/// <summary> /// 创建Item /// </summary> /// <returns></returns> private UserItem CreateItem() { UserItem item = GameObject.Instantiate <UserItem>(itemTemplete); item.transform.SetParent(itemTemplete.transform.parent); item.gameObject.SetActive(true); item.transform.localScale = Vector3.one; item.transform.localPosition = Vector3.zero; toggleGroup.Add(item.GetComponent <Toggle>()); return(item); }