().St1005_RoleExist; return(false); } bool userSex = Sex == 0 ? false : true; if (new GameDataCacheSet <GameUser>().FindKey(Uid) == null) { userEntity = CreateGameUser(userSex); user = new SessionUser(userEntity); NoviceHelper.RetailLoginDaysReceive(userEntity); //渠道登录奖励 CreateGeneral(careerInfo); CreateMagic(userEntity); //每日限制次数 CreateDailyRestrain(); //开启默认功能 EnableFunction(); //SendGifItem(); UserPrayHelper.AddUserPray(Uid.ToInt(), PrayType.SanTianQiDao); UserPackHelper.AddUserPack(Uid); UserLoginLog userLoginLog = new UserLoginLog(); userLoginLog.UserId = Uid; userLoginLog.SessionID = Sid; userLoginLog.MobileType = MobileType; userLoginLog.ScreenX = ScreenX; userLoginLog.ScreenY = ScreenY; userLoginLog.RetailId = RetailID; userLoginLog.AddTime = DateTime.Now; userLoginLog.State = LoginStatus.Logined; userLoginLog.DeviceID = DeviceID; userLoginLog.Ip = this.GetRealIP(); userLoginLog.Pid = userEntity.Pid; userLoginLog.UserLv = userEntity.UserLv; var sender = DataSyncManager.GetDataSender(); sender.Send(userLoginLog); BackPackHelper.AddBack(userEntity); UserHelper.OpenMagic(Uid, 1); //封测注册发放礼包 UserItemHelper.AddUserItem(Uid, 1704, 1, ItemStatus.BeiBao); } else { ErrorCode = LanguageManager.GetLang().ErrorCode; ErrorInfo = LanguageManager.GetLang().St1005_RoleExist; return(false); } PlotHelper.EnablePlot(Uid, ConfigEnvSet.GetInt("UserPlot.OpenLockPlotID")); return(true); }
public override bool TakeAction() { int currMaxLv = GameConfigSet.CurrMaxLv; string lifeUserID = string.Empty; UserCrystalInfo[] userCrystalsArrray = new UserCrystalInfo[0]; if (!string.IsNullOrEmpty(toUserID)) { var packageCrystal = UserCrystalPackage.Get(toUserID); userGeneral = new PersonalCacheStruct <UserGeneral>().FindKey(toUserID, generalID); userCrystalsArrray = packageCrystal.CrystalPackage.FindAll(m => m.IsSale == 2 && m.GeneralID.Equals(generalID)).ToArray(); var package = UserItemPackage.Get(toUserID); userItemArray = package.ItemPackage.FindAll( u => !u.IsRemove && u.GeneralID.Equals(generalID) && u.ItemStatus == ItemStatus.YongBing); lifeUserID = toUserID; } else { var packageCrystal = UserCrystalPackage.Get(ContextUser.UserID); userGeneral = new PersonalCacheStruct <UserGeneral>().FindKey(ContextUser.UserID, generalID); userCrystalsArrray = packageCrystal.CrystalPackage.FindAll(m => m.IsSale == 2 && m.GeneralID.Equals(generalID)).ToArray(); var package = UserItemPackage.Get(ContextUser.UserID); userItemArray = package.ItemPackage.FindAll(u => !u.IsRemove && u.GeneralID.Equals(generalID) && u.ItemStatus == ItemStatus.YongBing); lifeUserID = ContextUser.UserID; } UserCacheGlobal.LoadOffline(lifeUserID); GeneralInfo generalInfo = new ShareCacheStruct <GeneralInfo>().FindKey(generalID); generalQuality = generalInfo == null ? (short)0 : generalInfo.GeneralQuality; if (generalInfo != null && userGeneral != null) { description = generalInfo.Description; if (userGeneral.GeneralLv >= currMaxLv) { genLv = (short)currMaxLv; userGeneral.CurrExperience = 0; } else { genLv = userGeneral.GeneralLv; } generalName = userGeneral.GeneralName; headID = userGeneral.HeadID; picturesID = userGeneral.PicturesID; _battleHeadId = generalInfo.BattleHeadID; _hitProbability = generalInfo.HitProbability; careerInfo = new ShareCacheStruct <CareerInfo>().FindKey(userGeneral.CareerID); GeneralEscalateInfo generalEscalate = new ShareCacheStruct <GeneralEscalateInfo>().FindKey(genLv); if (generalEscalate != null) { currExperience = userGeneral.CurrExperience; maxExperience = generalEscalate.UpExperience; } powerNum = MathUtils.Addition(userGeneral.PowerNum, userGeneral.TrainingPower, short.MaxValue); soulNum = MathUtils.Addition(userGeneral.SoulNum, userGeneral.TrainingSoul, short.MaxValue); intellectNum = MathUtils.Addition(userGeneral.IntellectNum, userGeneral.TrainingIntellect, short.MaxValue); if (!string.IsNullOrEmpty(ContextUser.MercenariesID) && generalID == LanguageManager.GetLang().GameUserGeneralID) { //公会技能加成 powerNum = MathUtils.RoundCustom(powerNum * CombatHelper.GetGuildAbilityNum(ContextUser.UserID, GuildAbilityType.PowerNum)).ToShort(); soulNum = MathUtils.RoundCustom(soulNum * CombatHelper.GetGuildAbilityNum(ContextUser.UserID, GuildAbilityType.SoulNum)).ToShort(); intellectNum = MathUtils.RoundCustom(intellectNum * CombatHelper.GetGuildAbilityNum(ContextUser.UserID, GuildAbilityType.IntellectNum)).ToShort(); } if (generalID == LanguageManager.GetLang().GameUserGeneralID) { //法宝基础属性加成 powerNum = MathUtils.Addition(powerNum, TrumpAbilityAttack.TrumpPropertyNum(ContextUser.UserID, generalID, AbilityType.PowerNum)); soulNum = MathUtils.Addition(soulNum, TrumpAbilityAttack.TrumpPropertyNum(ContextUser.UserID, generalID, AbilityType.SoulNum)); intellectNum = MathUtils.Addition(intellectNum, TrumpAbilityAttack.TrumpPropertyNum(ContextUser.UserID, generalID, AbilityType.IntelligenceNum)); //法宝--技能属性转换获得的值 //法宝--技能属性转换获得的值 decimal trumpPower = TrumpAbilityAttack.ConversionPropertyNum(ContextUser.UserID, powerNum, soulNum, intellectNum, AbilityType.PowerNum); decimal trumpsoul = TrumpAbilityAttack.ConversionPropertyNum(ContextUser.UserID, powerNum, soulNum, intellectNum, AbilityType.SoulNum); decimal trumpintellect = TrumpAbilityAttack.ConversionPropertyNum(ContextUser.UserID, powerNum, soulNum, intellectNum, AbilityType.IntelligenceNum); powerNum = MathUtils.Addition(trumpPower.ToShort(), powerNum); soulNum = MathUtils.Addition(trumpsoul.ToShort(), soulNum); intellectNum = MathUtils.Addition(trumpintellect.ToShort(), intellectNum); } lifeNum = userGeneral.LifeNum; lifeMaxNum = UserHelper.GetMaxLife(lifeUserID, generalID); genLv = userGeneral.GeneralLv; generalStatus = (short)userGeneral.GeneralStatus; talentAbility = userGeneral.AbilityID; _potential = userGeneral.Potential; _battleHeadID = generalInfo.BattleHeadID; //玩家佣兵职业名称 userCareerName = careerInfo.CareerName; } else if (generalInfo != null) { genLv = 1; generalName = generalInfo.GeneralName; headID = generalInfo.HeadID; picturesID = generalInfo.PicturesID; _battleHeadId = generalInfo.BattleHeadID; careerInfo = new ShareCacheStruct <CareerInfo>().FindKey(generalInfo.CareerID); GeneralEscalateInfo generalEscalate = new ShareCacheStruct <GeneralEscalateInfo>().FindKey(genLv); if (generalEscalate != null) { currExperience = 0; maxExperience = generalEscalate.UpExperience; } powerNum = generalInfo.PowerNum; soulNum = generalInfo.SoulNum; intellectNum = generalInfo.IntellectNum; lifeNum = generalInfo.LifeNum; lifeMaxNum = generalInfo.LifeNum; genLv = generalInfo.GeneralLv; generalStatus = (short)GeneralStatus.KeZhaoMu; talentAbility = generalInfo.AbilityID; } AbilityInfo ability = new ShareCacheStruct <AbilityInfo>().FindKey(talentAbility); talentName = ability == null ? string.Empty : ability.AbilityName; gPropertyList = CombatHelper.GetAbility(lifeUserID, generalID, userGeneral); int sumCrystal = 0; foreach (UserCrystalInfo crystal in userCrystalsArrray) { sumCrystal = MathUtils.Addition(sumCrystal, crystal.CurrExprience, int.MaxValue); } vitalityNum = (sumCrystal / 10); functionList = ViewHelper.GetFunctionList(lifeUserID); //佣兵魂技 UserAbility userAbility = new PersonalCacheStruct <UserAbility>().FindKey(ContextUser.UserID); if (userAbility != null) { abilityList = userAbility.AbilityList.FindAll(s => s.GeneralID == generalID); } soulGrid = UserPackHelper.GetPackTypePositionNum(BackpackType.HunJi, ContextUser.UserID); // 缘分系统 KarmaInfo karmaInfo = new ShareCacheStruct <KarmaInfo>().FindKey(generalID); if (karmaInfo != null && karmaInfo.KarmaList != null) { // 满足缘分条件显示激活状态 // 判断佣兵 UserMagic userMagic = new PersonalCacheStruct <UserMagic>().Find(ContextUser.UserID, s => s.IsEnabled); var cacheSetUserEmbattle = new PersonalCacheStruct <UserEmbattle>(); List <Karma> yongBingList = karmaInfo.KarmaList.FindAll(s => s.KarmaType == KarmaType.YongBing); yongBingList.ForEach(yongBingInfo => { //yongBingInfo.IsActive = 1; // 若阵型中存在该记录,该缘分为激活状态 if (yongBingInfo.ValueID.Contains(",")) { string[] valueID = yongBingInfo.ValueID.Split(','); int i = 0; foreach (var id in valueID) { if (cacheSetUserEmbattle.Find(ContextUser.UserID, s => s.MagicID == userMagic.MagicID && s.GeneralID == MathUtils.ToInt(id)) != null) { i++; } } yongBingInfo.IsActive = i == valueID.Length ? 1 : 0; } else { if (cacheSetUserEmbattle.Find(ContextUser.UserID, s => s.MagicID == userMagic.MagicID && s.GeneralID == MathUtils.ToInt(yongBingInfo.ValueID)) != null) { yongBingInfo.IsActive = 1; } else { yongBingInfo.IsActive = 0; } } }); // 判断装备 UserItemPackage itemPackage = new PersonalCacheStruct <UserItemPackage>().FindKey(UserId.ToString()); if (itemPackage != null) { List <Karma> itemList = karmaInfo.KarmaList.FindAll(s => s.KarmaType == KarmaType.ZhuangBei); itemList.ForEach(itemInfo => { if (itemPackage.ItemPackage.Find(s => s.ItemID == MathUtils.ToInt(itemInfo.ValueID) && s.GeneralID == generalID) != null) { itemInfo.IsActive = 1; } else { itemInfo.IsActive = 0; } }); } // 判断命运水晶 UserCrystalPackage crystalPackage = new PersonalCacheStruct <UserCrystalPackage>().FindKey(UserId.ToString()); if (itemPackage != null) { List <Karma> crystalList = karmaInfo.KarmaList.FindAll(s => s.KarmaType == KarmaType.ShuiJing); crystalList.ForEach(crystalInfo => { if (crystalPackage.CrystalPackage.Find(s => s.CrystalID == MathUtils.ToInt(crystalInfo.ValueID) && s.GeneralID == generalID) != null) { crystalInfo.IsActive = 1; } else { crystalInfo.IsActive = 0; } }); } // 判断技能 UserAbility userAbilityInfo = new PersonalCacheStruct <UserAbility>().FindKey(UserId.ToString()); if (userAbilityInfo != null) { List <Karma> abilityList = karmaInfo.KarmaList.FindAll(s => s.KarmaType == KarmaType.JiNen); abilityList.ForEach(abilityInfo => { if (userAbilityInfo.AbilityList.Find(s => s.AbilityID == MathUtils.ToInt(abilityInfo.ValueID) && s.GeneralID == generalID) != null) { abilityInfo.IsActive = 1; } else { abilityInfo.IsActive = 0; } }); } karmaList = karmaInfo.KarmaList; if (userGeneral != null) { lifeNum = userGeneral.TLifeNum; lifeMaxNum = userGeneral.TLifeMaxNun; } } return(true); }
