/// <summary> /// Generates a screen for a camera instance /// </summary> /// <param name="node"></param> public void GenerateScreen(Urho.Node node) { Screen = new CameraScreen(this, node); }
public static float Distance(this Urho.Node startNode, Urho.Node endNode) { return(Urho.Vector3.Distance(startNode.Position, endNode.Position)); }
public static void GenerateCameraScreens(Urho.Node node) { Cameras.Values.ToList().ForEach(camera => camera.GenerateScreen(node)); }