public static UserInputData[][] GetAllUserInputData(int tickId, Type inputType) { if (HasTickId(tickId)) { var dataList = new List <List <UserInputData> >(); for (int i = 0; i < inputTrackDict[tickId].Count; i++) { dataList.Add(new List <UserInputData>()); var e = inputTrackDict[tickId][i].GetEnumerator(); while (e.MoveNext()) { if (e.Current.Value.ContainsKey(inputType)) { var data = CreateUesrInputData(tickId); data.UserId = e.Current.Key; data.Inputs = e.Current.Value[inputType].ToArray(); dataList[i].Add(data); } } } if (dataList.Count > 0) { var result = new UserInputData[dataList.Count][]; for (int i = 0; i < dataList.Count; i++) { result[i] = new UserInputData[dataList[i].Count]; dataList[i].CopyTo(result[i]); } return(result); } } return(null); }
private void frmDepartmentMasterDetail_Load(object sender, EventArgs e) { //if (_editInfo == null) //{ // _editInfo = this.BaseParam as testModel; //} if (this.EditState == Common.DefineConstantValue.EditStateEnum.OE_Insert) { this.Text = "新增 - " + this.Text; UserInputData insertInfo = new UserInputData(); proUserData.SelectedObject = insertInfo; } else if (this.EditState == Common.DefineConstantValue.EditStateEnum.OE_Update) { this.Text = "修改 - " + this.Text; UserInputData showData = new UserInputData(_CurrentDptInfo); proUserData.SelectedObject = showData; } }
private bool TryGetPossibleMethods(Player player, UserInputData userInputData, string[] usedParameters, CommandData commandData, [NotNullWhen(true)] out List <CommandMethodData>?possibleMethods) { if (commandData is null) { possibleMethods = null; if (_configuration.CommandDoesNotExistError is { } text) { _configuration.MessageOutputHandler.Invoke(new CommandOutputData(player, text, userInputData)); } return(false); } possibleMethods = _methodParser.GetPossibleMethods(userInputData.Command, usedParameters, commandData).ToList(); if (!possibleMethods.Any()) { var wrongUsageOutputted = _wrongUsageHandler.Handle(player, userInputData, commandData.Methods, possibleMethods); if (!wrongUsageOutputted) { if (_configuration.CommandUsedIncorrectly is { } text) { _configuration.MessageOutputHandler.Invoke(new CommandOutputData(player, text, userInputData)); } else if (_configuration.CommandDoesNotExistError is { } text2) { _configuration.MessageOutputHandler.Invoke(new CommandOutputData(player, text2, userInputData)); } } return(false); }
private UserInputData ParseSingleTouchGesture(Touch endTouch) { float SliceDistance = Vector2.Distance(endTouch.position, this.TouchStartPosition); UserInputData gestureInfo = null; //Tap if (Mathf.Approximately(SliceDistance, 0)) { gestureInfo = new UserInputData(UserInputType.Single_Tap, null, this.TouchStartTime, Time.time); } //Curve else if (CheckTick() == true) { float _timeDis = Time.time - this.TouchStartTime; gestureInfo = new UserInputData(UserInputType.Single_Curve, null, this.TouchStartTime, Time.time); } //Slice else { float _timeDis = Time.time - this.TouchStartTime; float strength = SliceDistance / _timeDis; Vector2 sliceDirection = (endTouch.position - TouchStartPosition).normalized; gestureInfo = new UserInputData(UserInputType.Single_Slice, sliceDirection, this.TouchStartTime, Time.time); } return(gestureInfo); }
/// <summary> /// Starts program core logic, goes through all steps, one by one /// </summary> /// <param name="inputData">User input data to work with during logic</param> public void ProcessLogic(UserInputData inputData) { if (inputData == null) { throw new ArgumentNullException(nameof(inputData)); } if (inputData.IsSendPacket && !inputData.IsInterceptAndForward) { Packet packet = _fileHandler.TryOpenUserPacketFromFile(inputData.PathToFile); if (packet == null) { throw new InvalidOperationException(nameof(packet) + " was null"); } INewPacket customPacket = _packetManager.GetPacketByProtocol(packet.Ethernet.IpV4.Protocol).ExtractLayers(packet); if (inputData.IsModifyPacket) { customPacket.ModifyLayers(); } _packetManager.SendPacket(customPacket, inputData.PacketCountToSend, inputData.TimeToWaitUntilNextPacketWillBeSended); if (inputData.IsUserWantsToSavePacket) { _fileHandler.TrySaveOnePacketToDisk(customPacket.BuildPacket(false)); } } if (inputData.IsInterceptAndForward) { _packetManager.InterceptAndForwardPackets(inputData); } }