public override bool TakeAction() { ItemBaseInfo itemInfo = new ConfigCacheSet <ItemBaseInfo>().FindKey(_itemId); //UserItemHelper.AddUserItem(ContextUser.UserID, 1702, 1); //UserItemHelper.AddUserItem(ContextUser.UserID, 1701, 1); //UserItemHelper.AddUserItem(ContextUser.UserID, 1213, 1); if (itemInfo == null) { return(false); } //判断背包是否已满 string fullTitle = string.Empty; bool isFull = false; if (itemInfo.ItemType == ItemType.ZhuangBei) { isFull = UserPackHelper.PackIsFull(ContextUser, BackpackType.ZhuangBei, _num, out fullTitle); } else { isFull = UserPackHelper.PackIsFull(ContextUser, BackpackType.BeiBao, _num, out fullTitle); } if (isFull) { ErrorCode = LanguageManager.GetLang().ErrorCode; ErrorInfo = fullTitle; //ErrorInfo = LanguageManager.GetLang().St7004_BeiBaoTimeOut; return(false); } //读取物品信息 MallItemsInfo mallItemInfo = new ConfigCacheSet <MallItemsInfo>().FindKey(_itemId, CityId, _commandType); if (mallItemInfo == null) { return(false); } //物品价格 int mallPrice = mallItemInfo.Price; if (mallItemInfo.MallType == ShopType.Props || mallItemInfo.MallType == ShopType.PresendBox) { mallPrice = (FestivalHelper.StoreDiscount() * mallPrice).ToInt(); } else if (mallItemInfo.SpecialPrice > 0) { mallPrice = mallItemInfo.SpecialPrice; } //根据物品类型进行扣钱 if (_commandType == ShopType.Props || _commandType == ShopType.PresendBox) { int useGold = mallPrice * _num; //if (mallItemInfo.MallType == ShopType.PresendBox) //{ if (ContextUser.GoldNum < useGold) { ErrorCode = 3; ErrorInfo = LanguageManager.GetLang().St_GoldNotEnough; return(false); } ContextUser.UseGold = MathUtils.Addition(ContextUser.UseGold, useGold); //增加道具日志统计 var mallItemLog = new MallItemLog { Amount = useGold, CreateDate = DateTime.Now, ItemID = _itemId, ItemName = itemInfo.ItemName, ItemNum = _num, MobileType = ContextUser.MobileType, Pid = ContextUser.Pid, PropType = itemInfo.PropType, RetailID = ContextUser.RetailID, Uid = ContextUser.UserID.ToInt() }; var sender = DataSyncManager.GetDataSender(); sender.Send(mallItemLog); UserItemHelper.AddUserItem(ContextUser.UserID, _itemId, _num); UserLogHelper.AppenUseGoldLog(ContextUser.UserID, 8, 1, 1, useGold, ContextUser.GoldNum, MathUtils.Addition(ContextUser.GoldNum, useGold, int.MaxValue)); //} //预留判断消耗的是金币还是晶石 //else //{ // if (ContextUser.GameCoin <useGold) // { // ErrorCode = LanguageManager.GetLang().ErrorCode; // ErrorInfo = LanguageManager.GetLang().St_GameCoinNotEnough; // return false; // } // ContextUser.GameCoin = MathUtils.Subtraction(ContextUser.GameCoin, useGold); // UserItemHelper.AddUserItem(ContextUser.UserID, _itemId, _num); //} } return(true); }
