/// <summary> /// Register the usage of the application with a ClearCanvas server on a background thread. /// </summary> /// <remarks> /// A check is done of the <see cref="UsageTrackingSettings"/>, and if usage tracking is enabled, the /// <paramref name="message"/> is sent to the ClearCanvas server. /// </remarks> /// <param name="message">The usage message to send.</param> /// <param name="thread">Flag telling if the usage will be sent on the current thread or a background thread.</param> public static void Register(UsageMessage message, UsageTrackingThread thread) { if (UsageTrackingSettings.Default.Enabled) { try { UsageMessage theMessage = message; if (thread == UsageTrackingThread.Current) { Send(theMessage); } else if (thread == UsageTrackingThread.Background) { ThreadPool.QueueUserWorkItem(Send, theMessage); } } catch (Exception e) { // Fail silently Platform.Log(LogLevel.Debug, e); } } }
/// <summary> /// Register the usage of the application with a ClearCanvas server on a background thread. /// </summary> /// <remarks> /// A check is done of the <see cref="UsageTrackingSettings"/>, and if usage tracking is enabled, the /// <paramref name="message"/> is sent to the ClearCanvas server. /// </remarks> /// <param name="message">The usage message to send.</param> /// <param name="thread">Flag telling if the usage will be sent on the current thread or a background thread.</param> public static void Register(UsageMessage message, UsageTrackingThread thread) { if (UsageTrackingSettings.Default.Enabled) try { UsageMessage theMessage = message; if (thread == UsageTrackingThread.Current) Send(theMessage); else if (thread == UsageTrackingThread.Background) ThreadPool.QueueUserWorkItem(Send, theMessage); } catch (Exception e) { // Fail silently Platform.Log(LogLevel.Debug, e); } }