/// <summary> /// Verify that user arguments are ok /// </summary> /// <param name="userInputData">User arguments to check</param> /// <param name="options">User options with descriptions</param> private void CheckUserParsedArguments(UserInputData userInputData, OptionSet options) { if (!string.IsNullOrEmpty(userInputData.PacketFilterProtocol) && !_supportedProtocols.Contains(userInputData.PacketFilterProtocol.ToLower())) { _textDisplayer.PrintText("Unsupported Protocol"); _textDisplayer.PrintItemsInList(_supportedProtocols); _consoleWrapper.ExitConsole(); } if (string.IsNullOrEmpty(userInputData.PathToFile) && userInputData.IsSendPacket) { _textDisplayer.PrintTextAndExit("Path must be provided"); } if (userInputData.IsHelpRequired) { _textDisplayer.ShowHelp(options); _consoleWrapper.ExitConsole(); } if (userInputData.PacketCountToSend == 0) { _textDisplayer.PrintTextAndExit("Wrong count set for packet to be sent"); } if (!string.IsNullOrEmpty(userInputData.PacketFilterProtocol) && !userInputData.IsInterceptAndForward) { _textDisplayer.PrintTextAndExit("Packet filtering can be used only with interception mode"); } }
public bool Handle(Player player, UserInputData userInputData, List <CommandMethodData> commandMethods, List <CommandMethodData> filteredMethods) { switch (_configuration.UsageOutputType) { case UsageOutputType.OneUsage: return(OutputOneUsage(player, userInputData, commandMethods)); case UsageOutputType.AllUsages: if (commandMethods.Count <= 1) { return(OutputOneUsage(player, userInputData, commandMethods)); } else { return(OutputMultipleUsages(player, userInputData, commandMethods)); } case UsageOutputType.OneUsageOnWrongTypes: return(OutputOneUsage(player, userInputData, filteredMethods)); case UsageOutputType.AllUsagesOnWrongTypes: if (filteredMethods.Count <= 1) { return(OutputOneUsage(player, userInputData, filteredMethods)); } else { return(OutputMultipleUsages(player, userInputData, filteredMethods)); } } return(false); }
private UserInputData[][][] GetUserInputDataByInputTypes(int tickId, Type[] inputTypes) { var dataList = new List <UserInputData[][]>(); for (int i = 0; i < inputTypes.Length; i++) { var userInputData = LockstepUtility.GetAllUserInputData(tickId, inputTypes[i]); if (userInputData == null) { continue; } for (int j = 0; j < userInputData.Length; j++) { while (j >= dataList.Count) { dataList.Add(new UserInputData[inputTypes.Length][]); } dataList[j][i] = userInputData[j]; } } if (dataList.Count <= 0) { var data = new UserInputData[inputTypes.Length][]; for (int i = 0; i < data.Length; i++) { data[i] = new UserInputData[1] { LockstepUtility.CreateUesrInputData(tickId) }; } dataList.Add(data); } return(dataList.ToArray()); }
/// <summary> /// In two finger case, one finger end means whole gesture ends. /// </summary> /// <param name="touch"></param> public override void onTouchEnd(Touch touch) { UserInputData gestInfo = ParseSingleTouchGesture(touch); attackController.NewUserGesture(gestInfo); base.onTouchEnd(touch); OneOffTouchHistory.Clear(); }
/// <summary> /// Call when touch.phase = End /// </summary> /// <param name="touch"></param> public override void onTouchEnd(Touch touch) { base.onTouchEnd (touch); UserInputData gestInfo = new UserInputData( Tap, null, this.TouchStartTime, Time.time); attackController.NewUserGesture(gestInfo); // Debug.Log("Input was send to controller at frame:" + Time.frameCount); SendMessage("DontHint"); }
/// <summary> /// Call when touch.phase = End /// </summary> /// <param name="touch"></param> public override void onTouchEnd(Touch touch) { base.onTouchEnd(touch); UserInputData gestInfo = new UserInputData(Tap, null, this.TouchStartTime, Time.time); attackController.NewUserGesture(gestInfo); // Debug.Log("Input was send to controller at frame:" + Time.frameCount); SendMessage("DontHint"); }
public ChoosePathPage(Program program, UserInputData userData) : base("Choose path", program) { _program = program; Menu.Add($"Default path ({userData.FilePath})", program.NavigateTo <ChooseFileSizePage>); Menu.Add($"Custom path", token => { SetCustomPath(userData); return(program.NavigateTo <ChooseFileSizePage>(token)); }); }
