internal void ReloadLOG() { if (activityHook.LoG2Found) { activityHook.SendReloadCommand(); } else { activityHook.Start(); if (activityHook.LoG2Found) { activityHook.SendReloadCommand(); } } }
internal void ReloadLOG() { if (activityHook.LoG2Found) { activityHook.SendReloadCommand(); } else { activityHook.Start(); if (activityHook.LoG2Found) { activityHook.SendReloadCommand(); } } }