public override bool TakeAction() { UserGeneral userGeneral = new PersonalCacheStruct <UserGeneral>().FindKey(ContextUser.UserID, generalID); if (userGeneral == null) { ErrorCode = LanguageManager.GetLang().ErrorCode; return(false); } if (ops == 0) { //用户装备更换 var package = UserItemPackage.Get(Uid); if (package == null) { ErrorCode = LanguageManager.GetLang().ErrorCode; return(false); } UserItemInfo userItem = package.ItemPackage.Find(m => !m.IsRemove && m.UserItemID.Equals(userItemID)); if (userItem == null) { ErrorCode = LanguageManager.GetLang().ErrorCode; return(false); } ItemBaseInfo itemInfo = new ShareCacheStruct <ItemBaseInfo>().FindKey(userItem.ItemID); if (itemInfo != null) { if (string.IsNullOrEmpty(itemInfo.CareerRange) || itemInfo.CareerRange.IndexOf(userGeneral.CareerID.ToString()) == -1) { ErrorCode = LanguageManager.GetLang().ErrorCode; ErrorInfo = LanguageManager.GetLang().St1203_CareerError; return(false); } //佣兵装备部位为空才能更换 var generalItem = package.ItemPackage.Find(s => !s.IsRemove && s.Equparts == itemInfo.EquParts && s.GeneralID == userGeneral.GeneralID && s.ItemStatus == ItemStatus.YongBing); if (generalItem != null) { generalItem.GeneralID = 0; generalItem.ItemStatus = ItemStatus.BeiBao; package.SaveItem(generalItem); userItem.GeneralID = generalID; userItem.ItemStatus = ItemStatus.YongBing; package.SaveItem(userItem); } else { userItem.GeneralID = generalID; userItem.ItemStatus = ItemStatus.YongBing; package.SaveItem(userItem); } //int equCount = UserItemHelper.GetItems(Uid).FindAll( // m => new UserItemHelper(m).EquPartsID == (int)itemInfo.EquParts && m.GeneralID == userGeneral.GeneralID && m.ItemStatus == ItemStatus.YongBing).Count; //if (equCount == 0) //{ // userItem.GeneralID = generalID; // userItem.ItemStatus = ItemStatus.YongBing; // package.SaveItem(userItem); //} } } else if (ops == 1) { //卸下 //if (UserItemHelper.CheckItemOut(ContextUser, ItemStatus.BeiBao)) //{ // ErrorCode = LanguageManager.GetLang().ErrorCode; // ErrorInfo = LanguageManager.GetLang().St1606_GridNumNotEnough; // return false; //} string str = string.Empty; if (UserPackHelper.PackIsFull(ContextUser, BackpackType.ZhuangBei, 1, out str)) { ErrorCode = LanguageManager.GetLang().ErrorCode; ErrorInfo = LanguageManager.GetLang().St1606_GridNumNotEnough; ErrorInfo = str; return(false); } var package = UserItemPackage.Get(Uid); UserItemInfo userItem = package.ItemPackage.Find(m => !m.IsRemove && m.UserItemID.Equals(userItemID)); if (userItem != null && userItem.GeneralID > 0 && userItem.ItemStatus == ItemStatus.YongBing) { userItem.GeneralID = 0; userItem.ItemStatus = ItemStatus.BeiBao; package.SaveItem(userItem); } } userGeneral.RefreshMaxLife(); return(true); }
public override bool TakeAction() { DialHelper.CheckDialNum(ContextUser.UserID); UserDial userDial = new PersonalCacheStruct <UserDial>().FindKey(ContextUser.UserID); if (userDial == null || string.IsNullOrEmpty(userDial.UserItemID)) { ErrorCode = LanguageManager.GetLang().ErrorCode; return(false); } if (ops == 1) { string errContent = string.Empty; if (UserPackHelper.PackIsFull(ContextUser, BackpackType.BeiBao, 0, out errContent)) { ErrorCode = LanguageManager.GetLang().ErrorCode; ErrorInfo = errContent; return(false); } int itemid = UserItemHelper.GetUserItemInfoID(ContextUser.UserID, userDial.UserItemID); var