/// <summary> /// Input name, realname comments etc. of all user field /// </summary> /// <param name="input">Test data</param> /// <returns></returns> public void FillInAddUser(UserInputData input) { CommonNameTextField.Fill(input.AccountID); RealNameTextField.Fill(input.RealName); TelephoneTextField.Fill(input.Telephone); EmailTextField.Fill(input.Email); CommentTextField.Fill(input.Comments); UserTitleComboxBox.SelectItem(input.Title); UserTypeComboBox.SelectItem(input.Type); }
private static async Task GenerateFileAsync(Program program, UserInputData userData, CancellationToken token) { await program.NavigateTo <ChoosePathPage>(token); Console.Clear(); await GenerateFileAsync(userData.FilePath, userData.Size); PressAnyKeyDialog(); await program.NavigateHome(token); }
public void StartSync(UserInputData input) { // create source streams using var sourceStream = _streamFactory.CreateSourceFileStream(input.SourceFilePath); using var mmf = MemoryMappedFile.CreateFromFile((FileStream)sourceStream, null, 0, MemoryMappedFileAccess.Read, HandleInheritability.Inheritable, false); var portionSizes = new long[_settings.Cores]; portionSizes[0] = sourceStream.ReadInt64(); for (var i = 1; i < portionSizes.Length; i++) { sourceStream.Seek(portionSizes[i - 1], SeekOrigin.Current); portionSizes[i] = sourceStream.ReadInt64(); } var offsets = new long[_settings.Cores]; offsets[0] = sizeof(long); for (var i = 1; i < offsets.Length; i++) { offsets[i] = offsets[i - 1] + portionSizes[i - 1] + sizeof(long); } var threads = new ThreadWrapper[_settings.Cores]; for (var i = 0; i < threads.Length; i++) { threads[i] = new ThreadWrapper(DecompressPortion); } for (var i = 0; i < _settings.Cores; i++) { var offset = offsets[i]; var size = portionSizes[i]; var view = mmf.CreateViewStream(offset, size, MemoryMappedFileAccess.Read); var zipStream = new GZipStream(view, CompressionMode.Decompress); threads[i].Start(new Tuple <Stream, int>(zipStream, i)); } using var targetStream = _streamFactory.CreateTargetFileStream(input.TargetFilePath); for (var i = 0; i < _settings.Cores; i++) { var thread = threads[i]; while (!thread.IsCompleted) { } using (var fs = File.OpenRead($"temp_decompress_{i}")) { fs.CopyTo(targetStream); } File.Delete($"temp_decompress_{i}"); } }
// Raw Input Data --> Schemed User Input Data private UserInputData GetSchemedPcUserInputData(RawInputData rawInputData, User user) { InputSchemes.PCAxisScheme axisScheme = Array.Find(_inputSchemes.pCAxisSchemes, p => p.name == user.userData.settingsData.pcAxisInputScheme); if (axisScheme == null) { axisScheme = _inputSchemes.pCAxisSchemes[0]; } InputSchemes.PCButtonScheme buttonScheme = Array.Find(_inputSchemes.pCButtonSchemes, p => p.name == user.userData.settingsData.pcButtonInputScheme); if (buttonScheme == null) { buttonScheme = _inputSchemes.pCButtonSchemes[0]; } UserInputData userInputState = new UserInputData(); InputSchemes.PCAxisScheme.AxisConversion moveAxisConversion = Array.Find(axisScheme.conversions, p => p.userAxis == UserAxis.Move); if (moveAxisConversion != null) { userInputState.move = rawInputData.GetPCAxis(moveAxisConversion.pCAxis); } InputSchemes.PCAxisScheme.AxisConversion lookAxisConversion = Array.Find(axisScheme.conversions, p => p.userAxis == UserAxis.Look); if (lookAxisConversion != null) { userInputState.look = rawInputData.GetPCAxis(lookAxisConversion.pCAxis); } InputSchemes.PCButtonScheme.ButtonConversion actionAButtonConversion = Array.Find(buttonScheme.conversions, p => p.userButton == UserButton.ActionA); if (actionAButtonConversion != null) { userInputState.actionA = rawInputData.GetPCButton(actionAButtonConversion.pCButton); } InputSchemes.PCButtonScheme.ButtonConversion actionBButtonConversion = Array.Find(buttonScheme.conversions, p => p.userButton == UserButton.ActionB); if (actionBButtonConversion != null) { userInputState.actionB = rawInputData.GetPCButton(actionBButtonConversion.pCButton); } InputSchemes.PCButtonScheme.ButtonConversion actionXButtonConversion = Array.Find(buttonScheme.conversions, p => p.userButton == UserButton.ActionX); if (actionXButtonConversion != null) { userInputState.actionX = rawInputData.GetPCButton(actionXButtonConversion.pCButton); } InputSchemes.PCButtonScheme.ButtonConversion menuButtonConversion = Array.Find(buttonScheme.conversions, p => p.userButton == UserButton.Menu); if (menuButtonConversion != null) { userInputState.menu = rawInputData.GetPCButton(menuButtonConversion.pCButton); } return(userInputState); }
