public void ExecuteCommand(GameSession session, ProtobufRequestInfo requestInfo) { string userWinLose = string.Empty;//玩家输赢记录。房间信息表 if (!Gongyong.userlist.Any(w => w.session.SessionID.Equals(session.SessionID))) { session.Logger.Debug("GetH : 非法连接"); session.Close(); return; } var getdata = SendHu.ParseFrom(requestInfo.Body); Room r = Gongyong.roomlist.Find(u => u.RoomID == getdata.Roomid); if (r == null) { return; } if (!r.Is_Hu) { session.Logger.Debug("房间并无胡牌"); return; } ThreadUtility.RemoveManagedThreadByRoomID(r.RoomID); CardUser card = Gongyong.FKUser.Find(u => u.roomid == getdata.Roomid); model.ServerMaJiang mjfh = new model.ServerMaJiang(); var jp = ReturnFJ.CreateBuilder(); var muuser = Gongyong.mulist.Find(u => u.Openid.Equals(getdata.Openid) && u.RoomID == getdata.Roomid); if (muuser == null) { return; } muuser.Is_jiao = true; if (muuser.ByteData == requestInfo.Key) { return; } else { muuser.ByteData = requestInfo.Key; } var huType = ReturnHType.CreateBuilder().SetFWZ(getdata.FWZ).SetFWB(getdata.FWB).SetMJ(getdata.MJ).SetType(getdata.Type); if (getdata.DXInfoCount > 1) { huType.AddRangeDXInfo(getdata.DXInfoList); } byte[] HType = huType.Build().ToByteArray(); if (getdata.Type != 1 && getdata.Type != 5) { model.ServerMaJiang mjh = new model.ServerMaJiang() { PaiHs = getdata.MJ.PaiHS, PaiId = getdata.MJ.PaiID }; var roomUsers = Gongyong.mulist.FindAll(u => u.RoomID == getdata.Roomid); if (getdata.DXInfoCount > 1) { for (int i = 0; i < getdata.DXInfoList.Count; i++) { foreach (var item in roomUsers) { if (item.ZS_Fw == getdata.DXInfoList[i].DXFW)//如果当期玩家为一炮多响的玩家之一,则在手牌中加上 放炮的牌 { item.majiangs.Add(mjh); } } } } else { roomUsers.Find(u => u.ZS_Fw == getdata.FWZ).majiangs.Add(mjh); } } if (getdata.Type == 1 || getdata.Type == 5) { Gongyong.mulist.Find(u => u.ZS_Fw == getdata.FWZ && u.RoomID == getdata.Roomid).zm_count += 1; } else { var mjInfo = Gongyong.mulist.Find(u => u.ZS_Fw == getdata.FWB && u.RoomID == getdata.Roomid); mjInfo.dp_count += 1; mjInfo.chuda.RemoveAll(w => w.PaiHs == getdata.MJ.PaiHS && w.PaiId == getdata.MJ.PaiID); } ///没有翻鸡牌 if (r.RoomPai.Count == 0) { mjfh.PaiHs = -1; mjfh.PaiId = 0; } else { mjfh = r.RoomPai[0]; } jp.SetHS(mjfh.PaiHs); ///清除牌 r.RoomPai.Clear(); List <mjuser> mjlist = Gongyong.mulist.FindAll(u => u.RoomID == getdata.Roomid); var settle = ReturnJS.CreateBuilder(); var returnallmj = ReturnUserSPai.CreateBuilder(); List <UserSettle> listjs = new List <UserSettle>(); listjs = new Ting().Settle(r.RoomID, mjfh, getdata); var senddjs = ReturnDJS.CreateBuilder(); if (getdata.DXInfoCount <= 1) { if (getdata.FWZ != card.win) { card.win = getdata.FWZ; card.lianzCount = 1; } else// (getdata.FWZ == card.win) { card.lianzCount += 1; } } else {//连庄情况 ,庄家放炮,胡牌的庄, 一炮多响情况 就是 胡牌的最近的人是庄 //一炮多响非连庄, 谁放炮 谁是庄 if (r.is_lianz) { int zhuang = 0; if (getdata.FWB == card.win) { if (getdata.FWB == 4) { zhuang = 1; } else { zhuang = getdata.FWB + 1; } for (int i = 1; i <= 4; i++) { if (getdata.FWB == 4) { zhuang = 1; } if (getdata.DXInfoList.Any(w => w.DXFW == zhuang)) { card.win = zhuang; break; } zhuang++; } } else { card.lianzCount += 1; } } else { card.win = getdata.FWB; } //非连庄谁放炮谁 是庄 } foreach (var item in mjlist) { var jsddr = UserAJS.CreateBuilder(); #region 旧代码 //if (item.ZS_Fw == getdata.FWZ) //{ // ///判断清一色 // //if (item.majiangs[item.majiangs.Count - 1].PaiHs - item.majiangs[0].PaiHs < 8) // //{ // // int paihs = item.majiangs[0].PaiHs; // // int qyshs = 0; // // int qy = 0; // // if (paihs < 10) // // { // // qyshs = 1; // // } // // else if (paihs > 10 && paihs < 