protected void lnk_Delete_Click(object sender, System.EventArgs e) { if (!base.IsAuthorizedOp(ActionType.Delete.ToString())) { base.ShowAjaxMsg(this.UpdatePanel1, "Không có thẩm quyền"); } else { int @int = WebUtils.GetInt((sender as LinkButton).CommandArgument); UserLevelInfo dataById = SinGooCMS.BLL.UserLevel.GetDataById(@int); if (dataById == null) { base.ShowAjaxMsg(this.UpdatePanel1, "没有找到此会员等级,会员等级不存在或者已删除"); } else if (SinGooCMS.BLL.UserLevel.Delete(@int)) { this.BindData(); CacheUtils.Del("JsonLeeCMS_CacheForGetUserLevel"); PageBase.log.AddEvent(base.LoginAccount.AccountName, "删除会员等级[" + dataById.LevelName + "] thành công"); base.ShowAjaxMsg(this.UpdatePanel1, "Thao tác thành công"); } else { base.ShowAjaxMsg(this.UpdatePanel1, "Thao tác thất bại"); } } }
public IEnumerator TitleTweenStart(UserLevelInfo info) { SoundManager.instance.StopBGM(); Release(); m_titleLabel.text = info.scenarioTitleText; m_conceptTx.mainTexture = GetTexture(); TweenAlpha.Begin(m_background.gameObject, 0.5f, 1.0f); yield return(new WaitForSeconds(1.0f)); TweenAlpha.Begin(m_episodeLabel.gameObject, 0.5f, 1.0f); TweenAlpha.Begin(m_titleLabel.gameObject, 0.5f, 1.0f, 0.8f); SoundManager.instance.PlayAudioClip("Quest_Accept"); yield return(new WaitForSeconds(2.5f)); TweenAlpha.Begin(m_background.gameObject, 0.5f, 0.5f, 0.6f); TweenAlpha.Begin(m_conceptTx.gameObject, 0.15f, 1.0f); TweenAlpha.Begin(m_episodeLabel.gameObject, 0.5f, 0.0f, 0.1f); TweenAlpha.Begin(m_titleLabel.gameObject, 0.5f, 0.0f); yield return(new WaitForSeconds(0.65f)); SoundManager.instance.PlayBGM("BGM_Story"); ScenarioWindow.instance.StartScenario(info.scenarioGroupIndex, false, new ScenarioWindow.ScenarioCompleteCB(UserInfo.instance.LevelUpScenarioTweenComplete)); }
protected void btnok_Click(object sender, System.EventArgs e) { if (base.Action.Equals(ActionType.Add.ToString()) && !base.IsAuthorizedOp(ActionType.Add.ToString())) { base.ShowMsg("Không có thẩm quyền"); } else if (base.Action.Equals(ActionType.Modify.ToString()) && !base.IsAuthorizedOp(ActionType.Modify.ToString())) { base.ShowMsg("Không có thẩm quyền"); } else { UserLevelInfo userLevelInfo = new UserLevelInfo(); if (base.IsEdit) { userLevelInfo = SinGooCMS.BLL.UserLevel.GetCacheUserLevelById(base.OpID); } userLevelInfo.LevelName = WebUtils.GetString(this.TextBox1.Text); userLevelInfo.Integral = WebUtils.StringToInt(this.TextBox2.Text); userLevelInfo.Discount = (double)WebUtils.StringToDecimal(this.TextBox3.Text); userLevelInfo.LevelDesc = WebUtils.GetString(this.TextBox4.Text); userLevelInfo.Sort = SinGooCMS.BLL.UserLevel.MaxSort + 1; if (string.IsNullOrEmpty(userLevelInfo.LevelName)) { base.ShowMsg("用户等级名称不为空!"); } else { if (base.Action.Equals(ActionType.Add.ToString())) { if (SinGooCMS.BLL.UserLevel.Add(userLevelInfo) > 0) { CacheUtils.Del("JsonLeeCMS_CacheForGetUserLevel"); PageBase.log.AddEvent(base.LoginAccount.AccountName, "添加用户等级[" + userLevelInfo.LevelName + "] thành công"); MessageUtils.DialogCloseAndParentReload(this); } else { base.ShowMsg("添加用户等级失败"); } } if (base.Action.Equals(ActionType.Modify.ToString())) { if (SinGooCMS.BLL.UserLevel.Update(userLevelInfo)) { CacheUtils.Del("JsonLeeCMS_CacheForGetUserLevel"); PageBase.log.AddEvent(base.LoginAccount.AccountName, "修改用户等级[" + userLevelInfo.LevelName + "] thành công"); MessageUtils.DialogCloseAndParentReload(this); } else { base.ShowMsg("修改用户等级失败"); } } } } }