private bool TryGetCommandData(Player player, UserInputData userInputData, [NotNullWhen(true)] out CommandData?commandData) { commandData = _commandsLoader.GetCommandData(userInputData.Command); if (commandData is null && _configuration.CommandDoesNotExistError is { } text) { _configuration.MessageOutputHandler.Invoke(new CommandOutputData(player, text, userInputData)); } return(!(commandData is null)); }
public static UserInputData CreateUesrInputData(int tickId) { if (HasTickId(tickId)) { var data = new UserInputData(); data.TickId = tickId; data.DeltaTime = lockstepInputs[tickId].DeltaTime; data.Inputs = new IInput[0]; return(data); } return(null); }
public static UserInputData operator +(UserInputData x, UserInputData y) { UserInputData userInputState = new UserInputData(); userInputState.look = (x.look + y.look).normalized; userInputState.move = (x.move + y.move).normalized; userInputState.actionA = x.actionA && y.actionA; userInputState.actionB = x.actionB && y.actionB; userInputState.menu = x.menu && y.menu; return(userInputState); }
/// <summary> /// Checks user args /// </summary> /// <param name="args">User args</param> /// <returns>UserInputData class with user preferences/chosen options</returns> public UserInputData ParseUserConsoleArguments(string[] args) { PreprocessUserArguments(args); string pathToFile = null; string protocolToFilterBy = null; int packetCountToSend = 1; int timeToWaitUntilNextPacketToSend = 0; bool isModifyPacket = false; bool isUserWantsToSavePacketAfterModifying = false; bool isSendPacket = false; bool isHelpRequired = false; bool isInterceptAndForward = false; OptionSet optionsSet = new OptionSet() { { "p|path=", "--{PATH} to packet", p => pathToFile = p }, { "c|count=", "--Packet {COUNT} to send", c => int.TryParse(c, out packetCountToSend) }, { "m|modify", "--Modify packet", m => { isModifyPacket = (m != null); } }, { "s|save", "--Save packet to .pcap file", s => { isUserWantsToSavePacketAfterModifying = (s != null); } }, { "S|send", "--Send packet to web", S => { isSendPacket = (S != null); } }, { "h|help", "--Show help", h => { isHelpRequired = (h != null); } }, { "I|interforward", "--Intercept and forward packets through local machines internet interface", I => { isInterceptAndForward = (I != null); } }, { "t|time=", "--Time to wait until next packet will be sended (in milliseconds)", t => int.TryParse(t, out timeToWaitUntilNextPacketToSend) }, { "f|filter=", "--Is used with -I options, to filter packets by protocol", f => protocolToFilterBy = f }, }; try { optionsSet.Parse(args); } catch (OptionException ex) { _consoleWrapper.WriteToConsole(ex.Message); _consoleWrapper.ExitConsole(); } UserInputData userInputData = new UserInputData() { PathToFile = pathToFile, PacketCountToSend = packetCountToSend, IsModifyPacket = isModifyPacket, IsUserWantsToSavePacket = isUserWantsToSavePacketAfterModifying, IsSendPacket = isSendPacket, IsHelpRequired = isHelpRequired, TimeToWaitUntilNextPacketWillBeSended = timeToWaitUntilNextPacketToSend, IsInterceptAndForward = isInterceptAndForward, PacketFilterProtocol = protocolToFilterBy, }; CheckUserParsedArguments(userInputData, optionsSet); return(userInputData); }
/// <summary> /// Input name, realname comments etc. of all user field /// </summary> /// <param name="input">Test data</param> /// <returns></returns> public void FillInUser(UserInputData input) { NameTextField.Fill(input.AccountID); RealNameTextField.Fill(input.RealName); UserTypeComboBox.SelectItem(input.Type); UserAssociatedCustomerComboBox.SelectItem(input.AssociatedCustomer); CommonNameTextField.Fill(input.CommonName); RealNameTextField.Fill(input.RealName); TelephoneTextField.Fill(input.Telephone); EmailTextField.Fill(input.Email); TitleTextField.Fill(input.Title); CommentTextField.Fill(input.Comments); }