20) // // { // // qyshs = 2; // // } // // else // // { // // qyshs = 3; // // } // // switch (qyshs) // // { // // case 1: // // int count = item.Peng.FindAll(u => u.PaiHs > 10).Count; // // if (count > 0) // // { // // qy++; // // } // // if (!string.IsNullOrEmpty(item.Gong)) // // { // // string gong = string.Copy(item.Gong); // // string[] arr = gong.Remove(gong.Length - 1, 1).Split(','); // // foreach (var itemgong in arr) // // { // // if (int.Parse(itemgong[0].ToString()) > 10) // // { // // qy++; // // } // // } // // } // // break; // // case 2: // // int countt = item.Peng.FindAll(u => u.PaiHs < 10 || u.PaiHs > 20).Count; // // if (countt > 0) // // { // // qy++; // // } // // if (!string.IsNullOrEmpty(item.Gong)) // // { // // string gong = string.Copy(item.Gong); // // string[] arr = gong.Remove(gong.Length - 1, 1).Split(','); // // foreach (var itemgong in arr) // // { // // if (int.Parse(itemgong[0].ToString()) < 10 || int.Parse(itemgong[0].ToString()) > 20) // // { // // qy++; // // } // // } // // } // // break; // // case 3: // // int countw = item.Peng.FindAll(u => u.PaiHs < 20).Count; // // if (countw > 0) // // { // // qy++; // // } // // if (!string.IsNullOrEmpty(item.Gong)) // // { // // string gong = string.Copy(item.Gong); // // string[] arr = gong.Remove(gong.Length - 1, 1).Split(','); // // foreach (var itemgong in arr) // // { // // if (int.Parse(itemgong[0].ToString()) < 20) // // { // // qy++; // // } // // } // // } // // break; // // default: // // break; // // } // // if (qy == 0) // // { // // item.paixinfs = 10; // // } // //} //} #endregion UserInfo user = Gongyong.userlist.Find(u => u.openid == item.Openid); var usermjs = UserSPai.CreateBuilder(); usermjs.SetFw(item.ZS_Fw); var returnmj = MaJiang.CreateBuilder(); foreach (var itemmj in item.majiangs) { returnmj.SetPaiHS(itemmj.PaiHs); returnmj.SetPaiID(itemmj.PaiId); usermjs.AddMj(returnmj); } returnallmj.AddUsp(usermjs); UserInfo gamer = Gongyong.userlist.Find(u => u.openid == item.Openid); var users = Userinfo.CreateBuilder().SetHeadimg(gamer.headimg).SetNickname(gamer.nickname).SetOpenid(gamer.openid).SetSex(int.Parse(gamer.sex)).SetUserFW(item.ZS_Fw).SetUserBean(0).SetUserGold(0).SetUserID(gamer.UserID).Build(); ///分数加减 foreach (var items in listjs) { if (items.openid == item.Openid) { var usersone = UserJS.CreateBuilder(); foreach (var itrmj in items.jp) { var jpone = JiPaiF.CreateBuilder().SetPaiHS(itrmj.PaiHS).SetType(itrmj.type).SetCount(itrmj.PaiScare); usersone.AddJp(jpone); } foreach (var itemD in items.gang) { var jpdou = Dou.CreateBuilder().SetCount(itemD.DScare).SetType(itemD.DType); usersone.AddDc(jpdou); } if (getdata.HasFWB) { var info = mjlist.Find(w => w.ZS_Fw == getdata.FWB && w.Openid.Equals(items.openid)); if (info != null) { if (items.pai_type != 11) { items.pai_type = 11; } } } usersone.SetIsPao(items.pai_type); usersone.SetIsJiao(items.is_jiao); usersone.SetFS(items.scare); usersone.SetUserinfo(users); usersone.SetDyFs(items.dy_fs); var HuLeiXin = getdata.DXInfoList.FirstOrDefault(w => w.DXFW == item.ZS_Fw); if (HuLeiXin != null) { usersone.SetHuType(HuLeiXin.DXType); } settle.AddJs(usersone); switch (item.ZS_Fw) { case 1: card.dong += items.scare; break; case 2: card.nan += items.scare; break; case 3: card.xi += items.scare; break; case 4: card.bei += items.scare; break; default: break; } } } ///牌局结束,返回大结算 if (r.Dcount == r.count) { new CardsLogic().Clear(item, r); jsddr.SetUser(users); jsddr.SetZdou(item.zwd_count); jsddr.SetZimo(item.zm_count); jsddr.SetAndou(item.ad_count); jsddr.SetMdou(item.MD_count); jsddr.SetDianpao(item.dp_count); //switch (item.ZS_Fw) //{ // case 1: // jsddr.SetScare(card.dong); // break; // case 2: // jsddr.SetScare(card.nan); // break; // case 3: // jsddr.SetScare(card.xi); // break; // case 4: // jsddr.SetScare(card.bei); // break; // default: // break; //} jsddr.SetScare(card.GetScoreByPosition(item.ZS_Fw)); senddjs.AddUserjs(jsddr); senddjs.SetState(1); RedisUtility.Remove(RedisUtility.GetKey(GameInformationBase.COMMUNITYUSERGAME, gamer.openid, gamer.unionid)); if (!string.IsNullOrEmpty(userWinLose)) { userWinLose += "|"; } userWinLose += user.UserID + "," + jsddr.Scare; } } //牌局回放 翻鸡 var gameOperationInfoFJ = GameOperationInfo.CreateBuilder().AddMJ(MaJiang.CreateBuilder().SetPaiHS(jp.HS).SetPaiID(0)).SetOperationType(9); StringBuilder logtxt = new StringBuilder(); logtxt.Append("胡牌" + getdata.ToString()); foreach (var item in mjlist) { item.SendData.Clear(); logtxt.Append(string.Join(",", item.majiangs.Select(w => w.PaiHs))); UserInfo user = Gongyong.userlist.Find(u => u.openid == item.Openid); var sendData5021 = new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 5021, HType.Length, requestInfo.MessageNum, HType)); item.SendData.Add(sendData5021); byte[] allsp = returnallmj.Build().ToByteArray(); byte[] jpr = jp.Build().ToByteArray(); //7005 返回翻鸡牌 var sendData7005 = new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 7005, jpr.Length, requestInfo.MessageNum, jpr)); item.SendData.Add(sendData7005); //7008 : 玩家手牌集合 var sendData7008 = new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 7008, allsp.Length, requestInfo.MessageNum, allsp)); item.SendData.Add(sendData7008); byte[] settlebyte = settle.Build().ToByteArray(); r.gameOperationProcess.SetJieSuanInfo(ByteString.CopyFrom(settlebyte)); //7009 : 返回结算信息(全体) var sendData = new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 7009, settlebyte.Length, requestInfo.MessageNum, settlebyte)); item.SendData.Add(sendData); if (r.Dcount == r.count) { byte[] senddjsbyte = senddjs.Build().ToByteArray(); //5014 : 大结算信息 var sendData5014 = new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 5014, senddjsbyte.Length, requestInfo.MessageNum, senddjsbyte)); item.SendData.Add(sendData5014); } foreach (var senddata in item.SendData) { user.session.TrySend(senddata); } } session.Logger.Debug(logtxt); //牌局回放 胡牌 var gameOperationInfo = GameOperationInfo.CreateBuilder() .SetSerialNumber(r.gameOperationProcess.GameOperationInfoCount) .SetOperationFW(huType.FWZ) .SetOperationType(5) .SetTingHuType(muuser.Is_tianHu ? 1 : 0) .SetPaoFW(huType.FWB); if (getdata.DXInfoCount > 1) { gameOperationInfo.AddRangeDXInfo(getdata.DXInfoList); } r.gameOperationProcess.AddGameOperationInfo(gameOperationInfo); gameOperationInfoFJ.SetSerialNumber(r.gameOperationProcess.GameOperationInfoCount).SetOperationFW(0); r.gameOperationProcess.AddGameOperationInfo(gameOperationInfoFJ); try { CardsLogic.AddboarddetailsTB(r); } catch (Exception ex) { session.Logger.Error(ex); } ///对局结束 清空所有信息 if (r.Dcount == r.count) { Gongyong.mulist.RemoveAll(u => u.RoomID == r.RoomID); Gongyong.FKUser.RemoveAll(u => u.roomid == r.RoomID); Gongyong.roomlist.RemoveAll(u => u.RoomID == r.RoomID); RedisUtility.Remove(RedisUtility.GetKey(GameInformationBase.COMMUNITYROOMINFO, r.RoomID.ToString(), "")); new RoomInfoDAL().UpdateEndRoomInfoByRoomInfoID(new RoomInfo { RoomInfoID = r.RoomInfoID, EndTime = DateTime.Now, EndStatus = 0, UserWinLose = userWinLose }); foreach (var item in mjlist) { UserInfo user = Gongyong.userlist.Find(u => u.openid == item.Openid); new userRecordLOGDAL().Add(new userRecordlogLOG { UserID = user.UserID, RoomInfoID = r.RoomInfoID, UserWinLose = userWinLose, EndTime = DateTime.Now, CreateDate = r.CreateDate, RoomID = r.RoomID }); } r.startgame = 0; } else { if (r != null) { r.RoomPai = new CreateMj().CreateMJ(r.IsYuanQue); r.Dcount += 1; r.startgame = 2; } } }
