Пример #1
0
        private void ShowDialogControl(string key)
        {
            showDialog = false;
            int num = 0;

            if (int.TryParse(key, out num) == false)
            {
                return;
            }
            switch (num)
            {
            case 1:
                DialogContent             = new UserControls.DrawControl();
                DialogContent.DataContext = drawmodel;
                DialogTitle = "Main";
                break;

            case 2:
                DialogContent             = new UserControls.CameraControl();
                dialogContent.DataContext = cameraVM;
                DialogTitle = "Camera Control";
                break;

            case 3:
                DialogContent             = new UserControls.GraphicProperties();
                DialogContent.DataContext = graphicPropertyvm;
                graphicPropertyvm.Update();
                DialogTitle = "Thuộc tính";
                break;

            case 4:
                DialogContent             = new UserControls.Animation();
                DialogContent.DataContext = animationVM;
                animationVM.Update();
                DialogTitle = "Animation";
                break;

            case 5:
                DialogContent             = new UserControls.Texture();
                DialogContent.DataContext = textureVM;
                textureVM.Update();
                DialogTitle = "Texture";
                break;

            case 6:
                DialogContent             = new UserControls.Lighting();
                DialogContent.DataContext = lightingVM;
                lightingVM.Update();
                DialogTitle = "Lighting";
                break;
            }
            if (dialogContent != null)
            {
                ShowDialog = true;
            }
        }
Пример #2
0
        public MainWindowViewModel()
        {
            listObject                = new ObservableCollection <Graphic3D>();
            cameraVM                  = new CameraControlViewModel(this);
            graphicPropertyvm         = new GraphicPropertyVM(this);
            animationVM               = new AnimationViewModel(this);
            textureVM                 = new TextureViewModel(this);
            lightingVM                = new LightingViewModel(this);
            showDialog                = true;
            DialogContent             = new UserControls.DrawControl();
            drawmodel                 = new DrawViewModel(this);
            DialogContent.DataContext = drawmodel;
            DialogTitle               = "Main";
            ShowDialogCommand         = new RelayCommand <string>(
                (i) => true,
                (i) => ShowDialogControl(i));

            HideDialogCommand = new RelayCommand(
                (i) =>
            {
                ShowDialog     = false;
                SeletedGraphic = null;
            });

            RegisterFormCommand = new RelayCommand <MainWindow>(
                (w) => w != null,
                (w) => {
                mainWindow = w;
                mainWindow.OpenGLControl.OpenGLDraw        += OpenGLControl_OpenGLDraw;
                mainWindow.OpenGLControl.OpenGLInitialized += OpenGLControl_OpenGLInitialized;
                mainWindow.OpenGLControl.MouseMove         += OpenGLControl_MouseMove;
                mainWindow.OpenGLControl.MouseLeave        += OpenGLControl_MouseLeave;
                mainWindow.OpenGLControl.MouseLeftButtonUp += OpenGLControl_MouseLeftButtonUp;
                mainWindow.OpenGLControl.MouseEnter        += OpenGLControl_MouseEnter;
                mainWindow.OpenGLControl.MouseWheel        += OpenGLControl_MouseWheel;
            });
        }