internal void TrySetInput(UserInputData userInputData) { if (!allowInput) { input = new UserInputData(); deltaInput = new UserInputData(); return; } userInputData.look.y *= userData.settingsData.invertYLook ? -1 : 1; deltaInput = input == null ? new UserInputData() : input; input = userInputData; }
private void FShiftTargetYieldScheduleDetail_Load(object sender, EventArgs e) { _editInfo = this.BaseParam as ShiftTargetYieldSchedule_sty_Info; if (this.EditState == Common.DefineConstantValue.EditStateEnum.OE_Insert) { this.TabText = "新增 - " + this.Text; UserInputData insertInfo = new UserInputData(); insertInfo.sty_cAreaName = this._editInfo.sty_cAreaName; proUserData.SelectedObject = insertInfo; SysToolBar.BtnSave_IsEnabled = true; insertInfo.GetSources(); } else if (this.EditState == Common.DefineConstantValue.EditStateEnum.OE_Update) { this.TabText = "编辑 - " + this.Text; UserInputData showData = new UserInputData(_editInfo); showData.sty_cAreaName = this._editInfo.sty_cAreaName; proUserData.SelectedObject = showData; SysToolBar.BtnSave_IsEnabled = true; } else if (this.EditState == Common.DefineConstantValue.EditStateEnum.OE_ReaOnly) { this.TabText = "查看 - " + this.Text; UserInputData showData = new UserInputData(_editInfo); showData.sty_cAreaName = this._editInfo.sty_cAreaName; proUserData.SelectedObject = showData; SysToolBar.BtnSave_IsUsed = false; } //this.proUserData.SelectedGridItemChanged += new System.Windows.Forms.SelectedGridItemChangedEventHandler(this.proUserData_SelectedGridItemChanged); }
private void SetCustomPath(UserInputData userData) { while (true) { var path = Input.ReadString("Set file path:"); var file = FileSystemHelper.CreateFile(path.Trim('"').Trim()); if (file != null) { userData.FilePath = file.FullName; break; } else { Console.WriteLine("Path not valid or directory not exist"); } } }
//Update is called once per frame public void UpdateCameraManager(UserInputData userInput) { //Input for Camera if (userInput.mouseScroll != 0 || userInput.mouseHorizontal != 0 || userInput.mouseVertical != 0) { cameraDelta.delta_pitch = userInput.mouseVertical; cameraDelta.delta_yaw = userInput.mouseHorizontal; cameraDelta.delta_dstToTarget = userInput.mouseScroll; SetCameraDelta(cameraDelta); userInput.mouseVertical = 0; userInput.mouseHorizontal = 0; } currentCamera.UpdateCamera(); }
// Raw Input --> User? // True: Raw Input Data --> Schemed User Input Data --> User // False : Login, break internal void ResolveUserInput(RawInputData rawInputData) { //User pCUSer = TryGetUserByInput(0, InputType.PC, rawInputData.pC.hasButtonDown); //if (pCUSer != null) //{ // //UserInputData userInputState = GetSchemedPcUserInputData(rawInputData, pCUSer); // // pCUSer.TrySetInput(userInputState); //} User touchUser = TryGetUserByInput(0, InputType.Touch, rawInputData.touch.hasButtonDown); if (touchUser != null) { UserInputData userInputState = GetSchemedTouchUserInputState(rawInputData, touchUser); touchUser.TrySetInput(userInputState); } foreach (RawInputData.NSwitch.Controller controller in rawInputData.nSwitch.controllers) { User nSwitchUser = TryGetUserByInput(controller.id, InputType.NSwitch, controller.hasButtonDown); if (nSwitchUser != null) { UserInputData userInputState = GetSchemedNSwitchUserInputState(rawInputData, nSwitchUser); nSwitchUser.TrySetInput(userInputState); } } foreach (RawInputData.XboxOne.Controller controller in rawInputData.xboxOne.controllers) { User xboxOneUser = TryGetUserByInput(controller.id, InputType.XboxOne, controller.hasButtonDown); if (xboxOneUser != null) { UserInputData userInputState = GetSchemedXboxOneUserInputState(rawInputData, xboxOneUser); xboxOneUser.TrySetInput(userInputState); } } foreach (RawInputData.Playstation4.Controller controller in rawInputData.playstation4.controllers) { User playstation4User = TryGetUserByInput(controller.id, InputType.Playstation4, controller.hasButtonDown); if (playstation4User != null) { UserInputData userInputState = GetSchemedPlaystation4UserInputState(rawInputData, playstation4User); playstation4User.TrySetInput(userInputState); } } }
