Пример #1
0
        public override bool ProcessCommand(byte[] buffer, int offset, int count) //处理分完包的数据,子类从这个方法继承
        {
            UploadSocketCommand command = StrToCommand(m_incomingDataParser.Command);

            m_outgoingDataAssembler.Clear();
            m_outgoingDataAssembler.AddResponse();
            m_outgoingDataAssembler.AddCommand(m_incomingDataParser.Command);
            if (!CheckLogined(command)) //检测登录
            {
                m_outgoingDataAssembler.AddFailure(ProtocolCode.UserHasLogined, "");
                return(DoSendResult());
            }
            if (command == UploadSocketCommand.Login)
            {
                return(DoLogin());
            }
            else if (command == UploadSocketCommand.Active)
            {
                return(DoActive());
            }
            else if (command == UploadSocketCommand.Dir)
            {
                return(DoDir());
            }
            else if (command == UploadSocketCommand.CreateDir)
            {
                return(DoCreateDir());
            }
            else if (command == UploadSocketCommand.DeleteDir)
            {
                return(DoDeleteDir());
            }
            else if (command == UploadSocketCommand.FileList)
            {
                return(DoFileList());
            }
            else if (command == UploadSocketCommand.DeleteFile)
            {
                return(DoDeleteFile());
            }
            else if (command == UploadSocketCommand.Upload)
            {
                return(DoUpload());
            }
            else if (command == UploadSocketCommand.Data)
            {
                return(DoData(buffer, offset, count));
            }
            else if (command == UploadSocketCommand.Eof)
            {
                return(DoEof());
            }
            else
            {
                Debug.WriteLog.Log(eLogLevel.ell_Error, "Unknow command: " + m_incomingDataParser.Command);
                return(false);
            }
        }
Пример #2
0
 public bool CheckLogined(UploadSocketCommand command)
 {
     if ((command == UploadSocketCommand.Login) | (command == UploadSocketCommand.Active))
     {
         return(true);
     }
     else
     {
         return(m_logined);
     }
 }
Пример #3
0
        public override bool ProcessCommand(byte[] buffer, int offset, int count) //处理分完包的数据,子类从这个方法继承
        {
            UploadSocketCommand command = StrToCommand(m_incomingDataParser.Command);

            m_outgoingDataAssembler.Clear();
            m_outgoingDataAssembler.AddResponse();
            m_outgoingDataAssembler.AddCommand(m_incomingDataParser.Command);
            if (!CheckLogined(command)) //检测登录
            {
                m_outgoingDataAssembler.AddFailure(ProtocolCode.UserHasLogined, "");
                return(DoSendResult());
            }
            switch (command)
            {
            case UploadSocketCommand.Login: return(DoLogin());

            case UploadSocketCommand.Active: return(DoActive());

            case UploadSocketCommand.Dir: return(DoDir());

            case UploadSocketCommand.CreateDir: return(DoCreateDir());

            case UploadSocketCommand.DeleteDir: return(DoDeleteDir());

            case UploadSocketCommand.FileList: return(DoFileList());

            case UploadSocketCommand.DeleteFile: return(DoDeleteFile());

            case UploadSocketCommand.Upload: return(DoUpload());

            case UploadSocketCommand.Data: return(DoData(buffer, offset, count));

            case UploadSocketCommand.Eof: return(DoEof());

            default:
                Program.Logger.Error("Unknow command: " + command);
                return(false);
            }
        }
Пример #4
0
 public bool CheckLogined(UploadSocketCommand command)
 {
     if ((command == UploadSocketCommand.Login) | (command == UploadSocketCommand.Active))
         return true;
     else
         return m_logined;
 }