public void SaveFromShortcut() { if (HasCurrentBeenSaved()) { userMain.AddDebugMessage("Project saved!"); if (!IsOpen()) { string existingBundleId = GetActiveBundleId(); if (existingBundleId != null) { GameBundle bundle = gameBundleLibrary.GetBundle(existingBundleId); saveUI.nameInput.text = bundle.GetMetadata().name; saveUI.descriptionInput.text = bundle.GetMetadata().description; currentSaveImage = bundle.GetThumbnail(); } } SaveOverwrite(); } else { Open(); } }
public void AddDebugMessage(string s) { userMain.AddDebugMessage(s); }