private bool OutputOneUsage(Player player, UserInputData userInputData, List <CommandMethodData> commandMethods) { var methodData = commandMethods.FirstOrDefault(); if (methodData is null) { return(false); } var strBuilder = new StringBuilder(_configuration.SingleUsageOutputPrefix); AddUsageText(strBuilder, userInputData.Command, methodData); var messageOutputData = new CommandOutputData(player, strBuilder.ToString(), userInputData); _configuration.MessageOutputHandler.Invoke(messageOutputData); return(true); }
private bool OutputMultipleUsages(Player player, UserInputData userInputData, List <CommandMethodData> commandMethods) { var strBuilder = new StringBuilder(); strBuilder.Append(_configuration.MultipleUsagesOutputPrefix); foreach (var methodData in commandMethods) { strBuilder.AppendLine(); AddUsageText(strBuilder, userInputData.Command, methodData); } var messageOutputData = new CommandOutputData(player, strBuilder.ToString(), userInputData); _configuration.MessageOutputHandler.Invoke(messageOutputData); return(true); }
public async void ExecuteCommand(Player player, string message) { message = _cleaner.Clean(message); var(command, remainingMessage) = _commandParser.Parse(message); var usedParameters = _argumentsParser.ParseUserArguments(remainingMessage); var userInputData = new UserInputData(command, message, usedParameters); if (!TryGetCommandData(player, userInputData, out var commandData)) { return; } if (!TryGetPossibleMethods(player, userInputData, usedParameters, commandData, out var possibleMethods)) { return; } await _methodExecuter.TryExecuteSuitable(player, userInputData, commandData, possibleMethods); }
private static async Task SortFileAsync(Program program, UserInputData userData, CancellationToken token) { await program.NavigateTo <ChooseSortFilePage>(token); var path = userData.FilePath; if (CanStartSorting(path)) { await SortFileAsync(path); } else { Console.WriteLine($"File not exist {path}"); Console.WriteLine("Generate file before start sorting"); } PressAnyKeyDialog(); await program.NavigateHome(token); }
private void RefreshFormByMemberValue() { // 選択中のカードが無ければ処理しない if (_selectedCardInfo == null) { return; } // 選択中のカードの情報を得る Util.GetCardInfos(out var cardInfos, Util.JapaneseCode); CardInfo targetCardInfo = cardInfos.FirstOrDefault(s => s.cardCode == _selectedCardInfo.cardCode); if (targetCardInfo == null) { // TODO: エラーログ出すなど return; } // 選択中のカードのユーザー入力情報を得る UserInputData targetUserInputData = _userInputDatas.FirstOrDefault(s => s.cardCode == _selectedCardInfo.cardCode); // 存在しなければ追加する if (targetUserInputData == null) { targetUserInputData = new UserInputData() { cardCode = _selectedCardInfo.cardCode, comment = "", draftPoint = 50, imageUrl = "", webpageUrl = "" }; _userInputDatas.Add(targetUserInputData); } // メンバ変数の値をフォームに反映する CardCodeTextBox.Text = targetCardInfo.cardCode; CardNameTextBox.Text = targetCardInfo.name; DraftPointNumericUpDown.Value = targetUserInputData.draftPoint; ImageUrlTextBox.Text = targetUserInputData.imageUrl; CommentTextBox.Text = targetUserInputData.comment; }
/// <summary> /// Call by GestureHandler. /// 1. New HUD Hint /// 2. Search combo combat by playerComboToken /// 3. Determine the playerCombo can go ahead , or terminated(unmatched) /// Put a new user gesture into queue - UnprocessGestureList /// </summary> /// <param name="gestureInfo"></param> public void NewUserGesture(UserInputData gestureInfo) { if (!BlockUserGestureInput) { //Accumulate player combo token string playerComboToken += ((int)gestureInfo.Type).ToString(); UserInputType[] nextCombat = PredictNextMatchedCombo(playerComboToken); SendMessage("ShowButtonHints", nextCombat); // Debug.Log("Current playerComboToken:" + playerComboToken); //Check if player combo token has a matched prefab bool playerTokenMatched = false, isLastCombat = false; PredatorCombatData combat = GetComboCombatByToken(playerComboToken, gestureInfo.Type, out playerTokenMatched, out isLastCombat); if (combat == null) { return; } //If player combo token not matched, set BlockUserGestureInput = true to block all player input, //until the combat processing finish, then BlockUserGestureInput will be set true again. //reset playerComboToken if (playerTokenMatched == false) { combat.FinalCombat = true; BlockUserGestureInput = true; playerComboToken = ""; } else if (isLastCombat && playerTokenMatched) { combat.FinalCombat = true; playerComboToken = ""; } //record the last receiving player gesture input time LastProcessPlayerGestureInputTime = Time.time; // UnprocessGestureList.Add(gestureInfo); UnprocessCombatList.Add(combat); } else { Debug.Log("Input was dropped at frame:" + Time.frameCount); } }