private void InitForModify() { UserLevelInfo dataById = SinGooCMS.BLL.UserLevel.GetDataById(base.OpID); this.TextBox1.Text = dataById.LevelName; this.TextBox2.Text = dataById.Integral.ToString(); this.TextBox3.Text = dataById.Discount.ToString("f2"); this.TextBox4.Text = dataById.LevelDesc; }
private void UpdatePopup() { int level = WorldManager.instance.m_player.m_level; m_levelInfo = WorldManager.instance.m_dataManager.m_userLevelData.GetLevelInfo(level); m_labelArray[(int)LABEL_TYPE.TYPE_LEVEL].text = level.ToString(); UpdateReward(m_levelInfo.rewardIndex); }
void sendLife(int index) { UserLevelInfo info = listInfo [index]; List <string> l = new List <string> { info.FBUserId }; FacebookRequests.Instance.SendLifes(l); }
private void btnSave_Click(object sender, EventArgs e) { try { switch (this.btnSave.Text) { case "&Save": if (CheckRequiredFields()) { UserLevelController userLevelController = new UserLevelController(); UserLevelInfo userLevelInfo = new UserLevelInfo(); userLevelInfo.UserLevelID = this.recordID; userLevelInfo.UserLevelCode = this.txtUserLevelCode.Text.Trim(); userLevelInfo.UserLevel = this.txtUserLevel.Text.Trim(); userLevelController.Insert(userLevelInfo); string log = "Form-UserLevel;Item-UserLevelCode:" + this.txtUserLevelCode.Text + ";action-Save"; userAction.Log(log); this.InitializeControls(); this.BindDataGridView(); Globalizer.ShowMessage(MessageType.Information, "Saved Successfully"); } break; case "&Update": if (CheckRequiredFields()) { UserLevelController userLevelController = new UserLevelController(); UserLevelInfo userLevelInfo = new UserLevelInfo(); userLevelInfo.UserLevelID = this.recordID; userLevelInfo.UserLevelCode = this.txtUserLevelCode.Text.Trim(); userLevelInfo.UserLevel = this.txtUserLevel.Text.Trim(); userLevelController.UpdateByUserLevelID(userLevelInfo); string log = "Form-UserLevel;Item-UserLevelCode:" + this.txtUserLevelCode.Text + ";action-Update"; userAction.Log(log); this.InitializeControls(); this.BindDataGridView(); Globalizer.ShowMessage(MessageType.Information, "Updated Successfully"); } break; } } catch (Exception ex) { Globalizer.ShowMessage(MessageType.Critical, ex.Message); } }
public static void FriendsForLevel(int level, float time, Action <List <UserLevelInfo> > callback = null) { new LogEventRequest() .SetEventKey("FriendsPlayedLevel") .SetEventAttribute("level", level) .Send(((response) => { if (!response.HasErrors) { List <UserLevelInfo> list = new List <UserLevelInfo>(); var scriptData = response.ScriptData; // {"level":1,"time":34,"score":234,"displayName":"Maria Alafgeifbdfce Dingleescu","id":"590054ce08987a04bcd444f4","externalIds":{"FB":"102890916946229"}} foreach (GSData r in scriptData.GetGSDataList("friends")) { UserLevelInfo info = new UserLevelInfo(); info.level = level; info.time = (float)r.GetFloat("time"); info.displayName = r.GetString("displayName"); info.id = r.GetString("id"); info.FBUserId = r.GetGSData("externalIds").GetString("FB"); info.me = false; info.score = (int)r.GetFloat("score"); list.Add(info); } { UserLevelInfo myInfo = new UserLevelInfo(); myInfo.level = level; myInfo.time = time; myInfo.displayName = LocaliseText.Get("LevelCompleted.Me"); myInfo.id = null; myInfo.FBUserId = null; myInfo.me = true; myInfo.score = GameManager.Instance.Player.HighScore; list.Add(myInfo); } list = list.OrderByDescending(o => o.score).ToList(); if (callback != null) { callback(list); } } })); }
