public override void Initialize(IServer server) { theDB = new UserDataDB(@Application.dataPath + "\\" + UserDataDatatypes.DB_PATH); server.SetHandler((short)CustomMasterServerMSG.requestLoginData, handleRequestUserLoginData); server.SetHandler((short)CustomMasterServerMSG.requestGamesData, handleGamesPlayedData); Debug.LogError("UserData Inited"); }
public async Task <IActionResult> Signup([FromBody] Login val) { UserDataContext userDatadb = new UserDataContext(); UserNContext userNamedb = new UserNContext(); PassContext passworddb = new PassContext(); //At this stage we have no userData besides the ID //Creating this object automatically generates an ID UserDataDB userData = new UserDataDB(); //Create new username and password database entries with the same key UserNDB userName = new UserNDB(userData.UserId); userName.Email = val.email; userName.UserName = val.username; PassDB password = new PassDB(userData.UserId); password.Password = val.password; userDatadb.Add(userData); userNamedb.Add(userName); passworddb.Add(password); //update the databases try { userDatadb.SaveChanges(); userNamedb.SaveChanges(); passworddb.SaveChanges(); } catch (DbUpdateException) { return(StatusCode(StatusCodes.Status500InternalServerError)); } return(Ok(200)); //string newUser = JsonSerializer.Serialize(val); //bool complete = await be.incomming(1, 3, newUser); //bool complete = true; //if (complete) //{ // return Ok(200); //} //return BadRequest(400); }
public static UserData GetUserFromEmail(string Email) { return(UserDataDB.GetUserFromEmail(Email)); }
public static void RegisterUser(UserData newUser) { UserDataDB.RegisterUser(newUser); }
public void OpenBooster(IUpdatableUser model, BoosterPack set) { var user = userCollection.Users.FirstOrDefault(x => x.Id == model.Id); try { for (int i = 0; i < 5; i++) { MageKnightData magedata = MageDB.GetRandomMage(set); UserDataDB.AddMageToInventory(magedata.Id, user.Id); var mage = this.modelFactoryResolver.GetFactory <IUpdatableMageKnight>().Create(); mage.Faction = magedata.Faction; mage.FrontArc = magedata.FrontArc; mage.Id = magedata.Id; mage.Index = magedata.Index; mage.ModelImage = magedata.ModelImage; mage.Name = magedata.Name; mage.PointValue = magedata.PointValue; mage.Range = magedata.Range; mage.Rank = magedata.Rank; mage.Set = magedata.Set; var dial = this.modelFactoryResolver.GetFactory <IUpdatableDial>().Create(); foreach (var click in magedata.Dial.Clicks) { var query = this.modelFactoryResolver.GetFactory <IUpdatableClick>().Create(); query.Attack = this.modelFactoryResolver.GetFactory <IUpdatableStat>().Create(); query.Speed = this.modelFactoryResolver.GetFactory <IUpdatableStat>().Create(); query.Defense = this.modelFactoryResolver.GetFactory <IUpdatableStat>().Create(); query.Damage = this.modelFactoryResolver.GetFactory <IUpdatableStat>().Create(); query.Attack.Value = click.Attack.Value; query.Attack.Ability = click.Attack.Ability; query.Attack.StatType = click.Attack.StatType; query.Speed.Value = click.Speed.Value; query.Speed.Ability = click.Speed.Ability; query.Speed.StatType = click.Speed.StatType; query.Defense.Value = click.Defense.Value; query.Defense.Ability = click.Defense.Ability; query.Defense.StatType = click.Defense.StatType; query.Damage.Value = click.Damage.Value; query.Damage.Ability = click.Damage.Ability; query.Damage.StatType = click.Damage.StatType; query.Index = click.Index; foreach (var stat in click.Stats) { var statQuery = this.modelFactoryResolver.GetFactory <IUpdatableStat>().Create(); statQuery.Ability = stat.Ability; statQuery.Value = stat.Value; statQuery.StatType = stat.StatType; query.Stats.Add(statQuery); } dial.Clicks.Add(query); } dial.ClickIndex = magedata.Dial.ClickIndex; dial.Click = dial.Clicks.First(); dial.Name = magedata.Dial.Name; mage.Dial = dial; ServiceTypeProvider.Instance.UserCollection.Users.FirstOrDefault(x => x.Id == user.Id).AddMageToInventory(mage.Id); user.Inventory.Add(mage); } } catch (Exception e) { ; } UserDataDB.UpdateUsersBoosterPackCount(set, user.Id, user.RebellionBoosterPacks); }