private void SignalLightsStatusDetail_Load(object sender, EventArgs e) { _editInfo = this.BaseParam as SignalLightsStatus_sls_Info; if (this.EditState == Common.DefineConstantValue.EditStateEnum.OE_Insert) { this.TabText = "新增 - " + this.Text; UserInputData insertInfo = new UserInputData(); proUserData.SelectedObject = insertInfo; } else if (this.EditState == Common.DefineConstantValue.EditStateEnum.OE_Update) { this.TabText = "查看 - " + this.Text; UserInputData showData = new UserInputData(_editInfo); proUserData.SelectedObject = showData; } }
private void FPauseShiftReasonProfileDetail_Load(object sender, EventArgs e) { if (this.EditState == Common.DefineConstantValue.EditStateEnum.OE_Insert) { this.TabText = "新增 - " + this.Text; UserInputData insertInfo = new UserInputData(); insertInfo.psr_RecordID = System.Guid.NewGuid(); proUserData.SelectedObject = insertInfo; } else if (this.EditState == Common.DefineConstantValue.EditStateEnum.OE_Update ) { this.TabText = "编辑 - " + this.Text; PauseShiftReasonMaster_psr_Info editInfo = this.BaseParam as PauseShiftReasonMaster_psr_Info; UserInputData showData = new UserInputData(editInfo); proUserData.SelectedObject = showData; SysToolBar.BtnSave_IsEnabled = true; } else if ( this.EditState == Common.DefineConstantValue.EditStateEnum.OE_ReaOnly ) { this.TabText = "查看 - " + this.Text; PauseShiftReasonMaster_psr_Info editInfo = this.BaseParam as PauseShiftReasonMaster_psr_Info; UserInputData showData = new UserInputData(editInfo); proUserData.SelectedObject = showData; SysToolBar.BtnSave_IsUsed = false; } //this.proUserData.SelectedGridItemChanged += new System.Windows.Forms.SelectedGridItemChangedEventHandler(this.proUserData_SelectedGridItemChanged); }
private DepartmentMaster_dpm_Info GetDataInfo(UserInputData info) { DepartmentMaster_dpm_Info dpmInfo = new DepartmentMaster_dpm_Info(); dpmInfo.dpm_cName = info.dpm_cName; dpmInfo.dpm_cRemark = info.dpm_cRemark; dpmInfo.dpm_lEnable = true; dpmInfo.dpm_cLast = UserInformation.usm_cUserLoginID; dpmInfo.dpm_dLastDate = System.DateTime.Now; if (this.EditState == Common.DefineConstantValue.EditStateEnum.OE_Insert) { dpmInfo.dpm_cAdd = this.UserInformation.usm_cUserLoginID; dpmInfo.dpm_dAddDate = System.DateTime.Now; } else if (this.EditState == Common.DefineConstantValue.EditStateEnum.OE_Update) { dpmInfo.dpm_RecordID = new Guid(info.dpm_RecordID); dpmInfo.dpm_cAdd = info.dpm_cAdd; dpmInfo.dpm_dAddDate = DateTime.Parse(info.dpm_dAddDate); } return dpmInfo; }
private void RefreshMemberValueByForm() { // 選択中のカードが無ければ処理しない if (_selectedCardInfo == null) { return; } // 選択中のカードのユーザー入力情報を参照する UserInputData targetUserInputData = _userInputDatas.FirstOrDefault(s => s.cardCode == _selectedCardInfo.cardCode); if (targetUserInputData == null) { // TODO: エラーログなど return; } // フォームの値をメンバ変数に反映する targetUserInputData.draftPoint = (int)DraftPointNumericUpDown.Value; targetUserInputData.imageUrl = ImageUrlTextBox.Text; targetUserInputData.comment = CommentTextBox.Text; }
private void FIdleStateProfileDetail_Load(object sender, EventArgs e) { if (this.EditState == Common.DefineConstantValue.EditStateEnum.OE_Insert) { this.TabText = "新增 - " + this.Text; UserInputData insertInfo = new UserInputData(); proUserData.SelectedObject = insertInfo; this.SysToolBar.BtnSave_IsEnabled = true; } else if (this.EditState == Common.DefineConstantValue.EditStateEnum.OE_Update) { this.TabText = "编辑 - " + this.Text; IdleStateMaster_ism_Info editInfo = this.BaseParam as IdleStateMaster_ism_Info; UserInputData showData = new UserInputData(editInfo); proUserData.SelectedObject = showData; proUserData.Font = ControlSetting.ListFont; this.SysToolBar.BtnSave_IsEnabled = true; } else if (this.EditState == Common.DefineConstantValue.EditStateEnum.OE_ReaOnly) { this.TabText = "查看 - " + this.Text; IdleStateMaster_ism_Info editInfo = this.BaseParam as IdleStateMaster_ism_Info; UserInputData showData = new UserInputData(editInfo); proUserData.SelectedObject = showData; proUserData.Font = ControlSetting.ListFont; this.SysToolBar.BtnSave_IsUsed = false; } }
