Пример #1
0
    public UpgradeUserData GetUserData(string name)
    {
        if (userDatas.ContainsKey(name))
        {
            return(userDatas[name]);
        }

        var userData = userDatas[name] = new UpgradeUserData();

        userData.upgradeDataName = name;
        userData.currentLevel    = 0;
        return(userData);
    }
Пример #2
0
    public void Save()
    {
        XmlWriterSettings settings = new XmlWriterSettings();

        settings.Indent              = true;
        settings.IndentChars         = "\t";
        settings.NewLineOnAttributes = true;

        StringBuilder sb = new StringBuilder();

        using (XmlWriter writer = XmlTextWriter.Create(sb, settings))
        {
            XmlSerializer serializer = new XmlSerializer(typeof(UpgradeUserData[]));
            var           array      = new UpgradeUserData[userDatas.Count];
            userDatas.Values.CopyTo(array, 0);
            serializer.Serialize(writer, array);
        }
        PlayerPrefs.SetString(userDataPath, sb.ToString());
    }