itemInfo = new ShareCacheStruct <ItemBaseInfo>().FindKey(itemid); if (itemInfo == null) { ErrorCode = LanguageManager.GetLang().ErrorCode; ErrorInfo = LanguageManager.GetLang().St1107_UserItemNotEnough; return(false); } // 根据宝箱取得该宝箱对应的钥匙ID int itemNum = UserItemHelper.CheckItemNum(ContextUser.UserID, itemInfo.EffectNum); if (itemNum <= 0) { ItemBaseInfo itemKey = new ShareCacheStruct <ItemBaseInfo>().FindKey(itemInfo.EffectNum); if (itemKey == null) { ErrorCode = LanguageManager.GetLang().ErrorCode; ErrorInfo = LanguageManager.GetLang().St1107_UserItemNotEnough; return(false); } ErrorCode = LanguageManager.GetLang().ErrorCode; ErrorInfo = string.Format(LanguageManager.GetLang().St12004_ChestKeyNotEnough, itemKey.ItemName); return(false); } UserItemHelper.UseUserItem(ContextUser.UserID, itemid, 1); UserItemHelper.UseUserItem(ContextUser.UserID, itemInfo.EffectNum, 1); postion = DialHelper.ChestDialPrizePostion(ContextUser); postion = MathUtils.Addition(postion, (short)1); // 是否还可以继续使用 //var package = UserItemPackage.Get(ContextUser.UserID); bool hasBox = UserItemHelper.IsEnoughBeiBaoItem(ContextUser.UserID, itemid, 1); bool hasKey = UserItemHelper.IsEnoughBeiBaoItem(ContextUser.UserID, itemInfo.EffectNum, 1); // 如果钥匙和宝箱的数各 >= 1 if (hasBox && hasKey) { hasNextBox = 1; } } //int useGold = 0; //if (ops == 1) //{ // //if (!DialHelper.IsDialFree(ContextUser.UserID)) // //{ // // ErrorCode = LanguageManager.GetLang().ErrorCode; // // ErrorInfo = LanguageManager.GetLang().St12004_FreeNotEnough; // // return false; // //} //} //else if (ops == 2) //{ // useGold = GameConfigSet.SweepstakesRequiredGold; // ErrorCode = ops; // ErrorInfo = string.Format(LanguageManager.GetLang().St12004_SpendSparDraw, useGold, 1); // return false; //} //else if (ops == 3) //{ // if (DialHelper.IsDialFree(ContextUser.UserID)) // { // ErrorCode = LanguageManager.GetLang().ErrorCode; // ErrorInfo = LanguageManager.GetLang().St12004_FreeNumEnough; // return false; // } // useGold = GameConfigSet.SweepstakesRequiredGold; // if (ContextUser.GoldNum < useGold) // { // ErrorCode = LanguageManager.GetLang().ErrorCode; // ErrorInfo = LanguageManager.GetLang().St_GoldNotEnough; // return false; // } // ContextUser.UseGold = MathUtils.Addition(ContextUser.UseGold, useGold); //} //else if (ops == 4) //{ // useGold = GameConfigSet.FiveRequiredGold; // ErrorCode = ops; // ErrorInfo = string.Format(LanguageManager.GetLang().St12004_SpendSparDraw, useGold, 5); // return false; //} //else if (ops == 5) //{ // if (DialHelper.IsDialFree(ContextUser.UserID)) // { // ErrorCode = LanguageManager.GetLang().ErrorCode; // ErrorInfo = LanguageManager.GetLang().St12004_FreeNumEnough; // return false; // } // useGold = GameConfigSet.FiveRequiredGold; // if (ContextUser.GoldNum < useGold) // { // ErrorCode = LanguageManager.GetLang().ErrorCode; // ErrorInfo = LanguageManager.GetLang().St_GoldNotEnough; // return false; // } // ContextUser.UseGold = MathUtils.Addition(ContextUser.UseGold, useGold); //} //ErrorCode = ops; //postion = DialHelper.DialPrizePostion(ContextUser.UserID, ops); //postion = MathUtils.Addition(postion, (short)1); return(true); }