private void frmGradeMasterDetail_Load(object sender, EventArgs e) { if (_editInfo == null) { _editInfo = this.BaseParam as GradeMaster_gdm_Info; } if (this.EditState == Common.DefineConstantValue.EditStateEnum.OE_Insert) { this.Text = "新增 - " + this.Text; UserInputData insertInfo = new UserInputData(); proUserData.SelectedObject = insertInfo; } else if (this.EditState == Common.DefineConstantValue.EditStateEnum.OE_Update) { this.Text = "查看 - " + this.Text; UserInputData showData = new UserInputData(_editInfo); proUserData.SelectedObject = showData; } }
private void frmStudentMasterDetail_Load(object sender, EventArgs e) { if (!this._isBatchmodify) { if (_editInfo == null) { _editInfo = this.BaseParam as CardUserMaster_cus_Info; } if (this.EditState == Common.DefineConstantValue.EditStateEnum.OE_Insert) { this.Text = "新增 - " + this.Text; UserInputData insertInfo = new UserInputData(); insertInfo.cus_cGraduationPeriod = DateTime.Now.Year.ToString(); insertInfo.cus_cComeYear = DateTime.Now.Year.ToString(); insertInfo.cus_lValid = "是"; proUserData.SelectedObject = insertInfo; } else if (this.EditState == Common.DefineConstantValue.EditStateEnum.OE_Update) { this.Text = "查看 - " + this.Text; btnAutoNum.Enabled = false; UserInputData showData = new UserInputData(_editInfo); proUserData.SelectedObject = showData; } } else { BatchUserInfo userInfo = new BatchUserInfo(); proUserData.SelectedObject = userInfo; } }
/// <summary> /// Call by GestureHandler. /// 1. New HUD Hint /// 2. Search combo combat by playerComboToken /// 3. Determine the playerCombo can go ahead , or terminated(unmatched) /// Put a new user gesture into queue - UnprocessGestureList /// </summary> /// <param name="gestureInfo"></param> public void NewUserGesture(UserInputData gestureInfo) { if (!BlockUserGestureInput) { //Accumulate player combo token string playerComboToken += ((int)gestureInfo.Type).ToString (); UserInputType[] nextCombat = PredictNextMatchedCombo(playerComboToken); SendMessage("ShowButtonHints", nextCombat); // Debug.Log("Current playerComboToken:" + playerComboToken); //Check if player combo token has a matched prefab bool playerTokenMatched = false, isLastCombat = false; PredatorCombatData combat = GetComboCombatByToken (playerComboToken, gestureInfo.Type, out playerTokenMatched, out isLastCombat); if(combat == null) { return; } //If player combo token not matched, set BlockUserGestureInput = true to block all player input, //until the combat processing finish, then BlockUserGestureInput will be set true again. //reset playerComboToken if (playerTokenMatched == false) { combat.FinalCombat = true; BlockUserGestureInput = true; playerComboToken = ""; } else if (isLastCombat && playerTokenMatched) { combat.FinalCombat = true; playerComboToken = ""; } //record the last receiving player gesture input time LastProcessPlayerGestureInputTime = Time.time; // UnprocessGestureList.Add(gestureInfo); UnprocessCombatList.Add (combat); } else { Debug.Log("Input was dropped at frame:" + Time.frameCount); } }
private UserInputData ParseSingleTouchGesture(Touch endTouch) { float SliceDistance = Vector2.Distance(endTouch.position, this.TouchStartPosition); UserInputData gestureInfo = null; //Tap if (Mathf.Approximately(SliceDistance, 0)) { gestureInfo = new UserInputData(UserInputType.Single_Tap, null, this.TouchStartTime, Time.time); } //Curve else if(CheckTick() == true) { float _timeDis = Time.time - this.TouchStartTime; gestureInfo = new UserInputData(UserInputType.Single_Curve, null, this.TouchStartTime, Time.time); } //Slice else { float _timeDis = Time.time - this.TouchStartTime; float strength = SliceDistance / _timeDis; Vector2 sliceDirection = (endTouch.position - TouchStartPosition).normalized; gestureInfo = new UserInputData(UserInputType.Single_Slice, sliceDirection, this.TouchStartTime, Time.time); } return gestureInfo; }