public static int Add(UserLevelInfo entity) { int result; if (entity == null) { result = 0; } else { result = BizBase.dbo.InsertModel <UserLevelInfo>(entity); } return(result); }
public void OpenLevelUpScenario(UserLevelInfo info) { if (m_uiLevelUpScenario == null || m_uiLevelUpScenario.CheckUIExists == false) { GameObject levelUpScenario = Instantiate(AssetBundleEx.Load <GameObject>("[Prefabs]/[Gui]/UI_S99_LevelUpTitle")) as GameObject; levelUpScenario.name = "UI_S99_LevelUpTitle"; m_uiLevelUpScenario = new UILevelUpScenario(levelUpScenario); } StateManager.instance.m_curState.OnOffGUIState(false); m_uiLevelUpScenario.SetActive(true); StartCoroutine(m_uiLevelUpScenario.TitleTweenStart(info)); }
private void BindUserLevel() { UserLevelController userLevelController = new UserLevelController(); UserLevelCollections userLevelCollections = userLevelController.SelectList(); UserLevelInfo info = new UserLevelInfo(); info.UserLevel = " - Select One - "; info.UserLevelID = null; userLevelCollections.Insert(0, info); this.cboUserLevel.DisplayMember = "UserLevel"; this.cboUserLevel.ValueMember = "UserLevelID"; this.cboUserLevel.DataSource = userLevelCollections; this.cboUserLevel.SelectedIndex = 0; }
public static bool IsLock(int pos) { if (pos == 1) { return(!TeamUI.secondPosUnLock); } else { UserLevelInfo curLevelInfo = Core.Data.playerManager.curConfig; if (pos >= curLevelInfo.petSlot) { return(true); } } return(false); }
public void CloseLevelUp() { m_isCheckLevelUp = false; if (m_uiUserLevelUp != null) { m_uiUserLevelUp.ClosePopup(); } StateManager.instance.m_curState.UpdateQuestList(); StateManager.instance.m_curState.UpdateGUIState(); if (GetIsDogLevelUp()) { OpenUIDogLevelUp(); } else { if (Tutorial.instance.CheckTutorialActive(true) == false) { UserLevelInfo info = WorldManager.instance.m_dataManager.m_userLevelData.GetLevelInfo(WorldManager.instance.m_player.m_level); if (info.scenarioGroupIndex.Equals(0) == false) { OpenLevelUpScenario(info); WorldManager.instance.DelMemoryInfo(WORLD_MEMORY_INFO.LEVEL_UP_SCENARIO); } else { if (WorldManager.instance.m_player.m_isRegPhone && info.isVerifyMobile) { CertificationPhonePopup.instance.OpenPopup(); WorldManager.instance.DelMemoryInfo(WORLD_MEMORY_INFO.REG_PHONE_ENABLE); } else if (info.isSurvey) { SdkManager.instance.OnSurveyOpen(); WorldManager.instance.DelMemoryInfo(WORLD_MEMORY_INFO.SURVEY_OPEN); } } } } }
private void UpdateList() { ReleaseAllCardItem(); UserLevelInfo info = WorldManager.instance.m_dataManager. m_userLevelData.GetLevelInfo(WorldManager.instance.m_player.m_level); InGameNotification.instance.SetLevelUpUnlockNotification(info.levelUpRefArray); for (int i = 0; i < info.levelUpRefArray.Length; i++) { UIScrollItem item = GetItem(i); if (info.levelUpRefArray[i].index.Equals(0) == false) { item.Init(info.levelUpRefArray[i]); } } UpdateItemPosition(); }