/// <summary> /// 解散牌桌 /// </summary> /// <param name="roomId"></param> /// <param name="MessageNum"></param> public void DisbandTable(object state) { var countdownInfo = state as CountdownInfo; RoomClear r = Gongyong.roomclear.Find(u => u.RoomID == countdownInfo.roomID); if (r == null) { return; } ThreadUtility.RemoveManagedThreadByRoomID(countdownInfo.roomID);//取消托管 List <mjuser> listmj = Gongyong.mulist.FindAll(u => u.RoomID == countdownInfo.roomID); var senddjs = ReturnDJS.CreateBuilder(); CardUser card = Gongyong.FKUser.Find(u => u.roomid == countdownInfo.roomID); string userWinLose = string.Empty; foreach (var item in listmj) { UserInfo gamer = Gongyong.userlist.Find(u => u.openid == item.Openid); if (gamer == null) { continue; } var users = Userinfo.CreateBuilder().SetHeadimg(gamer.headimg).SetNickname(gamer.nickname).SetOpenid(gamer.openid).SetSex(int.Parse(gamer.sex)).SetUserFW(item.ZS_Fw).SetUserBean(0).SetUserGold(0).SetUserID(gamer.UserID).Build(); var jsddr = UserAJS.CreateBuilder(); jsddr.SetUser(users); jsddr.SetZdou(item.zwd_count); jsddr.SetZimo(item.zm_count); jsddr.SetAndou(item.ad_count); jsddr.SetMdou(item.MD_count); jsddr.SetDianpao(item.dp_count); switch (item.ZS_Fw) { case 1: jsddr.SetScare(card == null ? 0 : card.dong); break; case 2: jsddr.SetScare(card == null ? 0 : card.nan); break; case 3: jsddr.SetScare(card == null ? 0 : card.xi); break; case 4: jsddr.SetScare(card == null ? 0 : card.bei); break; default: break; } senddjs.AddUserjs(jsddr); senddjs.SetState(2); if (!string.IsNullOrEmpty(userWinLose)) { userWinLose += "|"; } userWinLose += gamer.UserID + "," + jsddr.Scare; } senddjs.SetState(2); Gongyong.mulist.RemoveAll(u => u.RoomID == countdownInfo.roomID); var roomInfo = Gongyong.roomlist.Find(w => w.RoomID == countdownInfo.roomID); Gongyong.roomlist.RemoveAll(u => u.RoomID == countdownInfo.roomID); var alldata = ReturnAllIdea.CreateBuilder().SetState(1).SetMessgaeType(3).Build(); byte[] bytesss = alldata.ToByteArray(); byte[] bsenddjs = senddjs.Build().ToByteArray(); foreach (var item in listmj) { UserInfo user = Gongyong.userlist.Find(u => u.openid == item.Openid); if (user != null) { user.session.TrySend(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 5007, bytesss.Length, countdownInfo.MessageNum, bytesss)));//yi user.session.TrySend(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 5014, bsenddjs.Length, countdownInfo.MessageNum, bsenddjs))); RedisUtility.Remove(RedisUtility.GetKey(GameInformationBase.COMMUNITYUSERGAME, user.openid, user.unionid)); } } foreach (var item in Gongyong.msg.FindAll(w => w.RoomID == r.RoomID)) { Gongyong.msg.Remove(item); } RedisUtility.Remove(RedisUtility.GetKey(GameInformationBase.COMMUNITYROOMINFO, r.RoomID.ToString(), "")); new RoomInfoDAL().UpdateEndRoomInfoByRoomInfoID(new RoomInfo { RoomInfoID = roomInfo.RoomInfoID, EndTime = DateTime.Now, EndStatus = 3, UserWinLose = userWinLose }); foreach (var item in listmj) { UserInfo user = Gongyong.userlist.Find(u => u.openid == item.Openid); new userRecordLOGDAL().Add(new userRecordlogLOG { UserID = user.UserID, RoomInfoID = roomInfo.RoomInfoID, UserWinLose = userWinLose, EndTime = DateTime.Now, CreateDate = roomInfo.CreateDate, RoomID = r.RoomID }); } }