/// <summary>
        /// 创建Item
        /// </summary>
        /// <returns></returns>
        private UserItem CreateItem()
        {
            UserItem item = GameObject.Instantiate <UserItem>(itemTemplete);

            item.transform.SetParent(itemTemplete.transform.parent);
            item.gameObject.SetActive(true);
            item.transform.localScale    = Vector3.one;
            item.transform.localPosition = Vector3.zero;

            toggleGroup.Add(item.GetComponent <Toggle>());

            return(item);
        }