void InitUI(int targetLv) { //TData Core.Data.ActivityManager.SetTDAccountLv(); m_btnOK.TextID = 5030; m_txtTitle.text = Core.Data.stringManager.getString(5024); // string strLevel = string.Format(Core.Data.stringManager.getString(5025), targetLv); m_txtLevel.text = targetLv.ToString(); UserLevelInfo curInfo = Core.Data.playerManager.ConfigList[targetLv - 1]; UserLevelInfo preInfo = Core.Data.playerManager.ConfigList[targetLv - 2]; //string strEnergy = string.Format(Core.Data.stringManager.getString(5026), preInfo.maxEnergy, curInfo.maxEnergy); m_txtEnergy_foreward.text = preInfo.maxEnergy.ToString(); m_txtEnergy_back.text = curInfo.maxEnergy.ToString(); // string strMember = string.Format(Core.Data.stringManager.getString(5027), preInfo.petSlot, curInfo.petSlot); // m_txtMember.text = strMember; m_txtMember_foreward.text = preInfo.petSlot.ToString(); m_txtMember_back.text = curInfo.petSlot.ToString(); // string strBuild = string.Format(Core.Data.stringManager.getString(5028), preInfo.maxBuilding, curInfo.maxBuilding); // m_txtBuild.text = strBuild; m_txtBuildTitle.text = Core.Data.stringManager.getString(5029); List <BaseBuildingData> list = Core.Data.BuildingManager.GetLockBuildByLevel(targetLv); ActivityNetController.CheckUnGotGift(); int i = 0; if (list == null) { for (i = 0; i < m_txtLockBuild.Length; i++) { RED.SetActive(false, m_txtLockBuild[i].gameObject); } //当没有建筑开启的时候添加一个提示 // if (_NoUnlock.activeSelf == false ) // yangchenguang 7yue 16 // { // _NoUnlock.SetActive(true ) ; // } } else { //当没有建筑开启的时候添加一个提示 // if (_NoUnlock.activeSelf == true )//yangchenguang 7yue 16 // { // _NoUnlock.SetActive(false) ; // } for (; i < list.Count; i++) { System.Text.StringBuilder sb = new System.Text.StringBuilder(list [i].name); sb.Append("\n"); sb.Append("Lv" + list [i].Lv); m_txtLockBuild [i].text = sb.ToString(); RED.SetActive(true, m_txtLockBuild[i].gameObject); RED.SetActive(false, m_SpIcon[i].gameObject); } for (; i < m_SpIcon.Length; i++) { RED.SetActive(false, m_txtLockBuild[i].gameObject); RED.SetActive(true, m_SpIcon[i].gameObject); } } }
public void OnBtnOK() { ActivityNetController.CheckUnGotGift(); // yangchengguang 升级的时候检测 是否满足活动条件 if (BuildScene.mInstance != null) { List <BaseBuildingData> list = Core.Data.BuildingManager.GetLockBuildByLevel(targetLv); if (list != null) { foreach (BaseBuildingData build in list) { Building bd = Core.Data.BuildingManager.GetBuildFromBagByNum(build.id); if (bd != null) { if (BuildScene.mInstance != null) { BuildScene.mInstance.UpdateBuildByNum(bd.RTData.num); } } else { RED.LogWarning(bd.RTData.id + "not find in buildmgr"); } } } } UserLevelInfo curInfo = Core.Data.playerManager.curConfig; UserLevelInfo preInfo = Core.Data.playerManager.GetUserLvlInfo(Core.Data.playerManager.Lv - 1); if (curInfo.petSlot > preInfo.petSlot) { if (TeamUI.mInstance != null) { TeamUI.mInstance.RefreshSlot(curInfo.petSlot - 1); } } #region 引导强制返回界面 if (Core.Data.guideManger.isGuiding) { JCPVESaoDangPanel.SafeDelete(); JCPVEPlotDes.SafeDelete(); JCPVEExpOrGem.SafeDelete(); Core.Data.guideManger.Init(); } #endregion //如果在阵容界面不要刷新,因为阵容界面没有 if (TeamUI.mInstance == null) { DBUIController.mDBUIInstance.RefreshUserInfo(); } if (Core.Data.playerManager.RTData.curVipLevel > Core.Data.temper.mPreVipLv) { LevelUpUIOther.OpenUI(); LevelUpUIOther.mInstance.showVipUpdate(Core.Data.playerManager.RTData.curVipLevel); Core.Data.temper.mPreVipLv = Core.Data.playerManager.RTData.curVipLevel; } if (targetLv == 20) { //sync team info MailReveicer.Instance.SendFightMegRequest(100); } DestroyUI(); }
public static bool Update(UserLevelInfo entity) { return(entity != null && BizBase.dbo.UpdateModel <UserLevelInfo>(entity)); }