/************************************************************
     * Event Handlers
     ************************************************************/
    // Use this for initialization
    private void Awake()
    {
        _teamsController = global::TeamsController.Instance;
        _animator = GetComponent<Animator>();
        _spriteRenderers = GetComponentsInChildren<SpriteRenderer>();

        if (networkView.isMine) {
            _userController = global::UserController.Instance;
            _userController.SetPlayer(GetComponent<Player>());
        }
    }