private static void CheckUser(UserEntityData actual, string login, string name, string email, string language) { actual.EntityId.Should().BeGreaterThan(0); actual.UserId.Should().BeGreaterThan(0); Assert.AreEqual(login, actual.Login); Assert.AreEqual(name, actual.Name); Assert.AreEqual(email, actual.Email); Assert.AreEqual(language, actual.Language); }
//显示实体成功的回调 protected virtual void OnShowEntitySuccess(object sender, GameEventArgs e) { ShowEntitySuccessEventArgs args = e as ShowEntitySuccessEventArgs; UserEntityData entityData = args.UserData as UserEntityData; if (entityData != null && entityData.HotLogicTypeName == typeof(MyAircraft).Name) { m_MyAircraft = entityData.RuntimeEntity.HotLogicInstance as MyAircraft; } }